// Filename: vertexTransform.h // Created by: drose (23Mar05) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef VERTEXTRANSFORM_H #define VERTEXTRANSFORM_H #include "pandabase.h" #include "typedWritableReferenceCount.h" #include "updateSeq.h" #include "luse.h" #include "pset.h" #include "cycleData.h" #include "cycleDataReader.h" #include "cycleDataWriter.h" #include "pipelineCycler.h" class TransformTable; //////////////////////////////////////////////////////////////////// // Class : VertexTransform // Description : This is an abstract base class that holds a pointer // to some transform, computed in some arbitrary way, // that is to be applied to vertices during rendering. // This is used to implement soft-skinned and animated // vertices. Derived classes will define how the // transform is actually computed. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA VertexTransform : public TypedWritableReferenceCount { PUBLISHED: VertexTransform(); virtual ~VertexTransform(); virtual void get_matrix(LMatrix4f &matrix) const=0; virtual void mult_matrix(LMatrix4f &result, const LMatrix4f &previous) const; virtual void accumulate_matrix(LMatrix4f &accum, float weight) const; INLINE UpdateSeq get_modified(Thread *current_thread) const; virtual void output(ostream &out) const; virtual void write(ostream &out, int indent_level) const; static UpdateSeq get_next_modified(Thread *current_thread); INLINE static UpdateSeq get_global_modified(Thread *current_thread); protected: void mark_modified(Thread *current_thread); private: typedef pset Palettes; Palettes _tables; // This is the data that must be cycled between pipeline stages. class EXPCL_PANDA CData : public CycleData { public: INLINE CData(); INLINE CData(const CData ©); virtual CycleData *make_copy() const; virtual void write_datagram(BamWriter *manager, Datagram &dg) const; virtual int complete_pointers(TypedWritable **plist, BamReader *manager); virtual void fillin(DatagramIterator &scan, BamReader *manager); virtual TypeHandle get_parent_type() const { return VertexTransform::get_class_type(); } UpdateSeq _modified; }; PipelineCycler _cycler; typedef CycleDataReader CDReader; typedef CycleDataWriter CDWriter; static PipelineCycler _global_cycler; static UpdateSeq _next_modified; public: virtual void write_datagram(BamWriter *manager, Datagram &dg); protected: void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TypedWritableReferenceCount::init_type(); register_type(_type_handle, "VertexTransform", TypedWritableReferenceCount::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; friend class TransformTable; }; INLINE ostream &operator << (ostream &out, const VertexTransform &obj); #include "vertexTransform.I" #endif