David Rose
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ffc92f23c8
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more factoring of Thread::get_current_thread
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2006-04-25 16:55:19 +00:00 |
Josh Yelon
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6d0692fec6
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*** empty log message ***
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2006-04-05 16:47:19 +00:00 |
David Rose
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f8bf91a461
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new parameter should be optional for backward compatibility
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2006-03-27 20:35:18 +00:00 |
Josh Yelon
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a8ffec28b6
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Changes moving FrameBufferProperties into GraphicsOutput
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2006-03-23 18:17:27 +00:00 |
Dave Schuyler
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85d75121c4
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image comment
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2006-03-21 01:39:32 +00:00 |
Josh Yelon
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a176d3627c
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Buffer overhaul phase one
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2006-03-20 17:56:51 +00:00 |
Roger Hughston
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477fdc8775
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OSX Commit
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2006-03-17 22:57:38 +00:00 |
Josh Yelon
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44aab37572
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Removed show_buffers. (I am about to add 'BufferViewer' class in direct)
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2006-02-18 05:30:54 +00:00 |
David Rose
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90902c5cca
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move red-blue-stereo support lower; cache cull results between left and right stereo channels
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2006-02-17 17:36:04 +00:00 |
David Rose
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264fc31115
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automatic stereo cameras for stereo windows
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2006-02-16 06:17:51 +00:00 |
Josh Yelon
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cee838c08e
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begin_frame refactor
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2006-02-08 17:52:29 +00:00 |
Josh Yelon
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4477cdbafb
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First step in refactoring begin_frame and end_frame
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2006-02-03 21:18:42 +00:00 |
David Rose
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572a146c24
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untabify
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2006-01-13 18:38:07 +00:00 |
Josh Yelon
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efc2a9ce26
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*** empty log message ***
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2005-10-27 21:11:26 +00:00 |
Josh Yelon
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2c09657017
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Added RTM_triggered_copy_texture
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2005-10-18 20:16:39 +00:00 |
Josh Yelon
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4bb6fd3f1b
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Changes to support offscreen-buffers that match the main window
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2005-10-17 17:39:50 +00:00 |
David Rose
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2c6ef8d261
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reorder make_cube_map() parameters
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2005-10-09 17:39:28 +00:00 |
David Rose
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bda902a6d6
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add make_screenshot_filename()
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2005-10-03 14:34:05 +00:00 |
David Rose
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37bd636290
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show-buffers is more useful with cube map
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2005-07-21 20:32:27 +00:00 |
David Rose
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5856cda6de
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better support for render-to-texture: keep buffers around until texture is gone too
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2005-03-11 19:33:53 +00:00 |
David Rose
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c045c5894d
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support real-time rendered cube maps
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2005-03-04 22:28:19 +00:00 |
David Rose
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cfeff1fe32
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fix flattenMultitex() twice in one frame
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2005-03-02 00:35:10 +00:00 |
David Rose
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b82f3bac1e
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generalize render-to-texture operations
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2005-03-01 20:37:42 +00:00 |
David Rose
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48e09cda31
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support GraphicsOutput::set_inverted()
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2004-12-07 04:25:38 +00:00 |
David Rose
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fa592c1040
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remove GraphicsChannel and GraphicsLayer
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2004-12-06 19:35:05 +00:00 |
David Rose
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5761ae9d2c
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first pass at MultitexReducer
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2004-12-03 00:01:02 +00:00 |
David Rose
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ec83e7f9c6
|
texture optimizations
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2004-07-30 22:35:58 +00:00 |
David Rose
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be0f50c6fb
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redefine GraphicsEngine::auto_flip; define more pstats collectors
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2004-03-03 20:22:05 +00:00 |
David Rose
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587de59ae8
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add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp
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2004-03-03 01:09:38 +00:00 |
David Rose
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a39aa8f71c
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add GraphicsOutput::flip_ready
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2004-03-02 20:11:51 +00:00 |
David Rose
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2bf87f010a
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add GraphicsOutput::make_texture_buffer()
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2004-02-28 00:25:23 +00:00 |
David Rose
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cb66e630d6
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properly support single-buffered framebuffers
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2004-02-19 19:41:52 +00:00 |
David Rose
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c26166c9cc
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add GraphicsOutput::sort
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2004-02-19 02:53:23 +00:00 |
David Rose
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761c0e78fc
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add name to GraphicsWindow constructor; add fixed_size to WindowProperties, add show-buffers to Configrc
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2004-02-18 22:30:54 +00:00 |
David Rose
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4d416cce51
|
pbuffers shouldn't flip
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2004-02-18 19:23:36 +00:00 |
David Rose
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be6354f9ef
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bracket a few more low-level things with pstats
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2004-02-18 18:21:00 +00:00 |
David Rose
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843c0331ae
|
update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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7b6594acac
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rename save_screenshot -> save_screenshot_default to prevent confusion
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2004-02-10 17:23:54 +00:00 |
David Rose
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57eefece08
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tweak graphicsBuffer, add wglGraphicsBuffer
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2004-02-09 13:37:49 +00:00 |
David Rose
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37be15fdfd
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define GraphicsBuffer
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2004-02-07 00:46:44 +00:00 |
David Rose
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26da9be3e7
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define GraphicsOutput class
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2004-02-06 23:41:00 +00:00 |