Commit Graph

10637 Commits

Author SHA1 Message Date
Sam Edwards 7f8d7366dc CMake: Update for upstream Interrogate changes
- "igateruntime" is no longer a thing
- interrogate_module embeds a preamble; we have to provide it
- WindowProperties now has an extension
2018-11-12 19:16:28 -07:00
Sam Edwards 226dc69af2 CMake: Remove references to deleted files in ode 2018-11-12 15:44:14 -07:00
Sam Edwards 6b26889e7e Merge branch 'master' into cmake 2018-11-12 15:41:42 -07:00
rdb 074c5187b0 Adopt new WindowProperties(size=(x, y), ...) short-hand
This is intended as replacement for WindowProperties.size(x, y), which is deprecated since it conflicts with the `size` property.  See #444.
2018-11-12 17:53:53 +01:00
rdb d62c2bf132 Remove unfinished native COLLADA loader 2018-11-12 12:02:08 +01:00
Sam Edwards a9dfd8352e general: Distinguish local/system includes
This changes includes so that local includes are consistently
#include "localFile.h"
while system and third-party includes are consistently
#include <systemFile.h>

This commit mostly converts the former to the latter; the two
exceptions are in android_main.cxx and fmodAudioSound.h, where
the reverse was necessary.
2018-11-10 18:00:10 -07:00
Sam Edwards 37e265cb63 ode: Delete unused odeHeightFieldGeom.h file 2018-11-10 18:00:07 -07:00
rdb f629a5df1a cocoa: don't enable sRGB unless it was explicitly requested
Fixes #443
2018-11-09 18:25:07 +01:00
Sam Edwards 6c5da232a4 general: Add a couple of missing EXPCLs
Although these aren't used outside of libpanda(express), they
are used by their neighboring component libraries, which means
they should be exported so that this works correctly when the
metalibs feature is disabled.
2018-11-09 00:30:44 -07:00
Sam Edwards aea53844d8 CMake: dxgsg9's USE_GENERIC_DXERR_LIBRARY should be public
The reason is that it's used in the public headers, so we
need to make sure that users of the public headers also
use the same preprocessor definition.
2018-11-08 22:56:16 -07:00
Sam Edwards 3050203e24 CMake: Update add_metalib() to support exports
This allows exporting (a stub function that forwards to) a
function that returns a value - it's particularly useful in
the graphics plugins for the "get_pipe_type_foo()" functions.

This also frees up CMake from needing to use any of the source
files in the metalibs/*/ directories.
2018-11-08 20:15:08 -07:00
rdb 6051e6f305 ShaderGenerator: normalize tangent/binormal/normal after interpolation
Also changes l_eye_normal interpolant from float4 to float3.
2018-11-08 15:53:34 +01:00
rdb dfbe728bad glgsg: fix shader point sprites when not using core-only profile 2018-11-08 15:50:44 +01:00
rdb cd2ea97b1f openal: fix issues with uncache_sound not uncaching sound:
* Previously it only looked for the resolved path, but sounds are not stored with resolved path in the cache (possibly a different bug?)
* It only uncached samples, not streams

Fixes #428
2018-11-08 15:38:20 +01:00
Sam Edwards d43767c617 CMake: Find OpenEXR, support it in pnmimagetypes 2018-11-07 19:56:01 -07:00
rdb 98e767c370 fmod: fix FmodAudioSound::get_speaker_mix() 2018-11-06 20:33:56 +01:00
rdb f43bd1a409 gobj: remove use of PY_MAJOR_VERSION in internalName.h
We should not use this symbol in the interrogated headers as it means we cannot reuse the output of interrogate with different versions of Python.
2018-11-06 19:26:25 +01:00
rdb 82459fa21b ode: remove dependency on Python.h from odeBody.h 2018-11-06 19:26:21 +01:00
rdb 49b72fb198 Move Python support code from libp3interrogatedb to generated module
This prevents libp3interrogatedb from having a dependency on the Python library.

