/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file tinyTextureContext.h * @author drose * @date 2008-04-30 */ #ifndef TINYTEXTURECONTEXT_H #define TINYTEXTURECONTEXT_H #include "pandabase.h" #include "textureContext.h" #include "deletedChain.h" #include "zgl.h" /** * */ class EXPCL_TINYDISPLAY TinyTextureContext : public TextureContext { public: INLINE TinyTextureContext(PreparedGraphicsObjects *pgo, Texture *tex, int view); ALLOC_DELETED_CHAIN(TinyTextureContext); ~TinyTextureContext(); virtual void evict_lru(); GLTexture _gltex; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TextureContext::init_type(); register_type(_type_handle, "TinyTextureContext", TextureContext::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "tinyTextureContext.I" #endif