Commit Graph

35 Commits

Author SHA1 Message Date
rdb f23f2a0ea7 Add gl-separate-specular-color, enabled by default 2013-07-28 22:01:36 +00:00
David Rose a8519d5f0b fix color in doc string 2011-08-16 13:36:34 +00:00
rdb d8fe8dda6a Build for OpenGL ES (2) 2009-07-01 10:13:51 +00:00
rdb cbe036c849 This commit adds more+better support for OpenGL ES:
* Support for many OES extensions
  * Support for OpenGL ES 2.x
  * Compile fixes for OpenGL ES 1.x
  * Support for FBO's in both versions
2009-06-15 13:40:42 +00:00
David Rose f42935b8e9 prevent GL error; fix indentation issues etc. 2009-06-03 21:15:23 +00:00
David Rose 58c13de4ca integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
David Rose a08b08f8d3 initial iphone stuff, w.i.p. 2009-04-17 18:11:25 +00:00
David Rose 4d0d86c7cb gl-show-texture-usage 2009-02-04 02:53:33 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
David Rose aaa4e12223 gl-finish 2008-04-10 20:18:20 +00:00
David Rose 78a08bafcd gl-min-buffer-usage-hint, gl-debug-buffers 2007-10-19 15:35:43 +00:00
David Rose 1d5038e9f0 gl-max-errors 2007-08-07 03:30:25 +00:00
David Rose 732bbafaa9 define NodePath::premunge_scene() and supporting implementation 2007-05-21 16:05:22 +00:00
Zachary Pavlov 322fad4dd5 fix for debug mode 2006-11-14 04:05:08 +00:00
David Rose c0844239f1 initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
Josh Yelon cfdd323a13 FBO changes 2006-03-29 05:02:16 +00:00
David Rose f803ef85ce explicit mipmap control 2006-03-22 22:23:56 +00:00
David Rose 59eaa16056 init glShaderContext 2006-03-21 01:40:33 +00:00
David Rose 572a146c24 untabify 2006-01-13 18:38:07 +00:00
David Rose 9dab4ee9ea add gl-support-rescale-normal 2006-01-13 16:02:17 +00:00
David Rose ef0f485932 more egg texture options; add gl-support-clamp-to-border 2005-12-22 18:32:33 +00:00
David Rose ea51a7a6f7 ColorMunger 2005-03-21 17:52:15 +00:00
David Rose 0bcbaa6056 work around driver crash with GL_COMPILE_AND_EXECUTE 2005-03-19 15:36:58 +00:00
David Rose dbed74e410 ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
David Rose 85b019feda vertex buffers? 2005-03-18 03:32:08 +00:00
David Rose 001abb0edd unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures 2005-03-03 20:12:09 +00:00
David Rose 2a39759b85 fix PandaSystem.hasSystem() etc. 2005-02-19 00:00:47 +00:00
David Rose fe1b53ebcf remove unused variable reference 2004-12-30 21:33:21 +00:00
David Rose 2b81326132 move to prc interface 2004-12-29 15:38:51 +00:00
David Rose 03408cd09d robustify config for framebuffer etc. 2004-12-29 02:31:45 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
David Rose 50f7d0bce7 restore GeomContexts and display lists 2004-03-20 02:09:49 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose cfaf59d494 properly test for GL_BGR 2004-02-12 23:51:50 +00:00
David Rose ae685dcf4b split glgsg into glmisc; expand on mesadisplay 2004-02-10 18:02:16 +00:00