Commit Graph

118 Commits

Author SHA1 Message Date
David Rose 0945d3c127 robustify pathnames some more 2003-02-20 17:10:28 +00:00
David Rose 12e9117087 add BTM_unchanged 2003-02-20 01:18:27 +00:00
David Rose a31dba7522 cleaner interface to minmax and transform 2003-02-02 20:40:26 +00:00
David Rose 8b9c2ae9c6 explicit sync_frame and flip_frame 2003-01-22 19:54:56 +00:00
David Rose 411a263fe8 build for gcc3.2 2003-01-17 16:42:36 +00:00
David Rose 48ac976821 update comment 2003-01-13 16:16:20 +00:00
David Rose c65538b0e1 LOD::set_stress_factor 2002-09-16 18:07:10 +00:00
cxgeorge 7766b9ced2 add new texture constructor, set_size() method 2002-09-13 00:30:13 +00:00
David Rose a33194e89f move use_vfs to express 2002-08-06 15:10:17 +00:00
David Rose fa59c3e37f loader uses vfs 2002-08-04 16:58:35 +00:00
cxgeorge bf875c4d6f fix comment 2002-06-09 01:37:59 +00:00
David Rose ca07e15ec9 a few more pview features 2002-06-06 18:16:39 +00:00
David Rose 74c527d72b work around VC7 bug 2002-05-23 01:34:39 +00:00
David Rose a842722d15 msvc6 fix? 2002-05-22 00:27:54 +00:00
cxgeorge 5f75d73f3a compute total geom verts more efficiently 2002-04-30 00:53:01 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose 783ba052d7 pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
David Rose e46050a69e pgraph collisions, textures 2002-03-18 16:15:53 +00:00
David Rose 9145e25ad4 new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
David Rose 366bcf8520 pgraph decals 2002-03-05 02:02:41 +00:00
David Rose 5306f05c77 pgraph bam 2002-03-04 19:09:33 +00:00
David Rose da79251b45 pipeline BoundedObject 2002-03-01 19:14:34 +00:00
cxgeorge 05363c5b35 add more wrapmodes 2002-02-28 01:12:48 +00:00
David Rose e71491040f change normal texture byte ordering from RGBA to BGRA (big-endian) 2002-02-21 00:24:33 +00:00
David Rose de6a97f1c0 allow more general selection of texture filter type for DynamicTextFont 2002-02-20 00:39:08 +00:00
David Rose b1f7b2b295 fix incorrect vc7 workaround 2002-02-12 23:17:48 +00:00
David Rose d53603f85b add set_keep_ram_image 2002-02-11 19:21:27 +00:00
David Rose 8ac85bec8c remove unused variable 2002-02-08 23:33:54 +00:00
cxgeorge c9dbb74fe3 fix vc7 issue 2002-02-06 04:57:35 +00:00
cxgeorge 5f35e26a63 *** empty log message *** 2002-02-06 02:41:54 +00:00
cxgeorge 48fbbe3aac add DO_MEMORY_USAGE 2002-02-06 01:50:07 +00:00
David Rose 9733e17391 allow flatten to un-index colors properly 2001-12-26 19:10:47 +00:00
David Rose 4a0b5d3d7e bam version 3.5 2001-12-13 23:28:12 +00:00
David Rose 771ff8b9a1 add MatrixLens 2001-12-13 02:07:15 +00:00
David Rose c5ec803f6f new distort library, separate out pandafx 2001-12-12 19:49:15 +00:00
cxgeorge 9d721e6dd5 remove old fields since bam version # bumped up 2001-12-11 22:11:20 +00:00
David Rose d05416a7cd vc++ doesn't like 'vector' 2001-12-06 23:21:38 +00:00
David Rose 46189dbae4 add set_frustum_from_corners 2001-12-06 23:11:08 +00:00
David Rose b6d41dd8c8 rewrite cameras to use new lens interface 2001-12-06 02:07:37 +00:00
cxgeorge 6bac1b28c6 avoid breaking existing .bam files 2001-11-28 02:27:07 +00:00
cxgeorge 48987c00a9 remove obsolete magfilteralpha/color 2001-11-28 01:30:00 +00:00
David Rose f90bba39e8 new texture dirty flags 2001-11-27 23:13:35 +00:00
cxgeorge 012486c12e rename dangerous PTA contructor to empty_array 2001-11-16 02:38:09 +00:00
cxgeorge 215d23175e fix missing extern, include 2001-11-15 21:51:49 +00:00
cxgeorge 4a1632d011 float consts 2001-11-05 21:54:43 +00:00
David Rose 9768ef255e new fog node with in-the-world linear fog effects 2001-11-02 18:25:11 +00:00
David Rose c1600736bf don't change format on reload 2001-10-25 18:49:12 +00:00
David Rose 2f5efeaf6a squelch compiler warnings 2001-08-07 16:29:18 +00:00
cxgeorge 6e8568655d fix dbg code 2001-07-26 01:25:59 +00:00