Commit Graph

10917 Commits

Author SHA1 Message Date
rdb c36fa1ef17 glgsg: Workaround driver bug causing flickering in AMD RDNA cards
Apparently, the use of glColorPointer with GL_BGRA causes these cards to display garbled vertex colors (tested with RX 5700 XT).  This bug doesn't seem to affect glVertexAttribPointer.

The "fix" is to just disable packed-dabc colors if these cards are detected.  This may cause a minor performance regression since the vertex data now needs to be munged--possibly even unnecessarily, if shaders are used, but this effect is likely very minor (and can be addressed in other ways).

Fixes #981
2021-03-25 23:12:35 +01:00
rdb 6e0af8abe4 physics: Fix Mac OS X 10.6 compilation issue with <atomic> header 2021-03-25 15:37:52 +01:00
rdb 8372b8150a gobj: Cube map sampling support in TexturePeeker
Closes #1098

Co-authored-by: Mitchell Stokes <mogurijin@gmail.com>
2021-03-24 12:50:42 +01:00
LD 23150bd6d6 pgraph: Add the shader attrib to the filled wireframe render state
Fixes #1021
Closes #1124
2021-03-23 16:18:00 +01:00
rdb 94806801e3 Add p3headlessgl render plug-in on Linux using EGL as fallback for GLX
Fixes #1086
2021-03-23 15:04:20 +01:00
rdb 3ecc8c857a gobj: Also fix GeomPrimitive::offset_vertices() overload with begin/end
See 40b94c1f97
2021-03-22 22:04:03 +01:00
rdb 8f55d32cb1 glgsg: Workaround for Cg shader issue with multiple GSGs
Fixes #1117
2021-03-22 15:37:43 +01:00
rdb 40b94c1f97 gobj: Fix GeomPrimitive::offset_vertices() with strip cut index
This was called, among other things, by the egg-unify process, which could ruin the strip cut index.

At the same time, I've reimplemented the indexed case for offset_vertices() to make it a little bit more efficient.

Fixes #1122
2021-03-22 11:35:03 +01:00
rdb c1fbb70c6d display: Temporary fix for base.win.properties.size et al
Previously, calling that without storing a temporary object would cause the WindowProperties to go out of scope and the return value to point to random memory.
2021-03-21 16:55:19 +01:00
rdb f450aa5edf physics: Add additional properties 2021-03-21 14:40:10 +01:00
rdb db2936a318 physics: Slight code cleanup in PhysicalNode::clear() 2021-03-21 14:39:57 +01:00
rdb f1782d73e5 physics: Fix crash in PhysicsNode::add_physicals_from() 2021-03-21 14:39:31 +01:00
rdb 74910ff310 physics: Don't assert destructing
This could have been produced with make_copy(), which can create a situation where the Physical objects don't have the same node associated -- see b6a118448d
2021-03-21 14:36:14 +01:00
rdb b6a118448d physics: Warn when copying PhysicalNode with physicals attached
We can't currently support this because a Physical can have only one PhysicalNode associated.
2021-03-21 14:35:28 +01:00
rdb 1c754738bd physics: Prevent adding same Physical to more than one PhysicalNode
Also silently ignore if the same Physical is added to the same PhysicalNode more than once.
2021-03-21 13:00:08 +01:00
rdb 52c0e2759e glgsg: Fix copy-to-texture/ram for multisample FBO
Should read from resolved FBO, not from multisample FBO

Fixes #1129
2021-03-16 18:45:27 +01:00
LD 209e031964 cocoadisplay: Test all the fullscreen modes to find the valid one
Closes #1039
2021-03-13 12:44:30 +01:00
rdb eca18f3c19 windisplay: Don't try to activate window when resizing/moving it
This fixes an issue where if you quickly alt-tab when the window opens, it receives a WM_ACTIVATE event and thinks it continues to be active, which causes issues with applying cursor confinement.

I think you can probably still reproduce that issue, but your reflexes have to be significantly more ninja now.
2021-03-11 23:50:45 +01:00
rdb 7f4d030032 windisplay: Fix some situations in which the mouse could stay confined
Fixes #1115
2021-03-11 23:29:13 +01:00
rdb c1c2183561 windisplay: Parented child windows are implicitly undecorated
I'm pretty sure applying these styles does nothing anyway, but we shouldn't specify them.
2021-03-11 22:30:35 +01:00
rdb 48fb2f721f windisplay: Fix parented child window being offset
This would happen if the undecorated flag is not set; it would receive an additional offset equal to the size of the window decoration.

