/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file physxMemoryWriteBuffer.h * @author enn0x * @date 2009-10-11 */ #ifndef PHYSXMEMORYWRITEBUFFER_H #define PHYSXMEMORYWRITEBUFFER_H #include "pandabase.h" #include "physx_includes.h" /** * */ class EXPCL_PANDAPHYSX PhysxMemoryWriteBuffer : public NxStream { public: PhysxMemoryWriteBuffer(); virtual ~PhysxMemoryWriteBuffer(); virtual NxU8 readByte() const { NX_ASSERT(0); return 0; } virtual NxU16 readWord() const { NX_ASSERT(0); return 0; } virtual NxU32 readDword() const { NX_ASSERT(0); return 0; } virtual float readFloat() const { NX_ASSERT(0); return 0.0f; } virtual double readDouble() const { NX_ASSERT(0); return 0.0; } virtual void readBuffer(void *buffer, NxU32 size) const { NX_ASSERT(0); } virtual NxStream &storeByte(NxU8 b); virtual NxStream &storeWord(NxU16 w); virtual NxStream &storeDword(NxU32 d); virtual NxStream &storeFloat(NxReal f); virtual NxStream &storeDouble(NxF64 f); virtual NxStream &storeBuffer(const void *buffer, NxU32 size); NxU32 currentSize; NxU32 maxSize; NxU8 *data; }; #endif // PHYSXMEMORYWRITEBUFFER_H