/* This file is generated code--do not edit. See store_pixel.py. */ #define FNAME(name) store_pixel_zero_zero_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_zero_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_one_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_icolor_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_micolor_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_falpha_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_calpha_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_zero_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_zero_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_one_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_icolor_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_micolor_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_falpha_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_calpha_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_one_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0x10000)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_zero_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_one_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_icolor_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_micolor_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_fcolor_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ialpha_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mialpha_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_falpha_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_ccolor_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mccolor_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_calpha_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_000a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_icolor_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_zero_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_one_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_icolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_micolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_falpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_calpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_micolor_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_zero_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_one_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_icolor_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_micolor_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_fcolor_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ialpha_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mialpha_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_falpha_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_ccolor_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mccolor_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_calpha_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_000a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_fcolor_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_zero_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_one_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_icolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_micolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_falpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_calpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfcolor_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - f)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_zero_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_one_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_icolor_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_micolor_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_fcolor_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ialpha_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mialpha_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_falpha_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_ccolor_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mccolor_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_calpha_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_000a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ialpha_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_zero_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_one_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_icolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_micolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_falpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_calpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mialpha_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_zero_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_one_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_icolor_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_micolor_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_fcolor_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ialpha_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mialpha_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_falpha_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_ccolor_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mccolor_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_calpha_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_000a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_falpha_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_zero_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_one_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_icolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_micolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_falpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_calpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mfalpha_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - fa)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_zero_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_one_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_icolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_micolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_fcolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ialpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mialpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_falpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_ccolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mccolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_calpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_ccolor_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_zero_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_one_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_icolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_micolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_falpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_calpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mccolor_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_zero_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_one_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_icolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_micolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_fcolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ialpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mialpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_falpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_ccolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mccolor_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_calpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_000a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_calpha_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_zero_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_one_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0x10000)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_icolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_micolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_fcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfcolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - f)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mialpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_falpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mfalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - fa)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_ccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mccolor_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_ ## i)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_calpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_0000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_r000 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_0g00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_rg00 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_00b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_r0b0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_0gb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_rgb0 #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) (fr) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_000a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_r00a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_0g0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_rg0a #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) (fr) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_00ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_r0ba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) (fr) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_0gba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) (fr) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" #define FNAME(name) store_pixel_mcalpha_mcalpha_rgba #define OP_A(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define OP_B(f, i) ((unsigned int)(0xffff - zb->blend_a)) #define STORE_PIXEL_0(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_1(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_2(fr, r) STORE_PIX_CLAMP(r) #define STORE_PIXEL_3(fr, r) STORE_PIX_CLAMP(r) #include "store_pixel.h" const ZB_storePixelFunc store_pixel_funcs[14][14][16] = { { { store_pixel_zero_zero_0000, store_pixel_zero_zero_r000, store_pixel_zero_zero_0g00, store_pixel_zero_zero_rg00, store_pixel_zero_zero_00b0, store_pixel_zero_zero_r0b0, store_pixel_zero_zero_0gb0, store_pixel_zero_zero_rgb0, store_pixel_zero_zero_000a, store_pixel_zero_zero_r00a, store_pixel_zero_zero_0g0a, store_pixel_zero_zero_rg0a, store_pixel_zero_zero_00ba, store_pixel_zero_zero_r0ba, store_pixel_zero_zero_0gba, store_pixel_zero_zero_rgba, }, { store_pixel_zero_one_0000, store_pixel_zero_one_r000, store_pixel_zero_one_0g00, store_pixel_zero_one_rg00, store_pixel_zero_one_00b0, store_pixel_zero_one_r0b0, store_pixel_zero_one_0gb0, store_pixel_zero_one_rgb0, store_pixel_zero_one_000a, store_pixel_zero_one_r00a, store_pixel_zero_one_0g0a, store_pixel_zero_one_rg0a, store_pixel_zero_one_00ba, store_pixel_zero_one_r0ba, store_pixel_zero_one_0gba, store_pixel_zero_one_rgba, }, { store_pixel_zero_icolor_0000, store_pixel_zero_icolor_r000, store_pixel_zero_icolor_0g00, store_pixel_zero_icolor_rg00, store_pixel_zero_icolor_00b0, store_pixel_zero_icolor_r0b0, store_pixel_zero_icolor_0gb0, store_pixel_zero_icolor_rgb0, store_pixel_zero_icolor_000a, store_pixel_zero_icolor_r00a, store_pixel_zero_icolor_0g0a, store_pixel_zero_icolor_rg0a, store_pixel_zero_icolor_00ba, store_pixel_zero_icolor_r0ba, store_pixel_zero_icolor_0gba, store_pixel_zero_icolor_rgba, }, { store_pixel_zero_micolor_0000, store_pixel_zero_micolor_r000, store_pixel_zero_micolor_0g00, store_pixel_zero_micolor_rg00, store_pixel_zero_micolor_00b0, store_pixel_zero_micolor_r0b0, store_pixel_zero_micolor_0gb0, store_pixel_zero_micolor_rgb0, store_pixel_zero_micolor_000a, store_pixel_zero_micolor_r00a, store_pixel_zero_micolor_0g0a, store_pixel_zero_micolor_rg0a, store_pixel_zero_micolor_00ba, store_pixel_zero_micolor_r0ba, store_pixel_zero_micolor_0gba, store_pixel_zero_micolor_rgba, }, { store_pixel_zero_fcolor_0000, store_pixel_zero_fcolor_r000, store_pixel_zero_fcolor_0g00, store_pixel_zero_fcolor_rg00, store_pixel_zero_fcolor_00b0, store_pixel_zero_fcolor_r0b0, store_pixel_zero_fcolor_0gb0, store_pixel_zero_fcolor_rgb0, store_pixel_zero_fcolor_000a, store_pixel_zero_fcolor_r00a, store_pixel_zero_fcolor_0g0a, store_pixel_zero_fcolor_rg0a, store_pixel_zero_fcolor_00ba, store_pixel_zero_fcolor_r0ba, store_pixel_zero_fcolor_0gba, store_pixel_zero_fcolor_rgba, }, { store_pixel_zero_mfcolor_0000, store_pixel_zero_mfcolor_r000, store_pixel_zero_mfcolor_0g00, store_pixel_zero_mfcolor_rg00, store_pixel_zero_mfcolor_00b0, store_pixel_zero_mfcolor_r0b0, store_pixel_zero_mfcolor_0gb0, store_pixel_zero_mfcolor_rgb0, store_pixel_zero_mfcolor_000a, store_pixel_zero_mfcolor_r00a, store_pixel_zero_mfcolor_0g0a, store_pixel_zero_mfcolor_rg0a, store_pixel_zero_mfcolor_00ba, store_pixel_zero_mfcolor_r0ba, store_pixel_zero_mfcolor_0gba, store_pixel_zero_mfcolor_rgba, }, { store_pixel_zero_ialpha_0000, store_pixel_zero_ialpha_r000, store_pixel_zero_ialpha_0g00, store_pixel_zero_ialpha_rg00, store_pixel_zero_ialpha_00b0, store_pixel_zero_ialpha_r0b0, store_pixel_zero_ialpha_0gb0, store_pixel_zero_ialpha_rgb0, store_pixel_zero_ialpha_000a, store_pixel_zero_ialpha_r00a, store_pixel_zero_ialpha_0g0a, store_pixel_zero_ialpha_rg0a, store_pixel_zero_ialpha_00ba, store_pixel_zero_ialpha_r0ba, store_pixel_zero_ialpha_0gba, store_pixel_zero_ialpha_rgba, }, { store_pixel_zero_mialpha_0000, store_pixel_zero_mialpha_r000, store_pixel_zero_mialpha_0g00, store_pixel_zero_mialpha_rg00, store_pixel_zero_mialpha_00b0, store_pixel_zero_mialpha_r0b0, store_pixel_zero_mialpha_0gb0, store_pixel_zero_mialpha_rgb0, store_pixel_zero_mialpha_000a, store_pixel_zero_mialpha_r00a, store_pixel_zero_mialpha_0g0a, store_pixel_zero_mialpha_rg0a, store_pixel_zero_mialpha_00ba, store_pixel_zero_mialpha_r0ba, store_pixel_zero_mialpha_0gba, store_pixel_zero_mialpha_rgba, }, { store_pixel_zero_falpha_0000, store_pixel_zero_falpha_r000, store_pixel_zero_falpha_0g00, store_pixel_zero_falpha_rg00, store_pixel_zero_falpha_00b0, store_pixel_zero_falpha_r0b0, store_pixel_zero_falpha_0gb0, store_pixel_zero_falpha_rgb0, store_pixel_zero_falpha_000a, store_pixel_zero_falpha_r00a, store_pixel_zero_falpha_0g0a, store_pixel_zero_falpha_rg0a, store_pixel_zero_falpha_00ba, store_pixel_zero_falpha_r0ba, store_pixel_zero_falpha_0gba, store_pixel_zero_falpha_rgba, }, { store_pixel_zero_mfalpha_0000, store_pixel_zero_mfalpha_r000, store_pixel_zero_mfalpha_0g00, store_pixel_zero_mfalpha_rg00, store_pixel_zero_mfalpha_00b0, store_pixel_zero_mfalpha_r0b0, store_pixel_zero_mfalpha_0gb0, store_pixel_zero_mfalpha_rgb0, store_pixel_zero_mfalpha_000a, store_pixel_zero_mfalpha_r00a, store_pixel_zero_mfalpha_0g0a, store_pixel_zero_mfalpha_rg0a, store_pixel_zero_mfalpha_00ba, store_pixel_zero_mfalpha_r0ba, store_pixel_zero_mfalpha_0gba, store_pixel_zero_mfalpha_rgba, }, { store_pixel_zero_ccolor_0000, store_pixel_zero_ccolor_r000, store_pixel_zero_ccolor_0g00, store_pixel_zero_ccolor_rg00, store_pixel_zero_ccolor_00b0, store_pixel_zero_ccolor_r0b0, store_pixel_zero_ccolor_0gb0, store_pixel_zero_ccolor_rgb0, store_pixel_zero_ccolor_000a, store_pixel_zero_ccolor_r00a, store_pixel_zero_ccolor_0g0a, store_pixel_zero_ccolor_rg0a, store_pixel_zero_ccolor_00ba, store_pixel_zero_ccolor_r0ba, store_pixel_zero_ccolor_0gba, store_pixel_zero_ccolor_rgba, }, { store_pixel_zero_mccolor_0000, store_pixel_zero_mccolor_r000, store_pixel_zero_mccolor_0g00, store_pixel_zero_mccolor_rg00, store_pixel_zero_mccolor_00b0, store_pixel_zero_mccolor_r0b0, store_pixel_zero_mccolor_0gb0, store_pixel_zero_mccolor_rgb0, store_pixel_zero_mccolor_000a, store_pixel_zero_mccolor_r00a, store_pixel_zero_mccolor_0g0a, store_pixel_zero_mccolor_rg0a, store_pixel_zero_mccolor_00ba, store_pixel_zero_mccolor_r0ba, store_pixel_zero_mccolor_0gba, store_pixel_zero_mccolor_rgba, }, { store_pixel_zero_calpha_0000, store_pixel_zero_calpha_r000, store_pixel_zero_calpha_0g00, store_pixel_zero_calpha_rg00, store_pixel_zero_calpha_00b0, store_pixel_zero_calpha_r0b0, store_pixel_zero_calpha_0gb0, store_pixel_zero_calpha_rgb0, store_pixel_zero_calpha_000a, store_pixel_zero_calpha_r00a, store_pixel_zero_calpha_0g0a, store_pixel_zero_calpha_rg0a, store_pixel_zero_calpha_00ba, store_pixel_zero_calpha_r0ba, store_pixel_zero_calpha_0gba, store_pixel_zero_calpha_rgba, }, { store_pixel_zero_mcalpha_0000, store_pixel_zero_mcalpha_r000, store_pixel_zero_mcalpha_0g00, store_pixel_zero_mcalpha_rg00, store_pixel_zero_mcalpha_00b0, store_pixel_zero_mcalpha_r0b0, store_pixel_zero_mcalpha_0gb0, store_pixel_zero_mcalpha_rgb0, store_pixel_zero_mcalpha_000a, store_pixel_zero_mcalpha_r00a, store_pixel_zero_mcalpha_0g0a, store_pixel_zero_mcalpha_rg0a, store_pixel_zero_mcalpha_00ba, store_pixel_zero_mcalpha_r0ba, store_pixel_zero_mcalpha_0gba, store_pixel_zero_mcalpha_rgba, }, }, { { store_pixel_one_zero_0000, store_pixel_one_zero_r000, store_pixel_one_zero_0g00, store_pixel_one_zero_rg00, store_pixel_one_zero_00b0, store_pixel_one_zero_r0b0, store_pixel_one_zero_0gb0, store_pixel_one_zero_rgb0, store_pixel_one_zero_000a, store_pixel_one_zero_r00a, store_pixel_one_zero_0g0a, store_pixel_one_zero_rg0a, store_pixel_one_zero_00ba, store_pixel_one_zero_r0ba, store_pixel_one_zero_0gba, store_pixel_one_zero_rgba, }, { store_pixel_one_one_0000, store_pixel_one_one_r000, store_pixel_one_one_0g00, store_pixel_one_one_rg00, store_pixel_one_one_00b0, store_pixel_one_one_r0b0, store_pixel_one_one_0gb0, store_pixel_one_one_rgb0, store_pixel_one_one_000a, store_pixel_one_one_r00a, store_pixel_one_one_0g0a, store_pixel_one_one_rg0a, store_pixel_one_one_00ba, store_pixel_one_one_r0ba, store_pixel_one_one_0gba, store_pixel_one_one_rgba, }, { store_pixel_one_icolor_0000, store_pixel_one_icolor_r000, store_pixel_one_icolor_0g00, store_pixel_one_icolor_rg00, store_pixel_one_icolor_00b0, store_pixel_one_icolor_r0b0, store_pixel_one_icolor_0gb0, store_pixel_one_icolor_rgb0, store_pixel_one_icolor_000a, store_pixel_one_icolor_r00a, store_pixel_one_icolor_0g0a, store_pixel_one_icolor_rg0a, store_pixel_one_icolor_00ba, store_pixel_one_icolor_r0ba, store_pixel_one_icolor_0gba, store_pixel_one_icolor_rgba, }, { store_pixel_one_micolor_0000, store_pixel_one_micolor_r000, store_pixel_one_micolor_0g00, store_pixel_one_micolor_rg00, store_pixel_one_micolor_00b0, store_pixel_one_micolor_r0b0, store_pixel_one_micolor_0gb0, store_pixel_one_micolor_rgb0, store_pixel_one_micolor_000a, store_pixel_one_micolor_r00a, store_pixel_one_micolor_0g0a, store_pixel_one_micolor_rg0a, store_pixel_one_micolor_00ba, store_pixel_one_micolor_r0ba, store_pixel_one_micolor_0gba, store_pixel_one_micolor_rgba, }, { store_pixel_one_fcolor_0000, store_pixel_one_fcolor_r000, store_pixel_one_fcolor_0g00, store_pixel_one_fcolor_rg00, store_pixel_one_fcolor_00b0, store_pixel_one_fcolor_r0b0, store_pixel_one_fcolor_0gb0, store_pixel_one_fcolor_rgb0, store_pixel_one_fcolor_000a, store_pixel_one_fcolor_r00a, store_pixel_one_fcolor_0g0a, store_pixel_one_fcolor_rg0a, store_pixel_one_fcolor_00ba, store_pixel_one_fcolor_r0ba, store_pixel_one_fcolor_0gba, store_pixel_one_fcolor_rgba, }, { store_pixel_one_mfcolor_0000, store_pixel_one_mfcolor_r000, store_pixel_one_mfcolor_0g00, store_pixel_one_mfcolor_rg00, store_pixel_one_mfcolor_00b0, store_pixel_one_mfcolor_r0b0, store_pixel_one_mfcolor_0gb0, store_pixel_one_mfcolor_rgb0, store_pixel_one_mfcolor_000a, store_pixel_one_mfcolor_r00a, store_pixel_one_mfcolor_0g0a, store_pixel_one_mfcolor_rg0a, store_pixel_one_mfcolor_00ba, store_pixel_one_mfcolor_r0ba, store_pixel_one_mfcolor_0gba, store_pixel_one_mfcolor_rgba, }, { store_pixel_one_ialpha_0000, store_pixel_one_ialpha_r000, store_pixel_one_ialpha_0g00, store_pixel_one_ialpha_rg00, store_pixel_one_ialpha_00b0, store_pixel_one_ialpha_r0b0, store_pixel_one_ialpha_0gb0, store_pixel_one_ialpha_rgb0, store_pixel_one_ialpha_000a, store_pixel_one_ialpha_r00a, store_pixel_one_ialpha_0g0a, store_pixel_one_ialpha_rg0a, store_pixel_one_ialpha_00ba, store_pixel_one_ialpha_r0ba, store_pixel_one_ialpha_0gba, store_pixel_one_ialpha_rgba, }, { store_pixel_one_mialpha_0000, store_pixel_one_mialpha_r000, store_pixel_one_mialpha_0g00, store_pixel_one_mialpha_rg00, store_pixel_one_mialpha_00b0, store_pixel_one_mialpha_r0b0, store_pixel_one_mialpha_0gb0, store_pixel_one_mialpha_rgb0, store_pixel_one_mialpha_000a, store_pixel_one_mialpha_r00a, store_pixel_one_mialpha_0g0a, store_pixel_one_mialpha_rg0a, store_pixel_one_mialpha_00ba, store_pixel_one_mialpha_r0ba, store_pixel_one_mialpha_0gba, store_pixel_one_mialpha_rgba, }, { store_pixel_one_falpha_0000, store_pixel_one_falpha_r000, store_pixel_one_falpha_0g00, store_pixel_one_falpha_rg00, store_pixel_one_falpha_00b0, store_pixel_one_falpha_r0b0, store_pixel_one_falpha_0gb0, store_pixel_one_falpha_rgb0, store_pixel_one_falpha_000a, store_pixel_one_falpha_r00a, store_pixel_one_falpha_0g0a, store_pixel_one_falpha_rg0a, store_pixel_one_falpha_00ba, store_pixel_one_falpha_r0ba, store_pixel_one_falpha_0gba, store_pixel_one_falpha_rgba, }, { store_pixel_one_mfalpha_0000, store_pixel_one_mfalpha_r000, store_pixel_one_mfalpha_0g00, store_pixel_one_mfalpha_rg00, store_pixel_one_mfalpha_00b0, store_pixel_one_mfalpha_r0b0, store_pixel_one_mfalpha_0gb0, store_pixel_one_mfalpha_rgb0, store_pixel_one_mfalpha_000a, store_pixel_one_mfalpha_r00a, store_pixel_one_mfalpha_0g0a, store_pixel_one_mfalpha_rg0a, store_pixel_one_mfalpha_00ba, store_pixel_one_mfalpha_r0ba, store_pixel_one_mfalpha_0gba, store_pixel_one_mfalpha_rgba, }, { store_pixel_one_ccolor_0000, store_pixel_one_ccolor_r000, store_pixel_one_ccolor_0g00, store_pixel_one_ccolor_rg00, store_pixel_one_ccolor_00b0, store_pixel_one_ccolor_r0b0, store_pixel_one_ccolor_0gb0, store_pixel_one_ccolor_rgb0, store_pixel_one_ccolor_000a, store_pixel_one_ccolor_r00a, store_pixel_one_ccolor_0g0a, store_pixel_one_ccolor_rg0a, store_pixel_one_ccolor_00ba, store_pixel_one_ccolor_r0ba, store_pixel_one_ccolor_0gba, store_pixel_one_ccolor_rgba, }, { store_pixel_one_mccolor_0000, store_pixel_one_mccolor_r000, store_pixel_one_mccolor_0g00, store_pixel_one_mccolor_rg00, store_pixel_one_mccolor_00b0, store_pixel_one_mccolor_r0b0, store_pixel_one_mccolor_0gb0, store_pixel_one_mccolor_rgb0, store_pixel_one_mccolor_000a, store_pixel_one_mccolor_r00a, store_pixel_one_mccolor_0g0a, store_pixel_one_mccolor_rg0a, store_pixel_one_mccolor_00ba, store_pixel_one_mccolor_r0ba, store_pixel_one_mccolor_0gba, store_pixel_one_mccolor_rgba, }, { store_pixel_one_calpha_0000, store_pixel_one_calpha_r000, store_pixel_one_calpha_0g00, store_pixel_one_calpha_rg00, store_pixel_one_calpha_00b0, store_pixel_one_calpha_r0b0, store_pixel_one_calpha_0gb0, store_pixel_one_calpha_rgb0, store_pixel_one_calpha_000a, store_pixel_one_calpha_r00a, store_pixel_one_calpha_0g0a, store_pixel_one_calpha_rg0a, store_pixel_one_calpha_00ba, store_pixel_one_calpha_r0ba, store_pixel_one_calpha_0gba, store_pixel_one_calpha_rgba, }, { store_pixel_one_mcalpha_0000, store_pixel_one_mcalpha_r000, store_pixel_one_mcalpha_0g00, store_pixel_one_mcalpha_rg00, store_pixel_one_mcalpha_00b0, store_pixel_one_mcalpha_r0b0, store_pixel_one_mcalpha_0gb0, store_pixel_one_mcalpha_rgb0, store_pixel_one_mcalpha_000a, store_pixel_one_mcalpha_r00a, store_pixel_one_mcalpha_0g0a, store_pixel_one_mcalpha_rg0a, store_pixel_one_mcalpha_00ba, store_pixel_one_mcalpha_r0ba, store_pixel_one_mcalpha_0gba, store_pixel_one_mcalpha_rgba, }, }, { { store_pixel_icolor_zero_0000, store_pixel_icolor_zero_r000, store_pixel_icolor_zero_0g00, store_pixel_icolor_zero_rg00, store_pixel_icolor_zero_00b0, store_pixel_icolor_zero_r0b0, store_pixel_icolor_zero_0gb0, store_pixel_icolor_zero_rgb0, store_pixel_icolor_zero_000a, store_pixel_icolor_zero_r00a, store_pixel_icolor_zero_0g0a, store_pixel_icolor_zero_rg0a, store_pixel_icolor_zero_00ba, store_pixel_icolor_zero_r0ba, store_pixel_icolor_zero_0gba, store_pixel_icolor_zero_rgba, }, { store_pixel_icolor_one_0000, store_pixel_icolor_one_r000, store_pixel_icolor_one_0g00, store_pixel_icolor_one_rg00, store_pixel_icolor_one_00b0, store_pixel_icolor_one_r0b0, store_pixel_icolor_one_0gb0, store_pixel_icolor_one_rgb0, store_pixel_icolor_one_000a, store_pixel_icolor_one_r00a, store_pixel_icolor_one_0g0a, store_pixel_icolor_one_rg0a, store_pixel_icolor_one_00ba, store_pixel_icolor_one_r0ba, store_pixel_icolor_one_0gba, store_pixel_icolor_one_rgba, }, { store_pixel_icolor_icolor_0000, store_pixel_icolor_icolor_r000, store_pixel_icolor_icolor_0g00, store_pixel_icolor_icolor_rg00, store_pixel_icolor_icolor_00b0, store_pixel_icolor_icolor_r0b0, store_pixel_icolor_icolor_0gb0, store_pixel_icolor_icolor_rgb0, store_pixel_icolor_icolor_000a, store_pixel_icolor_icolor_r00a, store_pixel_icolor_icolor_0g0a, store_pixel_icolor_icolor_rg0a, store_pixel_icolor_icolor_00ba, store_pixel_icolor_icolor_r0ba, store_pixel_icolor_icolor_0gba, store_pixel_icolor_icolor_rgba, }, { store_pixel_icolor_micolor_0000, store_pixel_icolor_micolor_r000, store_pixel_icolor_micolor_0g00, store_pixel_icolor_micolor_rg00, store_pixel_icolor_micolor_00b0, store_pixel_icolor_micolor_r0b0, store_pixel_icolor_micolor_0gb0, store_pixel_icolor_micolor_rgb0, store_pixel_icolor_micolor_000a, store_pixel_icolor_micolor_r00a, store_pixel_icolor_micolor_0g0a, store_pixel_icolor_micolor_rg0a, store_pixel_icolor_micolor_00ba, store_pixel_icolor_micolor_r0ba, store_pixel_icolor_micolor_0gba, store_pixel_icolor_micolor_rgba, }, { store_pixel_icolor_fcolor_0000, store_pixel_icolor_fcolor_r000, store_pixel_icolor_fcolor_0g00, store_pixel_icolor_fcolor_rg00, store_pixel_icolor_fcolor_00b0, store_pixel_icolor_fcolor_r0b0, store_pixel_icolor_fcolor_0gb0, store_pixel_icolor_fcolor_rgb0, store_pixel_icolor_fcolor_000a, store_pixel_icolor_fcolor_r00a, store_pixel_icolor_fcolor_0g0a, store_pixel_icolor_fcolor_rg0a, store_pixel_icolor_fcolor_00ba, store_pixel_icolor_fcolor_r0ba, store_pixel_icolor_fcolor_0gba, store_pixel_icolor_fcolor_rgba, }, { store_pixel_icolor_mfcolor_0000, store_pixel_icolor_mfcolor_r000, store_pixel_icolor_mfcolor_0g00, store_pixel_icolor_mfcolor_rg00, store_pixel_icolor_mfcolor_00b0, store_pixel_icolor_mfcolor_r0b0, store_pixel_icolor_mfcolor_0gb0, store_pixel_icolor_mfcolor_rgb0, store_pixel_icolor_mfcolor_000a, store_pixel_icolor_mfcolor_r00a, store_pixel_icolor_mfcolor_0g0a, store_pixel_icolor_mfcolor_rg0a, store_pixel_icolor_mfcolor_00ba, store_pixel_icolor_mfcolor_r0ba, store_pixel_icolor_mfcolor_0gba, store_pixel_icolor_mfcolor_rgba, }, { store_pixel_icolor_ialpha_0000, store_pixel_icolor_ialpha_r000, store_pixel_icolor_ialpha_0g00, store_pixel_icolor_ialpha_rg00, store_pixel_icolor_ialpha_00b0, store_pixel_icolor_ialpha_r0b0, store_pixel_icolor_ialpha_0gb0, store_pixel_icolor_ialpha_rgb0, store_pixel_icolor_ialpha_000a, store_pixel_icolor_ialpha_r00a, store_pixel_icolor_ialpha_0g0a, store_pixel_icolor_ialpha_rg0a, store_pixel_icolor_ialpha_00ba, store_pixel_icolor_ialpha_r0ba, store_pixel_icolor_ialpha_0gba, store_pixel_icolor_ialpha_rgba, }, { store_pixel_icolor_mialpha_0000, store_pixel_icolor_mialpha_r000, store_pixel_icolor_mialpha_0g00, store_pixel_icolor_mialpha_rg00, store_pixel_icolor_mialpha_00b0, store_pixel_icolor_mialpha_r0b0, store_pixel_icolor_mialpha_0gb0, store_pixel_icolor_mialpha_rgb0, store_pixel_icolor_mialpha_000a, store_pixel_icolor_mialpha_r00a, store_pixel_icolor_mialpha_0g0a, store_pixel_icolor_mialpha_rg0a, store_pixel_icolor_mialpha_00ba, store_pixel_icolor_mialpha_r0ba, store_pixel_icolor_mialpha_0gba, store_pixel_icolor_mialpha_rgba, }, { store_pixel_icolor_falpha_0000, store_pixel_icolor_falpha_r000, store_pixel_icolor_falpha_0g00, store_pixel_icolor_falpha_rg00, store_pixel_icolor_falpha_00b0, store_pixel_icolor_falpha_r0b0, store_pixel_icolor_falpha_0gb