Commit Graph

20 Commits

Author SHA1 Message Date
Zachary Pavlov 220d33e006 okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
David Rose 68cd3322a9 better thread protection in reference counts, esp. TransformState etc. 2007-07-14 21:32:48 +00:00
David Rose 8e178ae9d6 obviate the need to call Actor.update() most of the time 2006-07-26 21:40:53 +00:00
David Rose fade04905d more mutex protection; more current_thread passing 2006-04-28 16:17:55 +00:00
David Rose 8567173ece more threading issues 2006-01-16 15:42:28 +00:00
David Rose 5e8855ebc8 fix calc_tight_bounds(), add NodePath::show_tight_bounds() 2005-04-29 23:06:27 +00:00
David Rose 61dcffa70c qpgeom in bam files 2005-04-08 23:27:55 +00:00
David Rose 6912d2d48c fix flatten in conjunction with billboards 2005-03-23 23:32:07 +00:00
David Rose f678c0c932 whoops, broke billboards 2005-03-09 18:40:30 +00:00
David Rose d46a88a76e CompassEffects and node-relative BillboardEffects now work on cameras 2005-03-05 14:28:58 +00:00
David Rose dbb24d9cc9 phash_map, etc. 2004-10-02 05:07:16 +00:00
David Rose cf44a95d84 fix leak due to cyclic RenderState reference counts 2004-09-13 16:29:57 +00:00
David Rose c7c639797e merge multitexture support in from branch 2004-07-30 00:38:35 +00:00
Shalin Shodhan 3887f5681a Polylight API 2004-06-14 18:43:05 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose 476fb91e31 add CompassEffect, robustify billboards 2002-07-17 17:01:15 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose 3790f2756c implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
David Rose 986e2b5cc2 fix pgraph fog 2002-03-21 20:55:58 +00:00
David Rose 9a7e4b319c separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00