// Filename: displayRegionStack.h // Created by: drose (06Oct99) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef DISPLAYREGIONSTACK_H #define DISPLAYREGIONSTACK_H #include "pandabase.h" #include "displayRegion.h" class GraphicsStateGuardian; //////////////////////////////////////////////////////////////////// // Class : DisplayRegionStack // Description : An instance of this kind of object is returned by // GraphicsStateGuardian::push_display_region(). It // holds the information needed to restore the previous // display region in the subsequent matching call to // pop_display_region(). //////////////////////////////////////////////////////////////////// class DisplayRegionStack { public: INLINE DisplayRegionStack(); INLINE ~DisplayRegionStack(); INLINE DisplayRegionStack(const DisplayRegionStack ©); INLINE void operator =(const DisplayRegionStack ©); private: CPT(DisplayRegion) _display_region; int _stack_level; friend class GraphicsStateGuardian; }; #include "displayRegionStack.I" #endif