0, store_pixel_icolor_falpha_rgb0, store_pixel_icolor_falpha_000a, store_pixel_icolor_falpha_r00a, store_pixel_icolor_falpha_0g0a, store_pixel_icolor_falpha_rg0a, store_pixel_icolor_falpha_00ba, store_pixel_icolor_falpha_r0ba, store_pixel_icolor_falpha_0gba, store_pixel_icolor_falpha_rgba, }, { store_pixel_icolor_mfalpha_0000, store_pixel_icolor_mfalpha_r000, store_pixel_icolor_mfalpha_0g00, store_pixel_icolor_mfalpha_rg00, store_pixel_icolor_mfalpha_00b0, store_pixel_icolor_mfalpha_r0b0, store_pixel_icolor_mfalpha_0gb0, store_pixel_icolor_mfalpha_rgb0, store_pixel_icolor_mfalpha_000a, store_pixel_icolor_mfalpha_r00a, store_pixel_icolor_mfalpha_0g0a, store_pixel_icolor_mfalpha_rg0a, store_pixel_icolor_mfalpha_00ba, store_pixel_icolor_mfalpha_r0ba, store_pixel_icolor_mfalpha_0gba, store_pixel_icolor_mfalpha_rgba, }, { store_pixel_icolor_ccolor_0000, store_pixel_icolor_ccolor_r000, store_pixel_icolor_ccolor_0g00, store_pixel_icolor_ccolor_rg00, store_pixel_icolor_ccolor_00b0, store_pixel_icolor_ccolor_r0b0, store_pixel_icolor_ccolor_0gb0, store_pixel_icolor_ccolor_rgb0, store_pixel_icolor_ccolor_000a, store_pixel_icolor_ccolor_r00a, store_pixel_icolor_ccolor_0g0a, store_pixel_icolor_ccolor_rg0a, store_pixel_icolor_ccolor_00ba, store_pixel_icolor_ccolor_r0ba, store_pixel_icolor_ccolor_0gba, store_pixel_icolor_ccolor_rgba, }, { store_pixel_icolor_mccolor_0000, store_pixel_icolor_mccolor_r000, store_pixel_icolor_mccolor_0g00, store_pixel_icolor_mccolor_rg00, store_pixel_icolor_mccolor_00b0, store_pixel_icolor_mccolor_r0b0, store_pixel_icolor_mccolor_0gb0, store_pixel_icolor_mccolor_rgb0, store_pixel_icolor_mccolor_000a, store_pixel_icolor_mccolor_r00a, store_pixel_icolor_mccolor_0g0a, store_pixel_icolor_mccolor_rg0a, store_pixel_icolor_mccolor_00ba, store_pixel_icolor_mccolor_r0ba, store_pixel_icolor_mccolor_0gba, store_pixel_icolor_mccolor_rgba, }, { store_pixel_icolor_calpha_0000, store_pixel_icolor_calpha_r000, store_pixel_icolor_calpha_0g00, store_pixel_icolor_calpha_rg00, store_pixel_icolor_calpha_00b0, store_pixel_icolor_calpha_r0b0, store_pixel_icolor_calpha_0gb0, store_pixel_icolor_calpha_rgb0, store_pixel_icolor_calpha_000a, store_pixel_icolor_calpha_r00a, store_pixel_icolor_calpha_0g0a, store_pixel_icolor_calpha_rg0a, store_pixel_icolor_calpha_00ba, store_pixel_icolor_calpha_r0ba, store_pixel_icolor_calpha_0gba, store_pixel_icolor_calpha_rgba, }, { store_pixel_icolor_mcalpha_0000, store_pixel_icolor_mcalpha_r000, store_pixel_icolor_mcalpha_0g00, store_pixel_icolor_mcalpha_rg00, store_pixel_icolor_mcalpha_00b0, store_pixel_icolor_mcalpha_r0b0, store_pixel_icolor_mcalpha_0gb0, store_pixel_icolor_mcalpha_rgb0, store_pixel_icolor_mcalpha_000a, store_pixel_icolor_mcalpha_r00a, store_pixel_icolor_mcalpha_0g0a, store_pixel_icolor_mcalpha_rg0a, store_pixel_icolor_mcalpha_00ba, store_pixel_icolor_mcalpha_r0ba, store_pixel_icolor_mcalpha_0gba, store_pixel_icolor_mcalpha_rgba, }, }, { { store_pixel_micolor_zero_0000, store_pixel_micolor_zero_r000, store_pixel_micolor_zero_0g00, store_pixel_micolor_zero_rg00, store_pixel_micolor_zero_00b0, store_pixel_micolor_zero_r0b0, store_pixel_micolor_zero_0gb0, store_pixel_micolor_zero_rgb0, store_pixel_micolor_zero_000a, store_pixel_micolor_zero_r00a, store_pixel_micolor_zero_0g0a, store_pixel_micolor_zero_rg0a, store_pixel_micolor_zero_00ba, store_pixel_micolor_zero_r0ba, store_pixel_micolor_zero_0gba, store_pixel_micolor_zero_rgba, }, { store_pixel_micolor_one_0000, store_pixel_micolor_one_r000, store_pixel_micolor_one_0g00, store_pixel_micolor_one_rg00, store_pixel_micolor_one_00b0, store_pixel_micolor_one_r0b0, store_pixel_micolor_one_0gb0, store_pixel_micolor_one_rgb0, store_pixel_micolor_one_000a, store_pixel_micolor_one_r00a, store_pixel_micolor_one_0g0a, store_pixel_micolor_one_rg0a, store_pixel_micolor_one_00ba, store_pixel_micolor_one_r0ba, store_pixel_micolor_one_0gba, store_pixel_micolor_one_rgba, }, { store_pixel_micolor_icolor_0000, store_pixel_micolor_icolor_r000, store_pixel_micolor_icolor_0g00, store_pixel_micolor_icolor_rg00, store_pixel_micolor_icolor_00b0, store_pixel_micolor_icolor_r0b0, store_pixel_micolor_icolor_0gb0, store_pixel_micolor_icolor_rgb0, store_pixel_micolor_icolor_000a, store_pixel_micolor_icolor_r00a, store_pixel_micolor_icolor_0g0a, store_pixel_micolor_icolor_rg0a, store_pixel_micolor_icolor_00ba, store_pixel_micolor_icolor_r0ba, store_pixel_micolor_icolor_0gba, store_pixel_micolor_icolor_rgba, }, { store_pixel_micolor_micolor_0000, store_pixel_micolor_micolor_r000, store_pixel_micolor_micolor_0g00, store_pixel_micolor_micolor_rg00, store_pixel_micolor_micolor_00b0, store_pixel_micolor_micolor_r0b0, store_pixel_micolor_micolor_0gb0, store_pixel_micolor_micolor_rgb0, store_pixel_micolor_micolor_000a, store_pixel_micolor_micolor_r00a, store_pixel_micolor_micolor_0g0a, store_pixel_micolor_micolor_rg0a, store_pixel_micolor_micolor_00ba, store_pixel_micolor_micolor_r0ba, store_pixel_micolor_micolor_0gba, store_pixel_micolor_micolor_rgba, }, { store_pixel_micolor_fcolor_0000, store_pixel_micolor_fcolor_r000, store_pixel_micolor_fcolor_0g00, store_pixel_micolor_fcolor_rg00, store_pixel_micolor_fcolor_00b0, store_pixel_micolor_fcolor_r0b0, store_pixel_micolor_fcolor_0gb0, store_pixel_micolor_fcolor_rgb0, store_pixel_micolor_fcolor_000a, store_pixel_micolor_fcolor_r00a, store_pixel_micolor_fcolor_0g0a, store_pixel_micolor_fcolor_rg0a, store_pixel_micolor_fcolor_00ba, store_pixel_micolor_fcolor_r0ba, store_pixel_micolor_fcolor_0gba, store_pixel_micolor_fcolor_rgba, }, { store_pixel_micolor_mfcolor_0000, store_pixel_micolor_mfcolor_r000, store_pixel_micolor_mfcolor_0g00, store_pixel_micolor_mfcolor_rg00, store_pixel_micolor_mfcolor_00b0, store_pixel_micolor_mfcolor_r0b0, store_pixel_micolor_mfcolor_0gb0, store_pixel_micolor_mfcolor_rgb0, store_pixel_micolor_mfcolor_000a, store_pixel_micolor_mfcolor_r00a, store_pixel_micolor_mfcolor_0g0a, store_pixel_micolor_mfcolor_rg0a, store_pixel_micolor_mfcolor_00ba, store_pixel_micolor_mfcolor_r0ba, store_pixel_micolor_mfcolor_0gba, store_pixel_micolor_mfcolor_rgba, }, { store_pixel_micolor_ialpha_0000, store_pixel_micolor_ialpha_r000, store_pixel_micolor_ialpha_0g00, store_pixel_micolor_ialpha_rg00, store_pixel_micolor_ialpha_00b0, store_pixel_micolor_ialpha_r0b0, store_pixel_micolor_ialpha_0gb0, store_pixel_micolor_ialpha_rgb0, store_pixel_micolor_ialpha_000a, store_pixel_micolor_ialpha_r00a, store_pixel_micolor_ialpha_0g0a, store_pixel_micolor_ialpha_rg0a, store_pixel_micolor_ialpha_00ba, store_pixel_micolor_ialpha_r0ba, store_pixel_micolor_ialpha_0gba, store_pixel_micolor_ialpha_rgba, }, { store_pixel_micolor_mialpha_0000, store_pixel_micolor_mialpha_r000, store_pixel_micolor_mialpha_0g00, store_pixel_micolor_mialpha_rg00, store_pixel_micolor_mialpha_00b0, store_pixel_micolor_mialpha_r0b0, store_pixel_micolor_mialpha_0gb0, store_pixel_micolor_mialpha_rgb0, store_pixel_micolor_mialpha_000a, store_pixel_micolor_mialpha_r00a, store_pixel_micolor_mialpha_0g0a, store_pixel_micolor_mialpha_rg0a, store_pixel_micolor_mialpha_00ba, store_pixel_micolor_mialpha_r0ba, store_pixel_micolor_mialpha_0gba, store_pixel_micolor_mialpha_rgba, }, { store_pixel_micolor_falpha_0000, store_pixel_micolor_falpha_r000, store_pixel_micolor_falpha_0g00, store_pixel_micolor_falpha_rg00, store_pixel_micolor_falpha_00b0, store_pixel_micolor_falpha_r0b0, store_pixel_micolor_falpha_0gb0, store_pixel_micolor_falpha_rgb0, store_pixel_micolor_falpha_000a, store_pixel_micolor_falpha_r00a, store_pixel_micolor_falpha_0g0a, store_pixel_micolor_falpha_rg0a, store_pixel_micolor_falpha_00ba, store_pixel_micolor_falpha_r0ba, store_pixel_micolor_falpha_0gba, store_pixel_micolor_falpha_rgba, }, { store_pixel_micolor_mfalpha_0000, store_pixel_micolor_mfalpha_r000, store_pixel_micolor_mfalpha_0g00, store_pixel_micolor_mfalpha_rg00, store_pixel_micolor_mfalpha_00b0, store_pixel_micolor_mfalpha_r0b0, store_pixel_micolor_mfalpha_0gb0, store_pixel_micolor_mfalpha_rgb0, store_pixel_micolor_mfalpha_000a, store_pixel_micolor_mfalpha_r00a, store_pixel_micolor_mfalpha_0g0a, store_pixel_micolor_mfalpha_rg0a, store_pixel_micolor_mfalpha_00ba, store_pixel_micolor_mfalpha_r0ba, store_pixel_micolor_mfalpha_0gba, store_pixel_micolor_mfalpha_rgba, }, { store_pixel_micolor_ccolor_0000, store_pixel_micolor_ccolor_r000, store_pixel_micolor_ccolor_0g00, store_pixel_micolor_ccolor_rg00, store_pixel_micolor_ccolor_00b0, store_pixel_micolor_ccolor_r0b0, store_pixel_micolor_ccolor_0gb0, store_pixel_micolor_ccolor_rgb0, store_pixel_micolor_ccolor_000a, store_pixel_micolor_ccolor_r00a, store_pixel_micolor_ccolor_0g0a, store_pixel_micolor_ccolor_rg0a, store_pixel_micolor_ccolor_00ba, store_pixel_micolor_ccolor_r0ba, store_pixel_micolor_ccolor_0gba, store_pixel_micolor_ccolor_rgba, }, { store_pixel_micolor_mccolor_0000, store_pixel_micolor_mccolor_r000, store_pixel_micolor_mccolor_0g00, store_pixel_micolor_mccolor_rg00, store_pixel_micolor_mccolor_00b0, store_pixel_micolor_mccolor_r0b0, store_pixel_micolor_mccolor_0gb0, store_pixel_micolor_mccolor_rgb0, store_pixel_micolor_mccolor_000a, store_pixel_micolor_mccolor_r00a, store_pixel_micolor_mccolor_0g0a, store_pixel_micolor_mccolor_rg0a, store_pixel_micolor_mccolor_00ba, store_pixel_micolor_mccolor_r0ba, store_pixel_micolor_mccolor_0gba, store_pixel_micolor_mccolor_rgba, }, { store_pixel_micolor_calpha