// Filename: angularVectorForce.I // Created by: charles (09Aug00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function : set_vector // Access : public //////////////////////////////////////////////////////////////////// INLINE void AngularVectorForce:: set_vector(const LVector3f &v) { _fvec = v; } //////////////////////////////////////////////////////////////////// // Function : set_vector // Access : public //////////////////////////////////////////////////////////////////// INLINE void AngularVectorForce:: set_vector(float x, float y, float z) { _fvec.set(x, y, z); } //////////////////////////////////////////////////////////////////// // Function : get_local_vector // Access : public //////////////////////////////////////////////////////////////////// INLINE LVector3f AngularVectorForce:: get_local_vector() const { return _fvec; }