rdb
f27e9b2a86
linmath: Add __rmul__ operator for left scalar multiplication
...
Fixes #1048
2021-07-05 14:16:55 +02:00
rdb
bfe595f4dc
glgsg: Implement partial updates of texture arrays / cube maps
...
Also, simplify the cube map upload mechanism somewhat.
Fixes #1168
2021-07-04 17:03:14 +02:00
rdb
494631ac54
gobj: Implement texture modification tracking for individual pages
...
Part of #1168 , GL implementation in following commit
2021-07-04 16:36:26 +02:00
rdb
77f486a07b
putil: Improve SparseArray output printing
2021-07-04 16:35:11 +02:00
rdb
0c5fedfc9b
Merge branch 'release/1.10.x'
2021-07-02 16:03:41 +02:00
rdb
0e219fa5c9
display: Remove obsolete mouse_mode_relative/absolute methods
2021-07-02 16:00:41 +02:00
rdb
bcbef3f6c8
pgraph: Add RenderState::get_unused_states() by analogy with TransformState
2021-07-02 15:22:44 +02:00
rdb
1415ccca61
pgraph: Fix assertion error in get_num_unused_states()
...
Fixes #1172
2021-07-02 15:11:33 +02:00
rdb
388ddda9d7
x11: Fix black screen when switching fullscreen without WM
...
Reconfiguring the window to origin 0, 0 is unnecessary and if the win origin is already 0, 0 this results in Panda waiting for a ConfigureNotify that never comes.
2021-07-02 14:04:57 +02:00
rdb
199b797d72
Merge branch 'release/1.10.x'
2021-06-01 11:50:12 +02:00
Ben Humphries
0415a08416
cocoadisplay: Round refresh rates when choosing display mode on macOS
...
Closes #1144
Co-authored-by: rdb <git@rdb.name>
2021-06-01 10:56:55 +02:00
rdb
2386e80448
linmath: Backport support for floor division to 1.10
...
Backport of 8944737844
(Also fixes return type of `__pow__` to always be derived class)
2021-06-01 10:45:56 +02:00
rdb
4e0e945279
linmath: Backport round(), floor(), ceil() support for vectors
...
See #821
2021-06-01 10:23:58 +02:00
rdb
42d292ee17
glgsg: Slight optimization, don't get texture type more than once
2021-06-01 10:00:43 +02:00
rdb
967fbbc49e
glgsg: Fix regression uploading buffer texture with null image
...
Regression in c1babd1ad1 - it caused an assertion to be thrown when uploading a buffer texture without a RAM image.
2021-06-01 09:56:04 +02:00
rdb
c9508f3215
task: Prevent error indicator being sporadically cleared
2021-05-31 17:44:57 +02:00
rdb
e63eab9aa2
Merge branch 'release/1.10.x'
2021-05-31 17:44:53 +02:00
Paul m. p. P
70ac82d5da
bullet: Fix compilation issue with BulletHeightfieldShape
...
Fixes #1161
2021-05-31 17:43:50 +02:00
rdb
1d2407f667
ffmpeg: Fix compile error with latest ffmpeg version
...
Fixes #1164
2021-05-17 11:19:55 +02:00
rdb
571946739e
task: Fix cancelling gather() of tasks
2021-05-11 12:21:37 +02:00
rdb
91a6ff1d81
task: Prevent "unexpected task state" when cancelling task sometimes
2021-05-11 12:21:30 +02:00
rdb
55fb14b792
Merge branch 'release/1.10.x'
2021-05-11 12:21:24 +02:00
rdb
9410418840
pnmimagetypes: Changes to support compilation with OpenEXR 3.0.1
2021-05-11 11:38:40 +02:00
rdb
2ed61c91fc
gobj: make_lines_in_place() (& points, patches) should change primitive type
2021-05-10 13:35:47 +02:00
rdb
c1babd1ad1
texture: Don't try to compress buffer textures by default
...
Buffer textures don't support compression, so we shouldn't try to driver-compress them, and we should not try to compress the RAM image unless explicitly overridden.
2021-04-29 20:33:52 +02:00
rdb
5ef1b44455
event: cancel future being awaited when cancelling coroutine task
...
Fixes #1136
2021-04-18 17:05:00 +02:00
rdb
cdf5b16ddd
task: Add AsyncFuture::shield() ability, part of #1136
...
This is modelled after `asyncio.shield()` and can be used to protect an inner future from cancellation when the outer future is cancelled.
2021-04-09 18:28:07 +02:00
rdb
e9e1bb1bc6
dtoolutil/express: Resolving empty filename should yield no result
...