_0000, store_pixel_micolor_calpha_r000, store_pixel_micolor_calpha_0g00, store_pixel_micolor_calpha_rg00, store_pixel_micolor_calpha_00b0, store_pixel_micolor_calpha_r0b0, store_pixel_micolor_calpha_0gb0, store_pixel_micolor_calpha_rgb0, store_pixel_micolor_calpha_000a, store_pixel_micolor_calpha_r00a, store_pixel_micolor_calpha_0g0a, store_pixel_micolor_calpha_rg0a, store_pixel_micolor_calpha_00ba, store_pixel_micolor_calpha_r0ba, store_pixel_micolor_calpha_0gba, store_pixel_micolor_calpha_rgba, }, { store_pixel_micolor_mcalpha_0000, store_pixel_micolor_mcalpha_r000, store_pixel_micolor_mcalpha_0g00, store_pixel_micolor_mcalpha_rg00, store_pixel_micolor_mcalpha_00b0, store_pixel_micolor_mcalpha_r0b0, store_pixel_micolor_mcalpha_0gb0, store_pixel_micolor_mcalpha_rgb0, store_pixel_micolor_mcalpha_000a, store_pixel_micolor_mcalpha_r00a, store_pixel_micolor_mcalpha_0g0a, store_pixel_micolor_mcalpha_rg0a, store_pixel_micolor_mcalpha_00ba, store_pixel_micolor_mcalpha_r0ba, store_pixel_micolor_mcalpha_0gba, store_pixel_micolor_mcalpha_rgba, }, }, { { store_pixel_fcolor_zero_0000, store_pixel_fcolor_zero_r000, store_pixel_fcolor_zero_0g00, store_pixel_fcolor_zero_rg00, store_pixel_fcolor_zero_00b0, store_pixel_fcolor_zero_r0b0, store_pixel_fcolor_zero_0gb0, store_pixel_fcolor_zero_rgb0, store_pixel_fcolor_zero_000a, store_pixel_fcolor_zero_r00a, store_pixel_fcolor_zero_0g0a, store_pixel_fcolor_zero_rg0a, store_pixel_fcolor_zero_00ba, store_pixel_fcolor_zero_r0ba, store_pixel_fcolor_zero_0gba, store_pixel_fcolor_zero_rgba, }, { store_pixel_fcolor_one_0000, store_pixel_fcolor_one_r000, store_pixel_fcolor_one_0g00, store_pixel_fcolor_one_rg00, store_pixel_fcolor_one_00b0, store_pixel_fcolor_one_r0b0, store_pixel_fcolor_one_0gb0, store_pixel_fcolor_one_rgb0, store_pixel_fcolor_one_000a, store_pixel_fcolor_one_r00a, store_pixel_fcolor_one_0g0a, store_pixel_fcolor_one_rg0a, store_pixel_fcolor_one_00ba, store_pixel_fcolor_one_r0ba, store_pixel_fcolor_one_0gba, store_pixel_fcolor_one_rgba, }, { store_pixel_fcolor_icolor_0000, store_pixel_fcolor_icolor_r000, store_pixel_fcolor_icolor_0g00, store_pixel_fcolor_icolor_rg00, store_pixel_fcolor_icolor_00b0, store_pixel_fcolor_icolor_r0b0, store_pixel_fcolor_icolor_0gb0, store_pixel_fcolor_icolor_rgb0, store_pixel_fcolor_icolor_000a, store_pixel_fcolor_icolor_r00a, store_pixel_fcolor_icolor_0g0a, store_pixel_fcolor_icolor_rg0a, store_pixel_fcolor_icolor_00ba, store_pixel_fcolor_icolor_r0ba, store_pixel_fcolor_icolor_0gba, store_pixel_fcolor_icolor_rgba, }, { store_pixel_fcolor_micolor_0000, store_pixel_fcolor_micolor_r000, store_pixel_fcolor_micolor_0g00, store_pixel_fcolor_micolor_rg00, store_pixel_fcolor_micolor_00b0, store_pixel_fcolor_micolor_r0b0, store_pixel_fcolor_micolor_0gb0, store_pixel_fcolor_micolor_rgb0, store_pixel_fcolor_micolor_000a, store_pixel_fcolor_micolor_r00a, store_pixel_fcolor_micolor_0g0a, store_pixel_fcolor_micolor_rg0a, store_pixel_fcolor_micolor_00ba, store_pixel_fcolor_micolor_r0ba, store_pixel_fcolor_micolor_0gba, store_pixel_fcolor_micolor_rgba, }, { store_pixel_fcolor_fcolor_0000, store_pixel_fcolor_fcolor_r000, store_pixel_fcolor_fcolor_0g00, store_pixel_fcolor_fcolor_rg00, store_pixel_fcolor_fcolor_00b0, store_pixel_fcolor_fcolor_r0b0, store_pixel_fcolor_fcolor_0gb0, store_pixel_fcolor_fcolor_rgb0, store_pixel_fcolor_fcolor_000a, store_pixel_fcolor_fcolor_r00a, store_pixel_fcolor_fcolor_0g0a, store_pixel_fcolor_fcolor_rg0a, store_pixel_fcolor_fcolor_00ba, store_pixel_fcolor_fcolor_r0ba, store_pixel_fcolor_fcolor_0gba, store_pixel_fcolor_fcolor_rgba, }, { store_pixel_fcolor_mfcolor_0000, store_pixel_fcolor_mfcolor_r000, store_pixel_fcolor_mfcolor_0g00, store_pixel_fcolor_mfcolor_rg00, store_pixel_fcolor_mfcolor_00b0, store_pixel_fcolor_mfcolor_r0b0, store_pixel_fcolor_mfcolor_0gb0, store_pixel_fcolor_mfcolor_rgb0, store_pixel_fcolor_mfcolor_000a, store_pixel_fcolor_mfcolor_r00a, store_pixel_fcolor_mfcolor_0g0a, store_pixel_fcolor_mfcolor_rg0a, store_pixel_fcolor_mfcolor_00ba, store_pixel_fcolor_mfcolor_r0ba, store_pixel_fcolor_mfcolor_0gba, store_pixel_fcolor_mfcolor_rgba, }, { store_pixel_fcolor_ialpha_0000, store_pixel_fcolor_ialpha_r000, store_pixel_fcolor_ialpha_0g00, store_pixel_fcolor_ialpha_rg00, store_pixel_fcolor_ialpha_00b0, store_pixel_fcolor_ialpha_r0b0, store_pixel_fcolor_ialpha_0gb0, store_pixel_fcolor_ialpha_rgb0, store_pixel_fcolor_ialpha_000a, store_pixel_fcolor_ialpha_r00a, store_pixel_fcolor_ialpha_0g0a, store_pixel_fcolor_ialpha_rg0a, store_pixel_fcolor_ialpha_00ba, store_pixel_fcolor_ialpha_r0ba, store_pixel_fcolor_ialpha_0gba, store_pixel_fcolor_ialpha_rgba, }, { store_pixel_fcolor_mialpha_0000, store_pixel_fcolor_mialpha_r000, store_pixel_fcolor_mialpha_0g00, store_pixel_fcolor_mialpha_rg00, store_pixel_fcolor_mialpha_00b0, store_pixel_fcolor_mialpha_r0b0, store_pixel_fcolor_mialpha_0gb0, store_pixel_fcolor_mialpha_rgb0, store_pixel_fcolor_mialpha_000a, store_pixel_fcolor_mialpha_r00a, store_pixel_fcolor_mialpha_0g0a, store_pixel_fcolor_mialpha_rg0a, store_pixel_fcolor_mialpha_00ba, store_pixel_fcolor_mialpha_r0ba, store_pixel_fcolor_mialpha_0gba, store_pixel_fcolor_mialpha_rgba, }, { store_pixel_fcolor_falpha_0000, store_pixel_fcolor_falpha_r000, store_pixel_fcolor_falpha_0g00, store_pixel_fcolor_falpha_rg00, store_pixel_fcolor_falpha_00b0, store_pixel_fcolor_falpha_r0b0, store_pixel_fcolor_falpha_0gb0, store_pixel_fcolor_falpha_rgb0, store_pixel_fcolor_falpha_000a, store_pixel_fcolor_falpha_r00a, store_pixel_fcolor_falpha_0g0a, store_pixel_fcolor_falpha_rg0a, store_pixel_fcolor_falpha_00ba, store_pixel_fcolor_falpha_r0ba, store_pixel_fcolor_falpha_0gba, store_pixel_fcolor_falpha_rgba, }, { store_pixel_fcolor_mfalpha_0000, store_pixel_fcolor_mfalpha_r000, store_pixel_fcolor_mfalpha_0g00, store_pixel_fcolor_mfalpha_rg00, store_pixel_fcolor_mfalpha_00b0, store_pixel_fcolor_mfalpha_r0b0, store_pixel_fcolor_mfalpha_0gb0, store_pixel_fcolor_mfalpha_rgb0, store_pixel_fcolor_mfalpha_000a, store_pixel_fcolor_mfalpha_r00a, store_pixel_fcolor_mfalpha_0g0a, store_pixel_fcolor_mfalpha_rg0a, store_pixel_fcolor_mfalpha_00ba, store_pixel_fcolor_mfalpha_r0ba, store_pixel_fcolor_mfalpha_0gba, store_pixel_fcolor_mfalpha_rgba, }, { store_pixel_fcolor_ccolor_0000, store_pixel_fcolor_ccolor_r000, store_pixel_fcolor_ccolor_0g00, store_pixel_fcolor_ccolor_rg00, store_pixel_fcolor_ccolor_00b0, store_pixel_fcolor_ccolor_r0b0, store_pixel_fcolor_ccolor_0gb0, store_pixel_fcolor_ccolor_rgb0, store_pixel_fcolor_ccolor_000a, store_pixel_fcolor_ccolor_r00a, store_pixel_fcolor_ccolor_0g0a, store_pixel_fcolor_ccolor_rg0a, store_pixel_fcolor_ccolor_00ba, store_pixel_fcolor_ccolor_r0ba, store_pixel_fcolor_ccolor_0gba, store_pixel_fcolor_ccolor_rgba, }, { store_pixel_fcolor_mccolor_0000, store_pixel_fcolor_mccolor_r000, store_pixel_fcolor_mccolor_0g00, store_pixel_fcolor_mccolor_rg00, store_pixel_fcolor_mccolor_00b0, store_pixel_fcolor_mccolor_r0b0, store_pixel_fcolor_mccolor_0gb0, store_pixel_fcolor_mccolor_rgb0, store_pixel_fcolor_mccolor_000a, store_pixel_fcolor_mccolor_r00a, store_pixel_fcolor_mccolor_0g0a, store_pixel_fcolor_mccolor_rg0a, store_pixel_fcolor_mccolor_00ba, store_pixel_fcolor_mccolor_r0ba, store_pixel_fcolor_mccolor_0gba, store_pixel_fcolor_mccolor_rgba, }, { store_pixel_fcolor_calpha_0000, store_pixel_fcolor_calpha_r000, store_pixel_fcolor_calpha_0g00, store_pixel_fcolor_calpha_rg00, store_pixel_fcolor_calpha_00b0, store_pixel_fcolor_calpha_r0b0, store_pixel_fcolor_calpha_0gb0, store_pixel_fcolor_calpha_rgb0, store_pixel_fcolor_calpha_000a, store_pixel_fcolor_calpha_r00a, store_pixel_fcolor_calpha_0g0a, store_pixel_fcolor_calpha_rg0a, store_pixel_fcolor_calpha_00ba, store_pixel_fcolor_calpha_r0ba, store_pixel_fcolor_calpha_0gba, store_pixel_fcolor_calpha_rgba, }, { store_pixel_fcolor_mcalpha_0000, store_pixel_fcolor_mcalpha_r000, store_pixel_fcolor_mcalpha_0g00, store_pixel_fcolor_mcalpha_rg00, store_pixel_fcolor_mcalpha_00b0, store_pixel_fcolor_mcalpha_r0b0, store_pixel_fcolor_mcalpha_0gb0, store_pixel_fcolor_mcalpha_rgb0, store_pixel_fcolor_mcalpha_000a, store_pixel_fcolor_mcalpha_r00a, store_pixel_fcolor_mcalpha_0g0a, store_pixel_fcolor_mcalpha_rg0a, store_pixel_fcolor_mcalpha_00ba, store_pixel_fcolor_mcalpha_r0ba, store_pixel_fcolor_mcalpha_0gba, store_pixel_fcolor_mcalpha_rgba, }, }, { { store_pixel_mfcolor_zero_0000, store_pixel_mfcolor_zero_r000, store_pixel_mfcolor_zero_0g00, store_pixel_mfcolor_zero_rg00, store_pixel_mfcolor_zero_00b0, store_pixel_mfcolor_zero_r0b0, store_pixel_mfcolor_zero_0gb0, store_pixel_mfcolor_zero_rgb0, store_pixel_mfcolor_zero_000a, store_pixel_mfcolor_zero_r00a, store_pixel_mfcolor_zero_0g0a, store_pixel_mfcolor_zero_rg0a, store_pixel_mfcolor_zero_00ba, store_pixel_mfcolor_zero_r0ba, store_pixel_mfcolor_zero_0gba, store_pixel_mfcolor_zero_rgba, }, { store_pixel_mfcolor_one_0000, store_pixel_mfcolor_one_r000, store_pixel_mfcolor_one_0g00, store_pixel_mfcolor_one_rg00, store_pixel_mfcolor_one_00b0, store_pixel_mfcolor_one_r0b0, store_pixel_mfcolor_one_0gb0, store_pixel_mfcolor_one_rgb0, store_pixel_mfcolor_one_000a, store_pixel_mfcolor_one_r00a, store_pixel_mfcolor_one_0g0a, store_pixel_mfcolor_one_rg0a, store_pixel_mfcolor_one_00ba, store_pixel_mfcolor_one_r0ba, store_pixel_mfcolor_one_0gba, store_pixel_mfcolor_one_rgba, }, { store_pixel_mfcolor_icolor_0000, store_pixel_mfcolor_icolor_r000, store_pixel_mfcolor_icolor_0g00, store_pixel_mfcolor_icolor_rg00, store_pixel_mfcolor_icolor_00b0, store_pixel_mfcolor_icolor_r0b0, store_pixel_mfcolor_icolor_0gb0, store_pixel_mfcolor_icolor_rgb0, store_pixel_mfcolor_icolor_000a, store_pixel_mfcolor_icolor_r00a, store_pixel_mfcolor_icolor_0g0a, store_pixel_mfcolor_icolor_rg0a, store_pixel_mfcolor_icolor_00ba, store_pixel_mfcolor_icolor_r0ba, store_pixel_mfcolor_icolor_0gba, store_pixel_mfcolor_icolor_rgba, }, { store_pixel_mfcolor_micolor_0000, store_pixel_mfcolor_micolor_r000, store_pixel_mfcolor_micolor_0g00, store_pixel_mfcolor_micolor_rg00, store_pixel_mfcolor_micolor_00b0, store_pixel_mfcolor_micolor_r0b0, store_pixel_mfcolor_micolor_0gb0, store_pixel_mfcolor_micolor_rgb0, store_pixel_mfcolor_micolor_000a, store_pixel_mfcolor_micolor_r00a, store_pixel_mfcolor_micolor_0g0a, store_pixel_mfcolor_micolor_rg0a, store_pixel_mfcolor_micolor_00ba, store_pixel_mfcolor_micolor_r0ba, store_pixel_mfcolor_micolor_0gba, store_pixel_mfcolor_micolor_rgba, }, { store_pixel_mfcolor_fcolor_0000, store_pixel_mfcolor_fcolor_r000, store_pixel_mfcolor_fcolor_0g00, store_pixel_mfcolor_fcolor_rg00, store_pixel_mfcolor_fcolor_00b0, store_pixel_mfcolor_fcolor_r0b0, store_pixel_mfcolor_fcolor_0gb0, store_pixel_mfcolor_fcolor_rgb0, store_pixel_mfcolor_fcolor_000a, store_pixel_mfcolor_fcolor_r00a, store_pixel_mfcolor_fcolor_0g0a, store_pixel_mfcolor_fcolor_rg0a, store_pixel_mfcolor_fcolor_00ba, store_pixel_mfcolor_fcolor_r0ba, store_pixel_mfcolor_fcolor_0gba, store_pixel_mfcolor_fcolor_rgba, }, { store_pixel_mfcolor_mfcolor_0000, store_pixel_mfcolor_mfcolor_r000, store_pixel_mfcolor_mfcolor_0g00, store_pixel_mfcolor_mfcolor_rg00, store_pixel_mfcolor_mfcolor_00b0, store_pixel_mfcolor_mfcolor_r0b0, store_pixel_mfcolor_mfcolor_0gb0, store_pixel_mfcolor_mfcolor_rgb0, store_pixel_mfcolor_mfcolor_000a, store_pixel_mfcolor_mfcolor_r00a, store_pixel_mfcolor_mfcolor_0g0a, store_pixel_mfcolor_mfcolor_rg0a, store_pixel_mfcolor_mfcolor_00ba, store_pixel_mfcolor_mfcolor_r0ba, store_pixel_mfcolor_mfcolor_0gba, store_pixel_mfcolor_mfcolor_rgba, }, { store_pixel_mfcolor_ialpha_0000, store_pixel_mfcolor_ialpha_r000, store_pixel_mfcolor_ialpha_0g00, store_pixel_mfcolor_ialpha_rg00, store_pixel_mfcolor_ialpha_00b0, store_pixel_mfcolor_ialpha_r0b0, store_pixel_mfcolor_ialpha_0gb0, store_pixel_mfcolor_ialpha_rgb0, store_pixel_mfcolor_ialpha_000a, store_pixel_mfcolor_ialpha_r00a, store_pixel_mfcolor_ialpha_0g0a, store_pixel_mfcolor_ialpha_rg0a, store_pixel_mfcolor_ialpha_00ba, store_pixel_mfcolor_ialpha_r0ba, store_pixel_mfcolor_ialpha_0gba, store_pixel_mfcolor_ialpha_rgba, }, { store_pixel_mfcolor_mialpha_0000, store_pixel_mfcolor_mialpha_r000, store_pixel_mfcolor_mialpha_0g00, store_pixel_mfcolor_mialpha_rg00, store_pixel_mfcolor_mialpha_00b0, store_pixel_mfcolor_mialpha_r0b0, store_pixel_mfcolor_mialpha_0gb0, store_pixel_mfcolor_mialpha_rgb0, store_pixel_mfcolor_mialpha_000a, store_pixel_mfcolor_mialpha_r00a, store_pixel_mfcolor_mialpha_0g0a, store_pixel_mfcolor_mialpha_rg0a, store_pixel_mfcolor_mialpha_00ba, store_pixel_mfcolor_mialpha_r0ba, store_pixel_mfcolor_mialpha_0gba, store_pixel_mfcolor_mialpha_rgba, }, { store_pixel_mfcolor_falpha_0000, store_pixel_mfcolor_falpha_r000, store_pixel_mfcolor_falpha_0g00, store_pixel_mfcolor_falpha_rg00, store_pixel_mfcolor_falpha_00b0, store_pixel_mfcolor_falpha_r0b0, store_pixel_mfcolor_falpha_0gb0, store_pixel_mfcolor_falpha_rgb0, store_pixel_mfcolor_falpha_000a, store_pixel_mfcolor_falpha_r00a, store_pixel_mfcolor_falpha_0g0a, store_pixel_mfcolor_falpha_rg0a, store_pixel_mfcolor_falpha_00ba, store_pixel_mfcolor_falpha_r0ba, store_pixel_mfcolor_falpha_0gba, store_pixel_mfcolor_falpha_rgba, }, { store_pixel_mfcolor_mfalpha_0000, store_pixel_mfcolor_mfalpha_r000, store_pixel_mfcolor_mfalpha_0g00, store_pixel_mfcolor_mfalpha_rg00, store_pixel_mfcolor_mfalpha_00b0, store_pixel_mfcolor_mfalpha_r0b0, store_pixel_mfcolor_mfalpha_0gb0, store_pixel_mfcolor_mfalpha_rgb0, store_pixel_mfcolor_mfalpha_000a, store_pixel_mfcolor_mfalpha_r00a, store_pixel_mfcolor_mfalpha_0g0a, store_pixel_mfcolor_mfalpha_rg0a, store_pixel_mfcolor_mfalpha_00ba, store_pixel_mfcolor_mfalpha_r0ba, store_pixel_mfcolor_mfalpha_0gba, store_pixel_mfcolor_mfalpha_rgba, }, { store_pixel_mfcolor_ccolor_0000, store_pixel_mfcolor_ccolor_r000, store_pixel_mfcolor_ccolor_0g00, store_pixel_mfcolor_ccolor_rg00, store_pixel_mfcolor_ccolor_00b0, store_pixel_mfcolor_ccolor_r0b0, store_pixel_mfcolor_ccolor_0gb0, store_pixel_mfcolor_ccolor_rgb0, store_pixel_mfcolor_ccolor_000a, store_pixel_mfcolor_ccolor_r00a, store_pixel_mfcolor_ccolor_0g0a, store_pixel_mfcolor_ccolor_rg0a, store_pixel_mfcolor_ccolor_00ba, store_pixel_mfcolor_ccolor_r0ba, store_pixel_mfcolor_ccolor_0gba, store_pixel_mfcolor_ccolor_rgba, }, { store_pixel_mfcolor_mccolor_0000, store_pixel_mfcolor_mccolor_r000, store_pixel_mfcolor_mccolor_0g00, store_pixel_mfcolor_mccolor_rg00, store_pixel_mfcolor_mccolor_00b0, store_pixel_mfcolor_mccolor_r0b0, store_pixel_mfcolor_mccolor_0gb0, store_pixel_mfcolor_mccolor_rgb0, store_pixel_mfcolor_mccolor_000a, store_pixel_mfcolor_mccolor_r00a, store_pixel_mfcolor_mccolor_0g0a, store_pixel_mfcolor_mccolor_rg0a, store_pixel_mfcolor_mccolor_00ba, store_pixel_mfcolor_mccolor_r0ba, store_pixel_mfcolor_mccolor_0gba, store_pixel_mfcolor_mccolor_rgba, }, { store_pixel_mfcolor_calpha_0000, store_pixel_mfcolor_calpha_r000, store_pixel_mfcolor_calpha_0g00, store_pixel_mfcolor_calpha_rg00, store_pixel_mfcolor_calpha_00b0, store_pixel_mfcolor_calpha_r0b0, store_pixel_mfcolor_calpha_0gb0, store_pixel_mfcolor_calpha_rgb0, store_pixel_mfcolor_calpha_000a, store_pixel_mfcolor_calpha_r00a, store_pixel_mfcolor_calpha_0g0a, store_pixel_mfcolor_calpha_rg0a, store_pixel_mfcolor_calpha_00ba, store_pixel_mfcolor_calpha_r0ba, store_pixel_mfcolor_calpha_0gba, store_pixel_mfcolor_calpha_rgba, }, { store_pixel_mfcolor_mcalpha_0000, store_pixel_mfcolor_mcalpha_r000, store_pixel_mfcolor_mcalpha_0g00, store_pixel_mfcolor_mcalpha_rg00, store_pixel_mfcolor_mcalpha_00b0, store_pixel_mfcolor_mcalpha_r0b0, store_pixel_mfcolor_mcalpha_0gb0, store_pixel_mfcolor_mcalpha_rgb0, store_pixel_mfcolor_mcalpha_000a, store_pixel_mfcolor_mcalpha_r00a, store_pixel_mfcolor_mcalpha_0g0a, store_pixel_mfcolor_mcalpha_rg0a, store_pixel_mfcolor_mcalpha_00ba, store_pixel_mfcolor_mcalpha_r0ba, store_pixel_mfcolor_mcalpha_0gba, store_pixel_mfcolor_mcalpha_rgba, }, }, { { store_pixel_ialpha_zero_0000, store_pixel_ialpha_zero_r000, store_pixel_ialpha_zero_0g00, store_pixel_ialpha_zero_rg00, store_pixel_ialpha_zero_00b0, store_pixel_ialpha_zero_r0b0, store_pixel_ialpha_zero_0gb0, store_pixel_ialpha_zero_rgb0, store_pixel_ialpha_zero_000a, store_pixel_ialpha_zero_r00a, store_pixel_ialpha_zero_0g0a, store_pixel_ialpha_zero_rg0a, store_pixel_ialpha_zero_00ba, store_pixel_ialpha_zero_r0ba, store_pixel_ialpha_zero_0gba, store_pixel_ialpha_zero_rgba, }, { store_pixel_ialpha_one_0000, store_pixel_ialpha_one_r000, store_pixel_ialpha_one_0g00, store_pixel_ialpha_one_rg00, store_pixel_ialpha_one_00b0, store_pixel_ialpha_one_r0b0, store_pixel_ialpha_one_0gb0, store_pixel_ialpha_one_rgb0, store_pixel_ialpha_one_000a, store_pixel_ialpha_one_r00a, store_pixel_ialpha_one_0g0a, store_pixel_ialpha_one_rg0a, store_pixel_ialpha_one_00ba, store_pixel_ialpha_one_r0ba, store_pixel_ialpha_one_0gba, store_pixel_ialpha_one_rgba, }, { store_pixel_ialpha_icolor_0000, store_pixel_ialpha_icolor_r000, store_pixel_ialpha_icolor_0g00, store_pixel_ialpha_icolor_rg00, store_pixel_ialpha_icolor_00b0, store_pixel_ialpha_icolor_r0b0, store_pixel_ialpha_icolor_0gb0, store_pixel_ialpha_icolor_rgb0, store_pixel_ialpha_icolor_000a, store_pixel_ialpha_icolor_r00a, store_pixel_ialpha_icolor_0g0a, store_pixel_ialpha_icolor_rg0a, store_pixel_ialpha_icolor_00ba, store_pixel_ialpha_icolor_r0ba, store_pixel_ialpha_icolor_0gba, store_pixel_ialpha_icolor_rgba, }, { store_pixel_ialpha_micolor_0000, store_pixel_ialpha_micolor_r000, store_pixel_ialpha_micolor_0g00, store_pixel_ialpha_micolor_rg00, store_pixel_ialpha_micolor_00b0, store_pixel_ialpha_micolor_r0b0, store_pixel_ialpha_micolor_0gb0, store_pixel_ialpha_micolor_rgb0, store_pixel_ialpha_micolor_000a, store_pixel_ialpha_micolor_r00a, store_pixel_ialpha_micolor_0g0a, store_pixel_ialpha_micolor_rg0a, store_pixel_ialpha_micolor_00ba, store_pixel_ialpha_micolor_r0ba, store_pixel_ialpha_micolor_0gba, store_pixel_ialpha_micolor_rgba, }, { store_pixel_ialpha_fcolor_0000, store_pixel_ialpha_fcolor_r000, store_pixel_ialpha_fcolor_0g00, store_pixel_ialpha_fcolor_rg00, store_pixel_ialpha_fcolor_00b0, store_pixel_ialpha_fcolor_r0b0, store_pixel_ialpha_fcolor_0gb0, store_pixel_ialpha_fcolor_rgb0, store_pixel_ialpha_fcolor_000a, store_pixel_ialpha_fcolor_r00a, store_pixel_ialpha_fcolor_0g0a, store_pixel_ialpha_fcolor_rg0a, store_pixel_ialpha_fcolor_00ba, store_pixel_ialpha_fcolor_r0ba, store_pixel_ialpha_fcolor_0gba, store_pixel_ialpha_fcolor_rgba, }, { store_pixel_ialpha_mfcolor_0000, store_pixel_ialpha_mfcolor_r000, store_pixel_ialpha_mfcolor_0g00, store_pixel_ialpha_mfcolor_rg00, store_pixel_ialpha_mfcolor_00b0, store_pixel_ialpha_mfcolor_r0b0, store_pixel_ialpha_mfcolor_0gb0, store_pixel_ialpha_mfcolor_rgb0, store_pixel_ialpha_mfcolor_000a, store_pixel_ialpha_mfcolor_r00a, store_pixel_ialpha_mfcolor_0g0a, store_pixel_ialpha_mfcolor