// Filename: cullBinBackToFront.I // Created by: drose (28Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: CullBinBackToFront::ObjectData::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE CullBinBackToFront::ObjectData:: ObjectData(CullableObject *object, float dist) : _object(object), _dist(dist) { } //////////////////////////////////////////////////////////////////// // Function: CullBinBackToFront::ObjectData::operator < // Access: Public // Description: Specifies the correct sort ordering for these // objects. //////////////////////////////////////////////////////////////////// INLINE bool CullBinBackToFront::ObjectData:: operator < (const ObjectData &other) const { return _dist > other._dist; } //////////////////////////////////////////////////////////////////// // Function: CullBinBackToFront::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE CullBinBackToFront:: CullBinBackToFront(const string &name, GraphicsStateGuardianBase *gsg) : CullBin(name, gsg) { }