Fixes regression presumably caused by a968caf1d2
2021-03-11 22:19:41 +01:00
rdb 5cadd86d1e glgsg: Fix get_screenshot() for multisample FBOs
An FM_refresh bind should not bind the multisample FBO, but the resolved one (and while we're at it, FM_refresh should not try to resolve multisamples).
2021-03-05 11:57:05 +01:00
rdb b4a242a4e3 x11: Provide labels for more keys (esp. international keys) 2021-03-04 21:49:55 +01:00
rdb 2e3ce27865 device: Add Windows gamepad mapping with VID:PID 2563:0523
From https://discourse.panda3d.org/t/gamepad-emulator-and-panda/27336
2021-03-04 20:47:55 +01:00
rdb 9be2f307c5 text: Fix glyphs with flipped UVs not being processed correctly
This caused the cheesy-accent code to not flip the caron correctly.
2021-03-04 20:06:51 +01:00
rdb 064e0383be event: Allow AsyncFuture to store arbitrary PyObject result 2021-03-01 19:16:22 +01:00
rdb bdb2ef1631 pipeline: Fix crash upon exception in custom thread
We can't call PyErr_Restore() without a valid thread state, which won't exist in a custom thread if we just called PyGILState_Release().  Not sure how this has ever worked.
2021-03-01 16:19:53 +01:00
rdb 2b3f2bb98c event: gather() should schedule coroutines with task manager
This matches the behaviour of asyncio.  It schedules with the current task's manager and chain.  If no current manager is found, it prints a warning.  (The user can just add the coroutine to a task manager themselves and pass the resulting task into gather() if needed.)

See discussion here:
https://discourse.panda3d.org/t/task-gather-does-not-seem-to-work/27313
2021-03-01 11:22:13 +01:00
rdb e348d216e5 event: Fix memory leak getting future result in some cases 2021-03-01 11:09:10 +01:00
rdb b6096c3d40 glgsg: Suppress useless shader linking warnings on macOS 2021-02-26 13:33:25 +01:00
rdb 6a51709332 event: Don't suppress coroutine exceptions in optimized builds 2021-02-26 11:44:50 +01:00
rdb 2d9cc2dea0 egl: Further robustify EGL device initialization process
Sometimes, the default device fails to initialize, so then we need to fall back to alternatives (eg. GBM)
2021-02-24 17:31:00 +01:00
rdb 2e38ca1042 egl: Fall back to EGL_EXT_platform_device for device selection
See #557
2021-02-24 11:41:42 +01:00
rdb 7f20bcd8e0 egl: Fix ability to create multisample FBO
Fixes #1089
2021-02-24 10:11:58 +01:00
rdb 778c6ee6be pgui: Add missing pipeline.h include 2021-02-24 09:46:53 +01:00
rdb 18cb4a7ccc vorbis: Disable cross-lapped seeking by default, to reduce clicking
Fixes #1108
2021-02-22 10:58:18 +01:00
rdb f2e488fd6b pgui: Workaround for text disappearing in multithreaded pipeline
The text could appear from a DirectButton or other GUI element if updating eg. the text_fg property.
2021-02-21 11:00:22 +01:00
rdb 5c4909b4ab pgui: Some code cleanup for PGItem 2021-02-21 10:17:14 +01:00
rdb a05405c475 pgraph: API reference improvements for NodePath 2021-02-21 10:15:33 +01:00
rdb 3592404fa8 display: Fix GraphicsWindow::get_pointer() listed as deprecated
[skip ci]
2021-02-17 10:56:46 +01:00
rdb 6374a7f240 express: Fix up Patchfile docstrings
[skip ci]
2021-02-15 14:13:24 +01:00
rdb a704d2c228 display: Fix typos in docstrings
[skip ci]
2021-02-15 12:46:29 +01:00
rdb 592f776f76 downloader: Fix missing includes in virtualFileHTTP.cxx 2021-02-15 12:36:29 +01:00
rdb 84c2a18d00 downloader: Implement VirtualFileHTTP::read_file() 2021-02-15 11:18:13 +01:00
rdb 20bdd32765 downloader: Fix an uninitialized member 2021-02-15 11:13:57 +01:00
rdb 4e27264cac downloader: Add properties to HTTPCookie 2021-02-11 03:28:43 +01:00
rdb 59ab828098 linmath: Fix typo in Mat4 isub docstring
Fixes panda3d/panda3d-docs#96
2021-02-11 03:28:34 +01:00
rdb 28ad032210 collide: Fix CollisionHandlerGravity docstrings
[skip ci]
2021-02-08 19:41:46 +01:00
rdb 8c8a73a1a7 event: Fix compilation with Python 2.7 2021-02-07 14:49:10 +01:00
rdb f6b39345f7 event: don't exit task if future __await__ yields None
This matches the behavior of asyncio's Task implementation, where this is the equivalent of `yield Task.cont`.

I've kept regular generator tasks unaffected for now, since this might break existing usage.
2021-02-07 12:38:16 +01:00