// Filename: tinyTextureContext.I // Created by: drose (30Apr08) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: TinyTextureContext::Constructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE TinyTextureContext:: TinyTextureContext(PreparedGraphicsObjects *pgo, Texture *tex) : TextureContext(pgo, tex), SimpleLruPage(0) { _gltex.num_levels = 0; } //////////////////////////////////////////////////////////////////// // Function: TinyTextureContext::Destructor // Access: Public // Description: //////////////////////////////////////////////////////////////////// INLINE TinyTextureContext:: ~TinyTextureContext() { nassertv(_gltex.num_levels == 0); } //////////////////////////////////////////////////////////////////// // Function: TinyTextureContext::update_data_size_bytes // Access: Public // Description: This is overloaded (non-virtually) to update both the // BufferContext and the LRU page with the same // information. //////////////////////////////////////////////////////////////////// INLINE void TinyTextureContext:: update_data_size_bytes(size_t new_data_size_bytes) { TextureContext::update_data_size_bytes(new_data_size_bytes); SimpleLruPage::set_lru_size(new_data_size_bytes); }