David Rose
|
ffb92db022
|
stereo rendering
|
2006-02-16 02:28:20 +00:00 |
Roger Hughston
|
8065be4f57
|
More Motion in osx Land
|
2006-02-10 20:13:14 +00:00 |
David Rose
|
5da0172878
|
pandadx7
|
2005-10-31 20:09:29 +00:00 |
Josh Yelon
|
4bb6fd3f1b
|
Changes to support offscreen-buffers that match the main window
|
2005-10-17 17:39:50 +00:00 |
Josh Yelon
|
0c7e721e79
|
Added texture handling in shader code
|
2005-10-05 01:09:32 +00:00 |
Josh Yelon
|
2095d8c44f
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
Josh Yelon
|
0bb2f00f88
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
Josh Yelon
|
83b88c1ac3
|
Shader vertex arrays implemented
|
2005-09-14 03:45:32 +00:00 |
Josh Yelon
|
23b0c5d850
|
Added better code to compile shaders
|
2005-09-09 01:42:48 +00:00 |
Josh Yelon
|
8f06d9e0d3
|
Shader changes
|
2005-09-06 22:45:24 +00:00 |
Josh Yelon
|
45aca0885e
|
*** empty log message ***
|
2005-09-06 21:33:34 +00:00 |
David Rose
|
292b0d1d95
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
Josh Yelon
|
e012688824
|
New shader code
|
2005-09-04 19:52:26 +00:00 |
David Rose
|
d13afc82cf
|
immediate-mode refinements
|
2005-08-16 17:27:40 +00:00 |
David Rose
|
b390e64bc8
|
gl_vertex_blend with immediate-mode
|
2005-08-16 01:49:38 +00:00 |
David Rose
|
01bd239ce7
|
immediate mode
|
2005-08-15 23:31:44 +00:00 |
David Rose
|
3172d9916b
|
fix edge condition when there are no transforms in the scene graph
|
2005-08-12 18:47:04 +00:00 |
David Rose
|
d439425648
|
more reliably check for Mesa
|
2005-07-20 16:59:30 +00:00 |
David Rose
|
af49897d5e
|
fix dx resize crash some more; first pass at dx cube map support
|
2005-07-20 12:45:44 +00:00 |
David Rose
|
ba139578e0
|
replace explicit crossbar with last_saved_result interface; integrate with DX8
|
2005-07-14 22:46:01 +00:00 |
David Rose
|
efaa58b52f
|
add TextureStage::CS_crossbar_stage
|
2005-07-12 18:14:40 +00:00 |
David Rose
|
512acd4adf
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
David Rose
|
bc0d509090
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
David Rose
|
296721f061
|
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
|
2005-05-26 00:09:52 +00:00 |
David Rose
|
0bd34f9f4b
|
runtime improvements
|
2005-05-10 22:43:44 +00:00 |
David Rose
|
a2eb3859cb
|
color-scale-via-lighting
|
2005-05-05 18:19:41 +00:00 |
David Rose
|
7d8cbc7a10
|
straighten out some confusing texture interfaces
|
2005-05-02 00:29:24 +00:00 |
Asad M. Zaman
|
cb673496b5
|
added eggRename tool support
|
2005-04-27 18:26:12 +00:00 |
David Rose
|
2f4327c5a0
|
more robustifying of clip planes
|
2005-04-26 19:42:43 +00:00 |
David Rose
|
a1f1b33241
|
use point_sprite extension
|
2005-04-22 20:40:19 +00:00 |
David Rose
|
7b8d304aec
|
unify vbuffer, ibuffer
|
2005-04-18 22:42:03 +00:00 |
David Rose
|
c83feafc70
|
more robust pstats for qpgeom stuff
|
2005-04-16 19:59:21 +00:00 |
David Rose
|
4f47bf53e7
|
generalize index list
|
2005-04-15 14:32:31 +00:00 |
David Rose
|
2434300804
|
move rotate and decompose operations into cull
|
2005-04-15 01:41:07 +00:00 |
David Rose
|
00485bf6c8
|
GeomEnum unification; FrameRateMeter use UH_client
|
2005-04-14 17:23:36 +00:00 |
David Rose
|
43f4675d65
|
use new munger system for qpgeom sprites/points
|
2005-04-07 21:51:00 +00:00 |
David Rose
|
8dd9c1419c
|
qpgeom particles
|
2005-04-06 04:06:28 +00:00 |
David Rose
|
b31d8eadd7
|
gl vertex animation
|
2005-03-31 21:43:38 +00:00 |
David Rose
|
f37bdbf512
|
animate normals too; rename data_type -> column
|
2005-03-30 20:11:47 +00:00 |
David Rose
|
18169d527e
|
lines and points, antialiasing in qpgeom
|
2005-03-23 03:31:18 +00:00 |
David Rose
|
c32abac2b1
|
fix caching of display lists
|
2005-03-22 07:12:39 +00:00 |
David Rose
|
ea51a7a6f7
|
ColorMunger
|
2005-03-21 17:52:15 +00:00 |
David Rose
|
92a93e8af0
|
clean up caching a bit, multitex in gl
|
2005-03-21 01:39:24 +00:00 |
David Rose
|
3f7956f4e9
|
gl display lists with new geom
|
2005-03-19 01:34:05 +00:00 |
David Rose
|
dbed74e410
|
ibuffers as well as vbuffers
|
2005-03-18 20:18:57 +00:00 |
David Rose
|
0edc10b609
|
beginning dx8 vbuffer support
|
2005-03-18 15:47:58 +00:00 |
David Rose
|
85b019feda
|
vertex buffers?
|
2005-03-18 03:32:08 +00:00 |
David Rose
|
acfa6978db
|
more egg features for new geom
|
2005-03-17 21:45:05 +00:00 |
David Rose
|
d72e2da5c5
|
support flat-shading properly in new geom
|
2005-03-17 01:16:28 +00:00 |
David Rose
|
8b2854f82a
|
better treatment of colors, etc in new geom loader
|
2005-03-15 14:42:40 +00:00 |