_rg0a, store_pixel_ialpha_mfcolor_00ba, store_pixel_ialpha_mfcolor_r0ba, store_pixel_ialpha_mfcolor_0gba, store_pixel_ialpha_mfcolor_rgba, }, { store_pixel_ialpha_ialpha_0000, store_pixel_ialpha_ialpha_r000, store_pixel_ialpha_ialpha_0g00, store_pixel_ialpha_ialpha_rg00, store_pixel_ialpha_ialpha_00b0, store_pixel_ialpha_ialpha_r0b0, store_pixel_ialpha_ialpha_0gb0, store_pixel_ialpha_ialpha_rgb0, store_pixel_ialpha_ialpha_000a, store_pixel_ialpha_ialpha_r00a, store_pixel_ialpha_ialpha_0g0a, store_pixel_ialpha_ialpha_rg0a, store_pixel_ialpha_ialpha_00ba, store_pixel_ialpha_ialpha_r0ba, store_pixel_ialpha_ialpha_0gba, store_pixel_ialpha_ialpha_rgba, }, { store_pixel_ialpha_mialpha_0000, store_pixel_ialpha_mialpha_r000, store_pixel_ialpha_mialpha_0g00, store_pixel_ialpha_mialpha_rg00, store_pixel_ialpha_mialpha_00b0, store_pixel_ialpha_mialpha_r0b0, store_pixel_ialpha_mialpha_0gb0, store_pixel_ialpha_mialpha_rgb0, store_pixel_ialpha_mialpha_000a, store_pixel_ialpha_mialpha_r00a, store_pixel_ialpha_mialpha_0g0a, store_pixel_ialpha_mialpha_rg0a, store_pixel_ialpha_mialpha_00ba, store_pixel_ialpha_mialpha_r0ba, store_pixel_ialpha_mialpha_0gba, store_pixel_ialpha_mialpha_rgba, }, { store_pixel_ialpha_falpha_0000, store_pixel_ialpha_falpha_r000, store_pixel_ialpha_falpha_0g00, store_pixel_ialpha_falpha_rg00, store_pixel_ialpha_falpha_00b0, store_pixel_ialpha_falpha_r0b0, store_pixel_ialpha_falpha_0gb0, store_pixel_ialpha_falpha_rgb0, store_pixel_ialpha_falpha_000a, store_pixel_ialpha_falpha_r00a, store_pixel_ialpha_falpha_0g0a, store_pixel_ialpha_falpha_rg0a, store_pixel_ialpha_falpha_00ba, store_pixel_ialpha_falpha_r0ba, store_pixel_ialpha_falpha_0gba, store_pixel_ialpha_falpha_rgba, }, { store_pixel_ialpha_mfalpha_0000, store_pixel_ialpha_mfalpha_r000, store_pixel_ialpha_mfalpha_0g00, store_pixel_ialpha_mfalpha_rg00, store_pixel_ialpha_mfalpha_00b0, store_pixel_ialpha_mfalpha_r0b0, store_pixel_ialpha_mfalpha_0gb0, store_pixel_ialpha_mfalpha_rgb0, store_pixel_ialpha_mfalpha_000a, store_pixel_ialpha_mfalpha_r00a, store_pixel_ialpha_mfalpha_0g0a, store_pixel_ialpha_mfalpha_rg0a, store_pixel_ialpha_mfalpha_00ba, store_pixel_ialpha_mfalpha_r0ba, store_pixel_ialpha_mfalpha_0gba, store_pixel_ialpha_mfalpha_rgba, }, { store_pixel_ialpha_ccolor_0000, store_pixel_ialpha_ccolor_r000, store_pixel_ialpha_ccolor_0g00, store_pixel_ialpha_ccolor_rg00, store_pixel_ialpha_ccolor_00b0, store_pixel_ialpha_ccolor_r0b0, store_pixel_ialpha_ccolor_0gb0, store_pixel_ialpha_ccolor_rgb0, store_pixel_ialpha_ccolor_000a, store_pixel_ialpha_ccolor_r00a, store_pixel_ialpha_ccolor_0g0a, store_pixel_ialpha_ccolor_rg0a, store_pixel_ialpha_ccolor_00ba, store_pixel_ialpha_ccolor_r0ba, store_pixel_ialpha_ccolor_0gba, store_pixel_ialpha_ccolor_rgba, }, { store_pixel_ialpha_mccolor_0000, store_pixel_ialpha_mccolor_r000, store_pixel_ialpha_mccolor_0g00, store_pixel_ialpha_mccolor_rg00, store_pixel_ialpha_mccolor_00b0, store_pixel_ialpha_mccolor_r0b0, store_pixel_ialpha_mccolor_0gb0, store_pixel_ialpha_mccolor_rgb0, store_pixel_ialpha_mccolor_000a, store_pixel_ialpha_mccolor_r00a, store_pixel_ialpha_mccolor_0g0a, store_pixel_ialpha_mccolor_rg0a, store_pixel_ialpha_mccolor_00ba, store_pixel_ialpha_mccolor_r0ba, store_pixel_ialpha_mccolor_0gba, store_pixel_ialpha_mccolor_rgba, }, { store_pixel_ialpha_calpha_0000, store_pixel_ialpha_calpha_r000, store_pixel_ialpha_calpha_0g00, store_pixel_ialpha_calpha_rg00, store_pixel_ialpha_calpha_00b0, store_pixel_ialpha_calpha_r0b0, store_pixel_ialpha_calpha_0gb0, store_pixel_ialpha_calpha_rgb0, store_pixel_ialpha_calpha_000a, store_pixel_ialpha_calpha_r00a, store_pixel_ialpha_calpha_0g0a, store_pixel_ialpha_calpha_rg0a, store_pixel_ialpha_calpha_00ba, store_pixel_ialpha_calpha_r0ba, store_pixel_ialpha_calpha_0gba, store_pixel_ialpha_calpha_rgba, }, { store_pixel_ialpha_mcalpha_0000, store_pixel_ialpha_mcalpha_r000, store_pixel_ialpha_mcalpha_0g00, store_pixel_ialpha_mcalpha_rg00, store_pixel_ialpha_mcalpha_00b0, store_pixel_ialpha_mcalpha_r0b0, store_pixel_ialpha_mcalpha_0gb0, store_pixel_ialpha_mcalpha_rgb0, store_pixel_ialpha_mcalpha_000a, store_pixel_ialpha_mcalpha_r00a, store_pixel_ialpha_mcalpha_0g0a, store_pixel_ialpha_mcalpha_rg0a, store_pixel_ialpha_mcalpha_00ba, store_pixel_ialpha_mcalpha_r0ba, store_pixel_ialpha_mcalpha_0gba, store_pixel_ialpha_mcalpha_rgba, }, }, { { store_pixel_mialpha_zero_0000, store_pixel_mialpha_zero_r000, store_pixel_mialpha_zero_0g00, store_pixel_mialpha_zero_rg00, store_pixel_mialpha_zero_00b0, store_pixel_mialpha_zero_r0b0, store_pixel_mialpha_zero_0gb0, store_pixel_mialpha_zero_rgb0, store_pixel_mialpha_zero_000a, store_pixel_mialpha_zero_r00a, store_pixel_mialpha_zero_0g0a, store_pixel_mialpha_zero_rg0a, store_pixel_mialpha_zero_00ba, store_pixel_mialpha_zero_r0ba, store_pixel_mialpha_zero_0gba, store_pixel_mialpha_zero_rgba, }, { store_pixel_mialpha_one_0000, store_pixel_mialpha_one_r000, store_pixel_mialpha_one_0g00, store_pixel_mialpha_one_rg00, store_pixel_mialpha_one_00b0, store_pixel_mialpha_one_r0b0, store_pixel_mialpha_one_0gb0, store_pixel_mialpha_one_rgb0, store_pixel_mialpha_one_000a, store_pixel_mialpha_one_r00a, store_pixel_mialpha_one_0g0a, store_pixel_mialpha_one_rg0a, store_pixel_mialpha_one_00ba, store_pixel_mialpha_one_r0ba, store_pixel_mialpha_one_0gba, store_pixel_mialpha_one_rgba, }, { store_pixel_mialpha_icolor_0000, store_pixel_mialpha_icolor_r000, store_pixel_mialpha_icolor_0g00, store_pixel_mialpha_icolor_rg00, store_pixel_mialpha_icolor_00b0, store_pixel_mialpha_icolor_r0b0, store_pixel_mialpha_icolor_0gb0, store_pixel_mialpha_icolor_rgb0, store_pixel_mialpha_icolor_000a, store_pixel_mialpha_icolor_r00a, store_pixel_mialpha_icolor_0g0a, store_pixel_mialpha_icolor_rg0a, store_pixel_mialpha_icolor_00ba, store_pixel_mialpha_icolor_r0ba, store_pixel_mialpha_icolor_0gba, store_pixel_mialpha_icolor_rgba, }, { store_pixel_mialpha_micolor_0000, store_pixel_mialpha_micolor_r000, store_pixel_mialpha_micolor_0g00, store_pixel_mialpha_micolor_rg00, store_pixel_mialpha_micolor_00b0, store_pixel_mialpha_micolor_r0b0, store_pixel_mialpha_micolor_0gb0, store_pixel_mialpha_micolor_rgb0, store_pixel_mialpha_micolor_000a, store_pixel_mialpha_micolor_r00a, store_pixel_mialpha_micolor_0g0a, store_pixel_mialpha_micolor_rg0a, store_pixel_mialpha_micolor_00ba, store_pixel_mialpha_micolor_r0ba, store_pixel_mialpha_micolor_0gba, store_pixel_mialpha_micolor_rgba, }, { store_pixel_mialpha_fcolor_0000, store_pixel_mialpha_fcolor_r000, store_pixel_mialpha_fcolor_0g00, store_pixel_mialpha_fcolor_rg00, store_pixel_mialpha_fcolor_00b0, store_pixel_mialpha_fcolor_r0b0, store_pixel_mialpha_fcolor_0gb0, store_pixel_mialpha_fcolor_rgb0, store_pixel_mialpha_fcolor_000a, store_pixel_mialpha_fcolor_r00a, store_pixel_mialpha_fcolor_0g0a, store_pixel_mialpha_fcolor_rg0a, store_pixel_mialpha_fcolor_00ba, store_pixel_mialpha_fcolor_r0ba, store_pixel_mialpha_fcolor_0gba, store_pixel_mialpha_fcolor_rgba, }, { store_pixel_mialpha_mfcolor_0000, store_pixel_mialpha_mfcolor_r000, store_pixel_mialpha_mfcolor_0g00, store_pixel_mialpha_mfcolor_rg00, store_pixel_mialpha_mfcolor_00b0, store_pixel_mialpha_mfcolor_r0b0, store_pixel_mialpha_mfcolor_0gb0, store_pixel_mialpha_mfcolor_rgb0, store_pixel_mialpha_mfcolor_000a, store_pixel_mialpha_mfcolor_r00a, store_pixel_mialpha_mfcolor_0g0a, store_pixel_mialpha_mfcolor_rg0a, store_pixel_mialpha_mfcolor_00ba, store_pixel_mialpha_mfcolor_r0ba, store_pixel_mialpha_mfcolor_0gba, store_pixel_mialpha_mfcolor_rgba, }, { store_pixel_mialpha_ialpha_0000, store_pixel_mialpha_ialpha_r000, store_pixel_mialpha_ialpha_0g00, store_pixel_mialpha_ialpha_rg00, store_pixel_mialpha_ialpha_00b0, store_pixel_mialpha_ialpha_r0b0, store_pixel_mialpha_ialpha_0gb0, store_pixel_mialpha_ialpha_rgb0, store_pixel_mialpha_ialpha_000a, store_pixel_mialpha_ialpha_r00a, store_pixel_mialpha_ialpha_0g0a, store_pixel_mialpha_ialpha_rg0a, store_pixel_mialpha_ialpha_00ba, store_pixel_mialpha_ialpha_r0ba, store_pixel_mialpha_ialpha_0gba, store_pixel_mialpha_ialpha_rgba, }, { store_pixel_mialpha_mialpha_0000, store_pixel_mialpha_mialpha_r000, store_pixel_mialpha_mialpha_0g00, store_pixel_mialpha_mialpha_rg00, store_pixel_mialpha_mialpha_00b0, store_pixel_mialpha_mialpha_r0b0, store_pixel_mialpha_mialpha_0gb0, store_pixel_mialpha_mialpha_rgb0, store_pixel_mialpha_mialpha_000a, store_pixel_mialpha_mialpha_r00a, store_pixel_mialpha_mialpha_0g0a, store_pixel_mialpha_mialpha_rg0a, store_pixel_mialpha_mialpha_00ba, store_pixel_mialpha_mialpha_r0ba, store_pixel_mialpha_mialpha_0gba, store_pixel_mialpha_mialpha_rgba, }, { store_pixel_mialpha_falpha_0000, store_pixel_mialpha_falpha_r000, store_pixel_mialpha_falpha_0g00, store_pixel_mialpha_falpha_rg00, store_pixel_mialpha_falpha_00b0, store_pixel_mialpha_falpha_r0b0, store_pixel_mialpha_falpha_0gb0, store_pixel_mialpha_falpha_rgb0, store_pixel_mialpha_falpha_000a, store_pixel_mialpha_falpha_r00a, store_pixel_mialpha_falpha_0g0a, store_pixel_mialpha_falpha_rg0a, store_pixel_mialpha_falpha_00ba, store_pixel_mialpha_falpha_r0ba, store_pixel_mialpha_falpha_0gba, store_pixel_mialpha_falpha_rgba, }, { store_pixel_mialpha_mfalpha_0000, store_pixel_mialpha_mfalpha_r000, store_pixel_mialpha_mfalpha_0g00, store_pixel_mialpha_mfalpha_rg00, store_pixel_mialpha_mfalpha_00b0, store_pixel_mialpha_mfalpha_r0b0, store_pixel_mialpha_mfalpha_0gb0, store