Commit Graph

5480 Commits

Author SHA1 Message Date
David Rose 5153a9c4c5 make const 2007-02-16 22:37:18 +00:00
David Rose 0bd75ce89b bugfix 2007-02-16 22:21:47 +00:00
David Rose e1bee7aff7 fix video textures 2007-02-16 21:17:21 +00:00
David Rose e43f4f5c64 fix morphs in character flattening; better support for flattening animated + unanimated 2007-02-16 19:19:19 +00:00
David Rose cffe4156eb explicit stereo lens control 2007-02-16 01:49:45 +00:00
David Rose a3febca96c msvc compiler warnings 2007-02-15 21:01:50 +00:00
David Rose 9ed9038098 add insert_unverified 2007-02-15 21:00:42 +00:00
David Rose 9f198514ce add SparseArray 2007-02-15 20:59:08 +00:00
David Rose 62d290fd00 update pointers properly when flattening characters 2007-02-14 17:24:51 +00:00
David Rose 0d45017e81 update pointers properly when flattening characters 2007-02-14 17:07:44 +00:00
David Rose 8bbc4f455d build on OSX too 2007-02-14 01:28:50 +00:00
David Rose 755288c2d5 add support-fade-lod 2007-02-13 23:28:13 +00:00
David Rose 6aff5d74be add texture-scale 2007-02-13 22:57:22 +00:00
Josh Yelon fbd72a9000 Added remix_channels 2007-02-13 22:39:06 +00:00
David Rose 1e6729a1e7 fix combining animated with unanimated vertices 2007-02-13 19:10:51 +00:00
Josh Wilson 70d5e7c549 undef after temporary redef 2007-02-12 20:58:32 +00:00
Josh Yelon 7a431e4499 Cleaned up some ugly code, removed a cerr 2007-02-12 19:39:48 +00:00
Josh Yelon ee6d7813a6 Fixed a bad iterator 2007-02-12 19:39:28 +00:00
David Rose 08939fad16 add .N file to protect include 2007-02-12 19:27:57 +00:00
David Rose 1bf44ee2d7 protect output 2007-02-12 19:12:57 +00:00
David Rose 0e1ea07313 explicit comparison operators needed 2007-02-12 19:03:23 +00:00
David Rose aa60d44d6d build on Linux 2007-02-12 18:47:47 +00:00
David Rose 32d867f2f0 add TypedSkel 2007-02-12 01:05:09 +00:00
Josh Wilson 15c717ad3f added get_AABB functionality 2007-02-11 07:57:32 +00:00
Josh Wilson a80d9f95ba formatting and added LVecBase3f functionality 2007-02-11 07:38:27 +00:00
Josh Wilson 5c26e4cf4d formatting 2007-02-11 07:37:46 +00:00
Josh Wilson 2844614e24 no longer pass-by-reference to get LVecBase3f values, also add parallel LVecBase3f functionality 2007-02-11 07:18:48 +00:00
Josh Wilson 6bbea6261c added joint parameter functions for the joints that support them 2007-02-11 06:50:46 +00:00
Josh Wilson 1dddb03b95 cleaned up joint function calls to remove redundancy in names 2007-02-11 04:38:56 +00:00
Josh Wilson cb535809f5 OdeGeom is now friend class 2007-02-11 01:15:53 +00:00
Josh Wilson 976760f105 added more robust method triMeshData memory management, ability to downcast joints, geoms, and spaces 2007-02-11 01:13:12 +00:00
Josh Wilson 42ef8bb6a1 joint collection class similar in use to NodePathCollection 2007-02-11 01:11:35 +00:00
aignacio_sf 08d204b964 Fix multi-texture problem:
If multi-texture was on before drawing with a shader, then the multi-texture would be in a bad state after drawing with the shader.
So, turn off multi-texture before shader usage.
2007-02-10 01:28:50 +00:00
Josh Yelon e8a0cd972d Added typed skel 2007-02-09 21:46:03 +00:00
David Rose a0bc7707a6 define BUILDING_PANDASKEL 2007-02-09 18:35:18 +00:00
Josh Yelon 4c5c11c0c8 Skeleton classes 2007-02-09 18:08:53 +00:00
David Rose a1e6867d15 prevent leaks from loading characters 2007-02-09 17:56:52 +00:00
Josh Wilson 2df88fd9de syntax and documentation 2007-02-09 17:49:00 +00:00
David Rose 79772845e3 more published interfaces 2007-02-09 17:41:10 +00:00
Josh Wilson 4be7630974 interface additions to be more panda-like 2007-02-09 08:30:34 +00:00
aignacio_sf fb223004ec If getting the display info succeeds then don't do anymore. 2007-02-09 03:29:06 +00:00
David Rose 0db570a622 build nativenet on Linux 2007-02-09 00:10:28 +00:00
David Rose f05b41cc96 dos2unix 2007-02-08 23:44:25 +00:00
David Rose 0869d551ae shaders are always constant, it appears 2007-02-08 21:52:57 +00:00
aignacio_sf fb6de5abb1 Add DXT1 and DXT3 texture compression. 2007-02-08 21:22:29 +00:00
David Rose c1091e7b4a build on MSC 2005 2007-02-08 20:14:52 +00:00
David Rose 63edecf517 faster sprite particles 2007-02-08 19:56:33 +00:00
David Rose b72ac70e1e fix build errors 2007-02-08 18:28:33 +00:00
Josh Yelon 1c6caa4e55 Replaced HAVE_DX with HAVE_DX8 and HAVE_DX9 2007-02-07 22:09:07 +00:00
Josh Yelon fca7f06786 Replaced HAVE_DX with HAVE_DX9 2007-02-07 22:07:35 +00:00