See #387
2018-11-06 19:24:37 +01:00
Brian Lach da05ef1f5c glgsg: send fog parameters to GLSL shaders
Closes #438
2018-11-05 22:14:25 +01:00
rdb 842667fd1a physx: fix missing include
[skip ci]
2018-11-04 15:26:00 +01:00
Sam Edwards a6877a6def Merge branch 'master' into cmake 2018-11-03 22:55:13 -06:00
Sam Edwards 0b91b3eeb3 vrpn: Add VRPN headers to parser-inc, remove CPPPARSER workarounds 2018-11-03 22:51:32 -06:00
Sam Edwards b5bf6cd73c vision: Fix missing includes/declarations 2018-11-03 22:51:28 -06:00
Sam Edwards 9222bc6d31 CMake: Detect OpenCV/ARToolKit, build p3vision
For now, p3vision is only built if either OpenCV or
ARToolKit is available. It does contain some generic
webcam access code, so it might be worth building it
when that's available.
2018-11-03 22:51:14 -06:00
Sam Edwards 0fc4edee38 CMake: Fix missing component in pandadx9 2018-11-03 22:51:10 -06:00
Sam Edwards 15a78c55bc CMake: Detect and use HarfBuzz when available 2018-11-02 23:37:26 -06:00
Sam Edwards f701e36aa5 CMake: Detect VRPN and build support for it when present
I inadvertently rewrote FindVRPN.cmake doing this - I didn't
think to check if it already existed before overwriting.
Oh well, the new version is a bit simpler.
2018-11-02 21:08:00 -06:00
rdb 5ac3cf3fc6 Eliminate C++ DConfig; replace it with a Python compatibility shim 2018-11-02 23:27:07 +01:00
Sam Edwards 62f7aabe91 Merge branch 'master' into cmake 2018-11-01 22:33:04 -06:00
Sam Edwards 5b973ed837 CMake: Add DirectX 9 support 2018-11-01 22:33:01 -06:00
Sam Edwards a246acc640 windisplay: Undefine Configure before including d3d9.h
This is for consistency with fbbc5bb9e6 which introduced the
same `#undef Configure` in dxgsg9. This prevents dtool's own
Configure() macro from conflicting with the declaration of
D3D9's Configure function in d3d9.h.
2018-11-01 21:52:56 -06:00
rdb c4f5ed308f shader: reduce unnecessary newlines and #line in preprocessed GLSL
This is done by only writing out a #line when the first non-whitespace line is encountered; any blank lines before that are trimmed.  This cuts down the size of the preprocessed shaders for a large project with many shader includes, such as the RenderPipeline.
2018-11-01 23:25:17 +01:00
rdb f4a8e923f7 dxgsg9: fix startup freeze when VRAM is 4GiB or higher 2018-11-01 22:27:28 +01:00
rdb be464b61b3 shader: do not require whitespace around : in #extension directive 2018-11-01 22:27:28 +01:00
rdb bc22f5781b shader: supports preprocessed GLSL shaders in Shader.make()
Fixes #436
2018-11-01 22:27:15 +01:00
rdb 763049ac81 event: fix incorrect include in asyncFuture_ext.h 2018-11-01 17:05:33 +01:00
loblao 604366aaa7 CollisionEntrySorter: Check if entry has surface point
Fixes #435
2018-11-01 16:28:43 +01:00
rdb 14411f592e Remove obsolete .init files in configfiles directories
These look like they were part of some now-defunct Disney tool.
2018-11-01 16:26:07 +01:00
rdb 63484c83cb pipeline: CycleData should always inherit from MemoryBase
We need to guarantee that CData classes are aligned properly, even if DO_PIPELINING is not enabled.
2018-10-31 21:25:31 +01:00
Sam Edwards b45f6fbbed dxgsg9: Remove DirectX 9.1 "detection" code
This method of checking for pnhpast.dll was actually for
DirectX 8.1 (see a16fe56c7) and its presence in the DX9 code
is largely due to the copy-and-paste nature of how the DX9
GSG was created from the DX8 code.
2018-10-29 17:50:22 -06:00
Sam Edwards 33385facfb dxgsg9: Delete dead dxInput9.{cxx,h} files
This file isn't compiled, and I'm pretty sure never has been
compiled. The dependence on "config_wdxdisplay9.h" (which has
never existed) and absence of any commits that address its
functionality reinforce the idea that this is actually just
dead code.

This seems like an artifact copied over from the DX8 code,
that nobody cared enough to get working or delete.
2018-10-29 16:05:59 -06:00
rdb ed96a52703 cocoa: cautiously enable sRGB framebuffers on macOS
[skip ci]
2018-10-28 20:41:14 +01:00
Sam Edwards 58c065d970 Merge branch 'master' into cmake 2018-10-28 05:11:14 -06:00
rdb afc994b2fb display: fix crash when removing DisplayRegion in pipelined render
Maybe not a perfect solution; we should consider keeping the DisplayRegions around until they have gone through the entire pipeline.

Fixes #427
2018-10-28 11:48:05 +01:00
rdb e5c3ce1995 pipeline: fix missing symbols for CycleDataLockedReader 2018-10-28 11:44:24 +01:00
TLOPOOperations 35d095c2cf GSG: Fix symbol name conflict 2018-10-28 11:43:19 +01:00
rdb fb52a8e15e text: fix deadlock in TextNode::write
Fixes #431
2018-10-28 11:41:05 +01:00
Sam Edwards b8b86dc2f2 glesgsg: Only use the iOS GLES framework when "BUILD_IPHONE" is defined 2018-10-27 19:42:36 -06:00
Sam Edwards 11a75eab99 CMake: Build OpenGL ES (1&2) display modules
Also reorganizes Package.cmake a little, getting more of the
package discovery logic under the PackageConfig.cmake system.
2018-10-22 01:58:24 -06:00