Commit Graph

4333 Commits

Author SHA1 Message Date
Josh Yelon 6b82426994 Added support for bam-relative texture paths 2005-08-11 06:12:32 +00:00
Josh Yelon c8e4f430aa Added pview option -i (ignore group/channel names) 2005-08-11 05:44:47 +00:00
David Rose 95f9d58591 Geom now accepts a GeomVertexData in the constructor 2005-08-11 03:16:12 +00:00
David Rose 9e1297d56b heads_up was broken 2005-08-11 00:41:54 +00:00
David Rose 7a1ee49a1b whoops, debug checkin 2005-08-11 00:31:39 +00:00
David Rose b063656969 make non-inline, fix reference count bug 2005-08-10 23:56:38 +00:00
David Rose 4d2ff22278 attempt to make better support for fullscreen, undecorated windows 2005-08-10 22:17:18 +00:00
David Rose ee7f0dceb2 simulate_network_delay for http too 2005-08-10 18:03:39 +00:00
David Rose 47c1d1e360 Allow setAlphaScale() to override properly from below 2005-08-04 17:52:11 +00:00
David Rose 01333b339c *** empty log message *** 2005-08-04 01:01:31 +00:00
Asad M. Zaman dfa0f96e3c drose: i'm such a dope 2005-08-03 22:55:17 +00:00
David Rose e5095d2c31 NodePath::set_normal_map() 2005-08-03 00:44:37 +00:00
David Rose 64aec0a447 bump maps should be animated with a character 2005-08-02 23:12:09 +00:00
David Rose f169ddb221 regularize TexturePool interfaces for cube maps etc. 2005-08-02 22:35:12 +00:00
David Rose eac02d6c0c squelch gcc4.0.1 warning 2005-07-29 23:02:39 +00:00
David Rose 0fcd8ed8b0 to new 'built' form 2005-07-29 17:23:33 +00:00
David Rose 051b9a501a squelch some gcc 4.0.1 warnings 2005-07-28 21:14:10 +00:00
David Rose 5b5d6b9218 detect Mesa DRI 2005-07-28 13:46:07 +00:00
Dave Schuyler 0216703540 getting play rate for wav files 2005-07-28 03:18:03 +00:00
David Rose 756340d3e9 prevent crash when reloading textures 2005-07-27 22:38:51 +00:00
David Rose 1fca3f16ab remove incorrect prototype 2005-07-26 20:15:17 +00:00
David Rose da6fd24c9a scale SwitchCondition distance properly 2005-07-25 23:55:03 +00:00
David Rose 430abbeaa0 copy PortalNodes 2005-07-25 22:18:26 +00:00
David Rose 67e3f1daa6 expose Texture::T_depth_component, sanify a few things 2005-07-23 18:03:10 +00:00
David Rose 23ea377b13 enable/disable specular highlights appropriately 2005-07-23 14:28:21 +00:00
David Rose ded6cbdc4e don't use deprecated interface 2005-07-22 17:25:00 +00:00
David Rose 71c62f17fa oops, broke offscreen render in general 2005-07-22 17:16:05 +00:00
David Rose 630558c993 check gsg capabilities a little better 2005-07-22 13:35:09 +00:00
David Rose 9ec064c400 reflect limits properly 2005-07-22 12:09:50 +00:00
David Rose 65458d9edd introduce 2-d TransformStates 2005-07-21 23:46:15 +00:00
David Rose 37bd636290 show-buffers is more useful with cube map 2005-07-21 20:32:27 +00:00
David Rose 314630126f regularize cube map coordinate systems 2005-07-21 18:09:30 +00:00
David Rose 828307a431 fixes for dx8 cube maps 2005-07-21 01:05:49 +00:00
David Rose 923a4086d8 disambiguate get_transform2d() and get_transform3d() 2005-07-20 23:37:10 +00:00
David Rose 227e0a03fc fix matrix3 grammar 2005-07-20 23:00:41 +00:00
David Rose 5003fb5342 oopsy 2005-07-20 22:47:11 +00:00
David Rose ae4051cef8 add 3-d texture coordinates to egg syntax 2005-07-20 21:54:24 +00:00
David Rose d439425648 more reliably check for Mesa 2005-07-20 16:59:30 +00:00
David Rose af49897d5e fix dx resize crash some more; first pass at dx cube map support 2005-07-20 12:45:44 +00:00
David Rose 0bfd8ed6f9 fix gl crash 2005-07-18 23:18:49 +00:00
David Rose 3937f92912 report a few more error places 2005-07-18 21:50:55 +00:00
Josh Wilson 7e9a871491 Comments and clean up 2005-07-15 00:55:45 +00:00
David Rose 682fa4af45 fix gui buttons some more 2005-07-15 00:38:31 +00:00
David Rose ba139578e0 replace explicit crossbar with last_saved_result interface; integrate with DX8 2005-07-14 22:46:01 +00:00
David Rose d1841736bf support TextureStage::M_combine in DX8 2005-07-14 20:26:36 +00:00
Josh Wilson acdba7e61b Added animated and multiple sprites capability. 2005-07-14 18:22:01 +00:00
Josh Wilson 5ece0deebf Updated to use new 'index' field of BaseParticle. 2005-07-14 18:19:13 +00:00
Josh Wilson 8c4ba1acd2 Added 'int index' member to be used for sprite rendering. 2005-07-14 18:16:40 +00:00
Josh Wilson 2219a758e4 Change lifespan constructor parameter type from int to float to match its declared type. 2005-07-14 18:14:27 +00:00
David Rose 86ce5ebba1 build on Irix 2005-07-13 19:33:07 +00:00