rdb
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ee7b03f374
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Merge remote-tracking branch 'origin/master' into input-overhaul
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2015-12-25 13:27:40 +01:00 |
rdb
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bad0a7321a
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Change by liuzhengcai to fix compile error on 32-bit MSVC 2010
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2015-12-24 17:03:40 +01:00 |
rdb
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5406fab702
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Merge branch 'release/1.9.x'
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2015-12-24 16:18:22 +01:00 |
rdb
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e4857a58bb
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Add many more Python properties
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2015-12-24 16:17:34 +01:00 |
rdb
|
86eef29974
|
Error instead of crash if no spawn templates are present (with thanks to tobspr)
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2015-12-24 16:11:16 +01:00 |
rdb
|
db6f0342cc
|
Add properties with has/clear (interrogatedb v3.1)
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2015-12-24 14:25:45 +01:00 |
rdb
|
07d2b64d74
|
Restore missing function from GLGSG
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2015-12-23 23:15:09 +01:00 |
rdb
|
a0f5465ad4
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Add ShaderAttrib::make(shader, priority)
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2015-12-22 20:25:41 +01:00 |
rdb
|
08c29313b2
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Reduce redundant state changes, add gl-fixed-vertex-attrib-locations
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2015-12-22 20:22:24 +01:00 |
rdb
|
927a5bd48b
|
More efficiently manage which vertex arrays are enabled/disabled
|
2015-12-21 21:23:20 +01:00 |
rdb
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88e5cdfd86
|
More efficient clears for FBO
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2015-12-21 17:59:48 +01:00 |
rdb
|
dc0f40cadd
|
Use multibind when binding textures and samplers to a shader
|
2015-12-21 17:59:28 +01:00 |
rdb
|
c093fc0fa4
|
Eliminate unnecessary glHint and glPointParametefv calls
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2015-12-21 17:58:30 +01:00 |
rdb
|
5f59f54475
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set_render_mode_thickness/perspective no longer overwrites wireframe color
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2015-12-19 23:44:23 +01:00 |
rdb
|
44f9b22323
|
Gamepad vibration on Windows
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2015-12-19 21:04:49 +01:00 |
rdb
|
bfea37f64d
|
Detect keyboard devices on Linux
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2015-12-19 20:09:07 +01:00 |
rdb
|
687e080bdd
|
Add gamepad rumble support on Linux
|
2015-12-19 19:40:24 +01:00 |
rdb
|
ab66108661
|
Robustify Linux gamepad support
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2015-12-19 16:03:28 +01:00 |
rdb
|
56194acf87
|
Fix clock-mode Config.prc setting
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2015-12-19 15:34:34 +01:00 |
rdb
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70370999c9
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Map XInput thumbsticks exactly to -1..1 range
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2015-12-18 16:13:50 +01:00 |
rdb
|
307665891d
|
Fix compile error on Linux in hotplug code
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2015-12-17 01:45:23 +01:00 |
rdb
|
834cc57deb
|
More properties for classes
|
2015-12-16 21:41:55 +01:00 |
rdb
|
1fe33efda6
|
Merge branch 'release/1.9.x'
Conflicts:
panda/src/glstuff/glGraphicsStateGuardian_src.cxx
|
2015-12-16 21:10:52 +01:00 |
rdb
|
5b1cfd115c
|
Backport some GL tweaks to 1.9, particularly gl-support-texture-lod
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2015-12-16 21:07:07 +01:00 |
tobspr
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81691e3103
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Fix crash on invalid tangent in rope node, fix invalid tangents for certain up vectors
|
2015-12-16 20:52:56 +01:00 |
rdb
|
d20d616918
|
XInput gamepad hotplugging, add base.devices.gamepads
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2015-12-16 18:30:26 +01:00 |
rdb
|
49d69a6b36
|
OpenGL debug tweaks, allow disabling texture LOD functionality
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2015-12-15 12:45:50 +01:00 |
mfwass
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f8837999ed
|
Cleanup trailing whitespace
|
2015-12-13 10:08:41 -05:00 |
rdb
|
dd8344455c
|
XInput gamepad control states, battery information, HID properties
|
2015-12-12 22:07:43 +01:00 |
rdb
|
35add447e6
|
Build on Windows; add XInput gamepad implementation
|
2015-12-12 00:57:01 +01:00 |
rdb
|
58ddd77d5e
|
Support gamepads (and other devices) via evdev interface, query axis+button availability
|
2015-12-11 19:32:45 +01:00 |
rdb
|
bd0683d101
|
Generalised input framework for raw mice, gamepads, trackers (incl. HMDs like Oculus Rift)
|
2015-12-11 15:26:40 +01:00 |
rdb
|
6480e82e3b
|
First pass adding properties to many Panda classes
|
2015-12-10 16:23:06 +01:00 |
rdb
|
735bdaf924
|
Merge branch 'release/1.9.x'
Conflicts:
panda/src/glstuff/glGraphicsStateGuardian_src.h
|
2015-12-10 13:58:24 +01:00 |
rdb
|
c0f48900e0
|
More OpenGL compatibility for versions older than 2.0
|
2015-12-10 13:52:40 +01:00 |
rdb
|
6cb93f588b
|
Merge branch 'release/1.9.x'
Conflicts:
dtool/PandaVersion.pp
|
2015-12-09 22:57:48 +01:00 |
tobspr
|
8e772366b1
|
Fix unitialized memory in nurbsVertex, prevent division by zero in NurbsCurveEvaluator
|
2015-12-09 22:53:27 +01:00 |
rdb
|
c2b44b57c9
|
Fix crash on very, very, old OpenGL versions
|
2015-12-09 22:46:25 +01:00 |
rdb
|
efe8ec60ee
|
Fix luminance formats in core-profile-only OpenGL contexts
|
2015-12-08 19:00:33 +01:00 |
rdb
|
66861f137f
|
Fix Windows compile error: MSVC doesn't like variables named "near" and "far"
|
2015-12-08 18:55:27 +01:00 |
rdb
|
25451feb87
|
Improve shadow system, add point light shadows, GLSL shadow inputs
|
2015-12-07 21:12:07 +01:00 |
rdb
|
50d2e8324e
|
Merge branch 'release/1.9.x'
Conflicts:
.travis.yml
direct/src/directtools/DirectLights.py
panda/src/nativenet/buffered_datagramconnection.h
|
2015-12-06 22:32:12 +01:00 |
rdb
|
287c44ce53
|
Various fixes for Python 3 versions before Python 3.3
|
2015-12-06 22:05:44 +01:00 |
rdb
|
1891f56224
|
Improve box-into-plane and box-into-poly collisions, add interior/surface points
|
2015-12-06 13:11:38 +01:00 |
rdb
|
c97778eeb6
|
Add box-into-polygon collision test
|
2015-12-05 16:22:18 +01:00 |
rdb
|
fe9e752229
|
Implement box-into-box collision test, and fix a scaling issue with box-into-plane
|
2015-12-05 13:14:27 +01:00 |
rdb
|
f7b61d4fa4
|
Add box-into-plane collision test
|
2015-12-04 00:03:11 +01:00 |
Sam Edwards
|
d4eccee359
|
Merge pull request #64 from xHarv14/master
openal: Grab volume from manager instead of assuming max volume.
|
2015-12-02 18:27:33 -08:00 |
tobspr
|
0ec8f1d758
|
Make instance count override properly
|
2015-11-30 21:24:17 +01:00 |
rdb
|
cb41ff2791
|
Fix updating of light position input in Cg
|
2015-11-29 14:28:59 +01:00 |