David Rose
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74a1ebca02
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add textures-header-only
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2005-11-02 18:57:30 +00:00 |
Josh Yelon
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0400248b37
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Added support for shadow maps + shaders
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2005-11-01 04:30:22 +00:00 |
David Rose
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5da0172878
|
pandadx7
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2005-10-31 20:09:29 +00:00 |
David Rose
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ec1239dbb3
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remove unneeded virtuals
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2005-10-25 00:13:06 +00:00 |
Jason Yeung
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168d499af6
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prevent crash when sprite particle renderer is flattened accidentally
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2005-10-25 00:01:49 +00:00 |
Josh Yelon
|
4bb6fd3f1b
|
Changes to support offscreen-buffers that match the main window
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2005-10-17 17:39:50 +00:00 |
David Rose
|
6e8adc36ad
|
straighten out BTM_relative
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2005-10-12 16:02:41 +00:00 |
Josh Yelon
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9478e2bf08
|
Added derivative textures
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2005-10-05 16:25:02 +00:00 |
Josh Yelon
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0c7e721e79
|
Added texture handling in shader code
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2005-10-05 01:09:32 +00:00 |
David Rose
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4cc9dba771
|
copy constructors, other minor refinements
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2005-10-03 22:54:25 +00:00 |
David Rose
|
cb2e0c46f0
|
fix text glyph caching problem
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2005-10-02 16:56:51 +00:00 |
Josh Yelon
|
9729541f63
|
Added macrocomposites
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2005-09-27 22:05:52 +00:00 |
David Rose
|
242e0f8c88
|
add missing files
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2005-09-25 16:02:28 +00:00 |
David Rose
|
3813de7e91
|
store non-const InternalNames
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2005-09-25 15:21:08 +00:00 |
David Rose
|
264f6cde14
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remove references to shader.*
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2005-09-25 14:41:50 +00:00 |
Josh Yelon
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2095d8c44f
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New shader system
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2005-09-25 04:06:31 +00:00 |
David Rose
|
5b17fbd0d9
|
cube maps and avi textures in bam files
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2005-09-23 21:31:31 +00:00 |
David Rose
|
60d2c8e349
|
integrate HashFilename with Filename via Filename::set_pattern()
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2005-09-23 17:23:30 +00:00 |
David Rose
|
942f595c7f
|
better texture filename extension error reporting
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2005-09-22 14:12:27 +00:00 |
David Rose
|
a7b1f14e80
|
integrate AviTexture better with Panda, rename to OpenCVTexture
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2005-09-21 23:53:07 +00:00 |
Josh Yelon
|
0bb2f00f88
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
David Rose
|
b9f5dfd75d
|
minor adjustments
|
2005-09-15 22:09:15 +00:00 |
Josh Yelon
|
83b88c1ac3
|
Shader vertex arrays implemented
|
2005-09-14 03:45:32 +00:00 |
Josh Yelon
|
23b0c5d850
|
Added better code to compile shaders
|
2005-09-09 01:42:48 +00:00 |
Josh Yelon
|
45aca0885e
|
*** empty log message ***
|
2005-09-06 21:33:34 +00:00 |
David Rose
|
292b0d1d95
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
David Rose
|
a9a9f280bb
|
dos2unix
|
2005-09-06 18:30:26 +00:00 |
David Rose
|
dd28bafc68
|
build on linux
|
2005-09-06 18:18:56 +00:00 |
Josh Yelon
|
9ad64a6b4b
|
Shader modifications
|
2005-09-05 15:20:37 +00:00 |
Josh Yelon
|
f730acc7e1
|
Shader stuff
|
2005-09-05 14:54:40 +00:00 |
Josh Yelon
|
f7ee3b5729
|
New shader system
|
2005-09-04 19:49:55 +00:00 |
David Rose
|
78d834fe60
|
update comment
|
2005-09-02 17:26:38 +00:00 |
David Rose
|
d13afc82cf
|
immediate-mode refinements
|
2005-08-16 17:27:40 +00:00 |
David Rose
|
01bd239ce7
|
immediate mode
|
2005-08-15 23:31:44 +00:00 |
David Rose
|
785378035f
|
turn off hardware-animated-vertices again, until driver issues with regards to auto-normalize-lighting can be worked around
|
2005-08-12 22:38:28 +00:00 |
Josh Yelon
|
6b82426994
|
Added support for bam-relative texture paths
|
2005-08-11 06:12:32 +00:00 |
David Rose
|
95f9d58591
|
Geom now accepts a GeomVertexData in the constructor
|
2005-08-11 03:16:12 +00:00 |
Asad M. Zaman
|
dfa0f96e3c
|
drose: i'm such a dope
|
2005-08-03 22:55:17 +00:00 |
David Rose
|
f169ddb221
|
regularize TexturePool interfaces for cube maps etc.
|
2005-08-02 22:35:12 +00:00 |
David Rose
|
756340d3e9
|
prevent crash when reloading textures
|
2005-07-27 22:38:51 +00:00 |
David Rose
|
67e3f1daa6
|
expose Texture::T_depth_component, sanify a few things
|
2005-07-23 18:03:10 +00:00 |
David Rose
|
314630126f
|
regularize cube map coordinate systems
|
2005-07-21 18:09:30 +00:00 |
David Rose
|
af49897d5e
|
fix dx resize crash some more; first pass at dx cube map support
|
2005-07-20 12:45:44 +00:00 |
David Rose
|
ba139578e0
|
replace explicit crossbar with last_saved_result interface; integrate with DX8
|
2005-07-14 22:46:01 +00:00 |
David Rose
|
d1841736bf
|
support TextureStage::M_combine in DX8
|
2005-07-14 20:26:36 +00:00 |
David Rose
|
efaa58b52f
|
add TextureStage::CS_crossbar_stage
|
2005-07-12 18:14:40 +00:00 |
David Rose
|
512acd4adf
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
David Rose
|
4cb3cc6461
|
show_cpu_animation -> show_vertex_animation
|
2005-07-08 23:13:30 +00:00 |
David Rose
|
18f7fa0d2e
|
disable hardware_animated_vertices for now
|
2005-07-07 00:03:39 +00:00 |
David Rose
|
0fb2f183e3
|
fix primitive bumpmap support
|
2005-07-02 13:21:46 +00:00 |