/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file physxControllerShapeHit.h * @author enn0x * @date 2012-11-28 */ #ifndef PHYSXCONTROLLERSHAPEHIT #define PHYSXCONTROLLERSHAPEHIT #include "pandabase.h" #include "callbackData.h" #include "callbackObject.h" #include "physx_includes.h" #include "physxManager.h" class PhysxController; class PhysxShape; /** * */ class EXPCL_PANDAPHYSX PhysxControllerShapeHit : public CallbackData { PUBLISHED: INLINE PhysxControllerShapeHit(const NxControllerShapeHit &hit); INLINE PhysxController *get_controller() const; INLINE PhysxShape *get_shape() const; INLINE LPoint3 get_world_pos() const; INLINE LVector3 get_world_normal() const; INLINE LVector3 get_dir() const; INLINE PN_stdfloat get_length() const; private: const NxControllerShapeHit &_hit; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { CallbackData::init_type(); register_type(_type_handle, "PhysxControllerShapeHit", CallbackData::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() { init_type(); return get_class_type(); } private: static TypeHandle _type_handle; }; #include "physxControllerShapeHit.I" #endif // PHYSXCONTROLLERSHAPEHIT