// Filename: androidGraphicsPipe.h // Created by: rdb (11Jan13) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef ANDROIDGRAPHICSPIPE_H #define ANDROIDGRAPHICSPIPE_H #include "pandabase.h" #include "graphicsWindow.h" #include "graphicsPipe.h" #ifdef OPENGLES_2 #include "gles2gsg.h" // #define NativeDisplayType EGLNativeDisplayType // #define NativePixmapType EGLNativePixmapType // #define NativeWindowType EGLNativeWindowType #else #include "glesgsg.h" #endif #include class FrameBufferProperties; class AndroidGraphicsBuffer; class AndroidGraphicsPixmap; class AndroidGraphicsWindow; //////////////////////////////////////////////////////////////////// // Class : AndroidGraphicsPipe // Description : This graphics pipe represents the interface for // creating OpenGL ES graphics windows on an X-based // (e.g. Unix) client. //////////////////////////////////////////////////////////////////// class AndroidGraphicsPipe : public GraphicsPipe { public: AndroidGraphicsPipe(); virtual ~AndroidGraphicsPipe(); virtual string get_interface_name() const; static PT(GraphicsPipe) pipe_constructor(); public: virtual PreferredWindowThread get_preferred_window_thread() const; protected: virtual PT(GraphicsOutput) make_output(const string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsEngine *engine, GraphicsStateGuardian *gsg, GraphicsOutput *host, int retry, bool &precertify); private: EGLDisplay _egl_display; GraphicsWindow *_window; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { GraphicsPipe::init_type(); register_type(_type_handle, "AndroidGraphicsPipe", GraphicsPipe::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; friend class AndroidGraphicsBuffer; friend class AndroidGraphicsPixmap; friend class AndroidGraphicsWindow; }; #include "androidGraphicsPipe.I" #endif