See #1140 - I may revert this if someone can demonstrate a compelling use case (for current directory, you can use "." instead), but it seems to have the potential to cause unintuitive behavior.
2021-04-09 18:26:00 +02:00
rdb
47f35a287c
Merge branch 'release/1.10.x'
2021-04-09 18:25:57 +02:00
rdb
69c6050fa8
glgsg: Only copy depth of 32-bit float depth-stencil framebuffer
...
We don't support float-32-unsigned-int-24-8 component types in texture yet, so this is the only choice. Avoids a GL error when binding to RTP_depth_stencil slot.
Fixes case 2 of #1142
2021-04-09 10:47:54 +02:00
rdb
715d786813
display: Prevent attempt to copy depth from non-depth framebuffer
...
Fixes case 1 of #1142
2021-04-09 10:45:22 +02:00
rdb
99a3188af2
glgsg: Fix missing component types in glReadPixels spam message
2021-04-09 10:30:45 +02:00
rdb
31feeb9b9f
glgsg: Fixes to format selection for copy-to-ram of framebuffer
...
Fixes #1141
2021-04-08 18:46:10 +02:00
rdb
eee1426e37
glgsg: Fix ability to get r11g11b10 float renderbuffer
2021-04-08 18:44:52 +02:00
rdb
dd3510eea7
Merge branch 'release/1.10.x'
2021-04-08 12:30:35 +02:00
rdb
4a7d03d9b1
pnmtext: Fix loading an invalid font resulting in a crash
...
Related to #1140
2021-04-08 12:08:03 +02:00
rdb
ab4367ee7b
glgsg: Fixes to format selection in OpenGL renderbuffers
...
Fixes #1137
2021-04-07 00:20:38 +02:00
rdb
bcb61fec09
pgraphnodes: Fix draw callback called twice in certain cases
...
This would happen if you call upcall() in a CallbackNode's cull callback.
2021-04-06 16:38:51 +02:00
rdb
51a6923008
device: Work around FreeBSD kernel bug for querying gamepad axes
...
This is to support older kernels, which always returned 0 from successful ioctl, rather than the number of bits. This was fixed in the FreeBSD kernel trunk.
2021-04-05 17:19:47 +02:00
rdb
7be4b7c3bb
device: Support evdev gamepads on FreeBSD
2021-04-05 17:14:30 +02:00
rdb
e034e7f4b3
Merge branch 'release/1.10.x'
2021-03-31 23:08:21 +02:00
rdb
fa73657d03
pgui: Revert part of f2e488fd6b
...
This caused a regression due to a removal of update_frame invocation in single-threaded pipeline, needs to be revisited later on master branch
2021-03-31 17:27:11 +02:00
rdb
43fb82fa66
gobj: Add config switch for Panda not to default to packed vertex colors
...
See #981 . Setting `vertex-colors-prefer-packed` to false will make Panda default to OpenGL-style vertex colors, which is useful if are targeting OpenGL and not DirectX 9, avoiding a potential performance cost.
2021-03-25 23:15:58 +01:00
rdb
b405df72fa
Merge branch 'release/1.10.x'
2021-03-25 23:13:36 +01:00
rdb
c36fa1ef17
glgsg: Workaround driver bug causing flickering in AMD RDNA cards
...
Apparently, the use of glColorPointer with GL_BGRA causes these cards to display garbled vertex colors (tested with RX 5700 XT). This bug doesn't seem to affect glVertexAttribPointer.
The "fix" is to just disable packed-dabc colors if these cards are detected. This may cause a minor performance regression since the vertex data now needs to be munged--possibly even unnecessarily, if shaders are used, but this effect is likely very minor (and can be addressed in other ways).
Fixes #981
2021-03-25 23:12:35 +01:00
rdb
6e0af8abe4
physics: Fix Mac OS X 10.6 compilation issue with <atomic> header
2021-03-25 15:37:52 +01:00
rdb
eb6eb9f1dd
Merge branch 'release/1.10.x'
2021-03-24 13:58:00 +01:00
rdb
8372b8150a
gobj: Cube map sampling support in TexturePeeker
...
Closes #1098
Co-authored-by: Mitchell Stokes <mogurijin@gmail.com>
2021-03-24 12:50:42 +01:00
LD
23150bd6d6
pgraph: Add the shader attrib to the filled wireframe render state
...
Fixes #1021
Closes #1124
2021-03-23 16:18:00 +01:00
rdb
94806801e3
Add p3headlessgl render plug-in on Linux using EGL as fallback for GLX
...
Fixes #1086
2021-03-23 15:04:20 +01:00