Darren Ranalli
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5e1ac15ba8
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fixed crash in doByDistance
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2007-08-07 23:28:14 +00:00 |
Darren Ranalli
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a291b6ea1e
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added doByDistance
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2007-08-07 21:50:56 +00:00 |
Chris Brunner
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f40a92ed1b
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changed a print to a notify
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2007-07-26 22:52:12 +00:00 |
Josh Wilson
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b2fb75e867
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"added CLIENT_SET_FIELD_SENDABLE"
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2007-07-20 23:36:15 +00:00 |
Josh Wilson
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e4b69c22eb
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"Removed the Dockworker NPC and replaced it with the Dinghy interactive object. This required a bit of refactoring in a lot of various files. Here are some of the more substantial changes. Pirates now have three main ship references on them: their current ship(ship), their currently deployed ship(activeShip), and their current 'crew' ship(crewShip) (as opposed to an enemy ship that they've boarded). Also in this checkin - we're splitting the visibility of the players into two halves: the land half and the ocean half. This means they will only see ships when on the deck of a ship and only see land based objects when in a game area."
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2007-07-17 19:33:37 +00:00 |
Josh Wilson
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d1be95209e
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"cleanup"
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2007-07-17 19:16:53 +00:00 |
Darren Ranalli
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6960d34edc
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added comment about d_broadcastPosHpr
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2007-06-30 01:24:36 +00:00 |
Darren Ranalli
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ee45d77be1
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added smooth wrtReparent support
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2007-06-29 21:19:59 +00:00 |
David Rose
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c6be6a0821
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remove old panda support
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2007-06-11 16:34:37 +00:00 |
David Rose
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e86dc0c52c
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hold up setinterestcomplete message until deferred objects are generated
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2007-05-19 02:13:15 +00:00 |
David Rose
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81be5c1685
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temporarily disable deferring for others
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2007-05-18 21:57:03 +00:00 |
David Rose
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2e746a5bf2
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don't use deferred generates when loading screen is up
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2007-05-18 01:06:08 +00:00 |
David Rose
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52d2ba31fd
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add set_handle_c_updates()
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2007-05-17 18:44:45 +00:00 |
Josh Wilson
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c7a09a3926
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"added askForObjectFields()"
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2007-05-16 01:15:13 +00:00 |
Roger Hughston
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9a23134a7e
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Modified sone Ai's to not always listen do the DOID channel.. This supports a Ai being a client to another AI
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2007-05-09 00:53:55 +00:00 |
wesbell
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a333a993fa
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Updated to match attribute names in class that inherits AsyncRequest
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2007-05-07 04:54:49 +00:00 |
wesbell
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b58c2981d1
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Readability
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2007-05-07 04:51:39 +00:00 |
Roger Hughston
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ffa480bde7
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Changes to support yielding instead of sleeping
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2007-05-05 00:32:51 +00:00 |
wesbell
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25ddc12ae9
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Added config parameter: "async-request-num-retries"
Deleted unreachable and code commented out
Improved performance
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2007-04-26 22:11:54 +00:00 |
Darren Ranalli
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35290754c9
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removed debugging
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2007-04-25 21:03:06 +00:00 |
Josh Wilson
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e088d31e98
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"copy/paste bug fix"
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2007-04-24 01:49:51 +00:00 |
Darren Ranalli
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59b7f35cad
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more debugging for deleteObjectLocation parentId=4294967295 AI crash
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2007-04-23 22:46:27 +00:00 |
Darren Ranalli
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df4b19725c
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log and send server event if DOAI is created with parentId of 4294967295 (32-bit -1, unsigned)
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2007-04-18 06:31:13 +00:00 |
David Rose
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8d662e51f7
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revert unfortunate fix
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2007-04-17 00:07:03 +00:00 |
Josh Wilson
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9029fd64fc
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"Changed the way interest is maintained in the world by the local avatar (such as when teleporting, using doors or tunnels, or entering the game). Moved tunnels to be peers of the islands, rather than their children (in the interest graph). This enables the player to teleport to any game area. Enabled teleport to a friend (still needs work)"
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2007-04-16 04:24:43 +00:00 |
Samir Naik
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c390bb15ba
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added cellWidth as a required field of CartesianGrids
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2007-04-11 21:38:26 +00:00 |
David Rose
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95e30464a6
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more verbose error messages when exception occurs during dc update
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2007-04-11 21:33:14 +00:00 |
Josh Wilson
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645a40e7e8
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don't reset TimeOutFailureCount. will never timeout
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2007-04-11 00:44:40 +00:00 |
Darren Ranalli
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552af6f993
|
GridParents share cellOrigin nodes
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2007-04-03 23:44:07 +00:00 |
David Rose
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81d1f43ad0
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allow connect-method config var
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2007-03-30 16:36:00 +00:00 |
David Rose
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1ca01f215c
|
fixes to smoothing
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2007-03-22 20:35:54 +00:00 |
Darren Ranalli
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bf6c45bf16
|
don't print context mismatch warnings
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2007-03-15 03:41:07 +00:00 |
Josh Wilson
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d5d97fb009
|
scope -> context
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2007-03-13 22:51:12 +00:00 |
Darren Ranalli
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c09c16735a
|
fixed printObjectCount formatting
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2007-03-07 03:47:07 +00:00 |
Darren Ranalli
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1e5fdf94f6
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added ~objectcount and ~aiobjectcount
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2007-03-07 03:40:22 +00:00 |
Darren Ranalli
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cf20bf4630
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added comment about use of makeList in _getMsgName
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2007-03-06 01:53:35 +00:00 |
Darren Ranalli
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91f6de31d2
|
checked in TODO comment about creating objects that have no location
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2007-03-05 23:24:01 +00:00 |
David Rose
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b8e112e3ba
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link with proper libs for NATIVE_NET case
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2007-03-02 00:56:59 +00:00 |
Darren Ranalli
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6c90ebd0d3
|
added pass to empty method
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2007-03-01 23:10:00 +00:00 |
Justin Butler
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13c2658325
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fix for having no visAvatar when processing visibility
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2007-02-27 04:42:04 +00:00 |
Darren Ranalli
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3e37aafc95
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indent msg hex dumps for non-DC msg debugging
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2007-02-23 17:31:45 +00:00 |
Darren Ranalli
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c26824b602
|
better formatting of non-DC msg logging
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2007-02-23 08:42:36 +00:00 |
Darren Ranalli
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58800c72a0
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verbose-repository debugging of non-DC server msgs
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2007-02-23 08:32:37 +00:00 |
Darren Ranalli
|
79eb6d81bc
|
more compact verbose debugging
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2007-02-22 06:21:05 +00:00 |
Darren Ranalli
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7ad04f5061
|
added verbose-*repository configs
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2007-02-22 01:05:24 +00:00 |
Darren Ranalli
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8148d09ddb
|
more readable debugging
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2007-02-22 01:02:37 +00:00 |
Darren Ranalli
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0ad3bac423
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print debug if verboseRepository
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2007-02-22 00:40:27 +00:00 |
Josh Wilson
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d0db2325af
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divided up printInterests() to separate the history and current state
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2007-02-19 22:35:50 +00:00 |
Josh Wilson
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84925eed14
|
added turnOn() and turnOff() to smooth the world switch process
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2007-02-19 22:35:20 +00:00 |
Zachary Pavlov
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dbb484fff5
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gets rid of a race condition potentially on the ai
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2007-02-16 00:51:16 +00:00 |