_pixel_mialpha_mfalpha_rgb0, store_pixel_mialpha_mfalpha_000a, store_pixel_mialpha_mfalpha_r00a, store_pixel_mialpha_mfalpha_0g0a, store_pixel_mialpha_mfalpha_rg0a, store_pixel_mialpha_mfalpha_00ba, store_pixel_mialpha_mfalpha_r0ba, store_pixel_mialpha_mfalpha_0gba, store_pixel_mialpha_mfalpha_rgba, }, { store_pixel_mialpha_ccolor_0000, store_pixel_mialpha_ccolor_r000, store_pixel_mialpha_ccolor_0g00, store_pixel_mialpha_ccolor_rg00, store_pixel_mialpha_ccolor_00b0, store_pixel_mialpha_ccolor_r0b0, store_pixel_mialpha_ccolor_0gb0, store_pixel_mialpha_ccolor_rgb0, store_pixel_mialpha_ccolor_000a, store_pixel_mialpha_ccolor_r00a, store_pixel_mialpha_ccolor_0g0a, store_pixel_mialpha_ccolor_rg0a, store_pixel_mialpha_ccolor_00ba, store_pixel_mialpha_ccolor_r0ba, store_pixel_mialpha_ccolor_0gba, store_pixel_mialpha_ccolor_rgba, }, { store_pixel_mialpha_mccolor_0000, store_pixel_mialpha_mccolor_r000, store_pixel_mialpha_mccolor_0g00, store_pixel_mialpha_mccolor_rg00, store_pixel_mialpha_mccolor_00b0, store_pixel_mialpha_mccolor_r0b0, store_pixel_mialpha_mccolor_0gb0, store_pixel_mialpha_mccolor_rgb0, store_pixel_mialpha_mccolor_000a, store_pixel_mialpha_mccolor_r00a, store_pixel_mialpha_mccolor_0g0a, store_pixel_mialpha_mccolor_rg0a, store_pixel_mialpha_mccolor_00ba, store_pixel_mialpha_mccolor_r0ba, store_pixel_mialpha_mccolor_0gba, store_pixel_mialpha_mccolor_rgba, }, { store_pixel_mialpha_calpha_0000, store_pixel_mialpha_calpha_r000, store_pixel_mialpha_calpha_0g00, store_pixel_mialpha_calpha_rg00, store_pixel_mialpha_calpha_00b0, store_pixel_mialpha_calpha_r0b0, store_pixel_mialpha_calpha_0gb0, store_pixel_mialpha_calpha_rgb0, store_pixel_mialpha_calpha_000a, store_pixel_mialpha_calpha_r00a, store_pixel_mialpha_calpha_0g0a, store_pixel_mialpha_calpha_rg0a, store_pixel_mialpha_calpha_00ba, store_pixel_mialpha_calpha_r0ba, store_pixel_mialpha_calpha_0gba, store_pixel_mialpha_calpha_rgba, }, { store_pixel_mialpha_mcalpha_0000, store_pixel_mialpha_mcalpha_r000, store_pixel_mialpha_mcalpha_0g00, store_pixel_mialpha_mcalpha_rg00, store_pixel_mialpha_mcalpha_00b0, store_pixel_mialpha_mcalpha_r0b0, store_pixel_mialpha_mcalpha_0gb0, store_pixel_mialpha_mcalpha_rgb0, store_pixel_mialpha_mcalpha_000a, store_pixel_mialpha_mcalpha_r00a, store_pixel_mialpha_mcalpha_0g0a, store_pixel_mialpha_mcalpha_rg0a, store_pixel_mialpha_mcalpha_00ba, store_pixel_mialpha_mcalpha_r0ba, store_pixel_mialpha_mcalpha_0gba, store_pixel_mialpha_mcalpha_rgba, }, }, { { store_pixel_falpha_zero_0000, store_pixel_falpha_zero_r000, store_pixel_falpha_zero_0g00, store_pixel_falpha_zero_rg00, store_pixel_falpha_zero_00b0, store_pixel_falpha_zero_r0b0, store_pixel_falpha_zero_0gb0, store_pixel_falpha_zero_rgb0, store_pixel_falpha_zero_000a, store_pixel_falpha_zero_r00a, store_pixel_falpha_zero_0g0a, store_pixel_falpha_zero_rg0a, store_pixel_falpha_zero_00ba, store_pixel_falpha_zero_r0ba, store_pixel_falpha_zero_0gba, store_pixel_falpha_zero_rgba, }, { store_pixel_falpha_one_0000, store_pixel_falpha_one_r000, store_pixel_falpha_one_0g00, store_pixel_falpha_one_rg00, store_pixel_falpha_one_00b0, store_pixel_falpha_one_r0b0, store_pixel_falpha_one_0gb0, store_pixel_falpha_one_rgb0, store_pixel_falpha_one_000a, store_pixel_falpha_one_r00a, store_pixel_falpha_one_0g0a, store_pixel_falpha_one_rg0a, store_pixel_falpha_one_00ba, store_pixel_falpha_one_r0ba, store_pixel_falpha_one_0gba, store_pixel_falpha_one_rgba, }, { store_pixel_falpha_icolor_0000, store_pixel_falpha_icolor_r000, store_pixel_falpha_icolor_0g00, store_pixel_falpha_icolor_rg00, store_pixel_falpha_icolor_00b0, store_pixel_falpha_icolor_r0b0, store_pixel_falpha_icolor_0gb0, store_pixel_falpha_icolor_rgb0, store_pixel_falpha_icolor_000a, store_pixel_falpha_icolor_r00a, store_pixel_falpha_icolor_0g0a, store_pixel_falpha_icolor_rg0a, store_pixel_falpha_icolor_00ba, store_pixel_falpha_icolor_r0ba, store_pixel_falpha_icolor_0gba, store_pixel_falpha_icolor_rgba, }, { store_pixel_falpha_micolor_0000, store_pixel_falpha_micolor_r000, store_pixel_falpha_micolor_0g00, store_pixel_falpha_micolor_rg00, store_pixel_falpha_micolor_00b0, store_pixel_falpha_micolor_r0b0, store_pixel_falpha_micolor_0gb0, store_pixel_falpha_micolor_rgb0, store_pixel_falpha_micolor_000a, store_pixel_falpha_micolor_r00a, store_pixel_falpha_micolor_0g0a, store_pixel_falpha_micolor_rg0a, store_pixel_falpha_micolor_00ba, store_pixel_falpha_micolor_r0ba, store_pixel_falpha_micolor_0gba, store_pixel_falpha_micolor_rgba, }, { store_pixel_falpha_fcolor_0000, store_pixel_falpha_fcolor_r000, store_pixel_falpha_fcolor_0g00, store_pixel_falpha_fcolor_rg00, store_pixel_falpha_fcolor_00b0, store_pixel_falpha_fcolor_r0b0, store_pixel_falpha_fcolor_0gb0, store_pixel_falpha_fcolor_rgb0, store_pixel_falpha_fcolor_000a, store_pixel_falpha_fcolor_r00a, store_pixel_falpha_fcolor_0g0a, store_pixel_falpha_fcolor_rg0a, store_pixel_falpha_fcolor_00ba, store_pixel_falpha_fcolor_r0ba, store_pixel_falpha_fcolor_0gba, store_pixel_falpha_fcolor_rgba, }, { store_pixel_falpha_mfcolor_0000, store_pixel_falpha_mfcolor_r000, store_pixel_falpha_mfcolor_0g00, store_pixel_falpha_mfcolor_rg00, store_pixel_falpha_mfcolor_00b0, store_pixel_falpha_mfcolor_r0b0, store_pixel_falpha_mfcolor_0gb0, store_pixel_falpha_mfcolor_rgb0, store_pixel_falpha_mfcolor_000a, store_pixel_falpha_mfcolor_r00a, store_pixel_falpha_mfcolor_0g0a, store_pixel_falpha_mfcolor_rg0a, store_pixel_falpha_mfcolor_00ba, store_pixel_falpha_mfcolor_r0ba, store_pixel_falpha_mfcolor_0gba, store_pixel_falpha_mfcolor_rgba, }, { store_pixel_falpha_ialpha_0000, store_pixel_falpha_ialpha_r000, store_pixel_falpha_ialpha_0g00, store_pixel_falpha_ialpha_rg00, store_pixel_falpha_ialpha_00b0, store_pixel_falpha_ialpha_r0b0, store_pixel_falpha_ialpha_0gb0, store_pixel_falpha_ialpha_rgb0, store_pixel_falpha_ialpha_000a, store_pixel_falpha_ialpha_r00a, store_pixel_falpha_ialpha_0g0a, store_pixel_falpha_ialpha_rg0a, store_pixel_falpha_ialpha_00ba, store_pixel_falpha_ialpha_r0ba, store_pixel_falpha_ialpha_0gba, store_pixel_falpha_ialpha_rgba, }, { store_pixel_falpha_mialpha_0000, store_pixel_falpha_mialpha_r000, store_pixel_falpha_mialpha_0g00, store_pixel_falpha_mialpha_rg00, store_pixel_falpha_mialpha_00b0, store_pixel_falpha_mialpha_r0b0, store_pixel_falpha_mialpha_0gb0, store_pixel_falpha_mialpha_rgb0, store_pixel_falpha_mialpha_000a, store_pixel_falpha_mialpha_r00a, store_pixel_falpha_mialpha_0g0a, store_pixel_falpha_mialpha_rg0a, store_pixel_falpha_mialpha_00ba, store_pixel_falpha_mialpha_r0ba, store_pixel_falpha_mialpha_0gba, store_pixel_falpha_mialpha_rgba, }, { store_pixel_falpha_falpha_0000, store_pixel_falpha_falpha_r000, store_pixel_falpha_falpha_0g00, store_pixel_falpha_falpha_rg00, store_pixel_falpha_falpha_00b0, store_pixel_falpha_falpha_r0b0, store_pixel_falpha_falpha_0gb0, store_pixel_falpha_falpha_rgb0, store_pixel_falpha_falpha_000a, store_pixel_falpha_falpha_r00a, store_pixel_falpha_falpha_0g0a, store_pixel_falpha_falpha_rg0a, store_pixel_falpha_falpha_00ba, store_pixel_falpha_falpha_r0ba, store_pixel_falpha_falpha_0gba, store_pixel_falpha_falpha_rgba, }, { store_pixel_falpha_mfalpha_0000, store_pixel_falpha_mfalpha_r000, store_pixel_falpha_mfalpha_0g00, store_pixel_falpha_mfalpha_rg00, store_pixel_falpha_mfalpha_00b0, store_pixel_falpha_mfalpha_r0b0, store_pixel_falpha_mfalpha_0gb0, store_pixel_falpha_mfalpha_rgb0, store_pixel_falpha_mfalpha_000a, store_pixel_falpha_mfalpha_r00a, store_pixel_falpha_mfalpha_0g0a, store_pixel_falpha_mfalpha_rg0a, store_pixel_falpha_mfalpha_00ba, store_pixel_falpha_mfalpha_r0ba, store_pixel_falpha_mfalpha_0gba, store_pixel_falpha_mfalpha_rgba, }, { store_pixel_falpha_ccolor_0000, store_pixel_falpha_ccolor_r000, store_pixel_falpha_ccolor_0g00, store_pixel_falpha_ccolor_rg00, store_pixel_falpha_ccolor_00b0, store_pixel_falpha_ccolor_r0b0, store_pixel_falpha_ccolor_0gb0, store_pixel_falpha_ccolor_rgb0, store_pixel_falpha_ccolor_000a, store_pixel_falpha_ccolor_r00a, store_pixel_falpha_ccolor_0g0a, store_pixel_falpha_ccolor_rg0a, store_pixel_falpha_ccolor_00ba, store_pixel_falpha_ccolor_r0ba, store_pixel_falpha_ccolor_0gba, store_pixel_falpha_ccolor_rgba, }, { store_pixel_falpha_mccolor_0000, store_pixel_falpha_mccolor_r000, store_pixel_falpha_mccolor_0g00, store_pixel_falpha_mccolor_rg00, store_pixel_falpha_mccolor_00b0, store_pixel_falpha_mccolor_r0b0, store_pixel_falpha_mccolor_0gb0, store_pixel_falpha_mccolor_rgb0, store_pixel_falpha_mccolor_000a, store_pixel_falpha_mccolor_r00a, store_pixel_falpha_mccolor_0g0a, store_pixel_falpha_mccolor_rg0a, store_pixel_falpha_mccolor_00ba, store_pixel_falpha_mccolor_r0ba, store_pixel_falpha_mccolor_0gba, store_pixel_falpha_mccolor_rgba, }, { store_pixel_falpha_calpha_0000, store_pixel_falpha_calpha_r000, store_pixel_falpha_calpha_0g00, store_pixel_falpha_calpha_rg00, store_pixel_falpha_calpha_00b0, store_pixel_falpha_calpha_r0b0, store_pixel_falpha_calpha_0gb0, store_pixel_falpha_calpha_rgb0, store_pixel_falpha_calpha_000a, store_pixel_falpha_calpha_r00a, store_pixel_falpha_calpha_0g0a, store_pixel_falpha_calpha_rg0a, store_pixel_falpha_calpha_00ba, store_pixel_falpha_calpha_r0ba, store_pixel_falpha_calpha_0gba, store_pixel_falpha_calpha_rgba, }, { store_pixel_falpha_mcalpha_0000, store_pixel_falpha_mcalpha_r000, store_pixel_falpha_mcalpha_0g00, store_pixel_falpha_mcalpha_rg00, store_pixel_falpha_mcalpha_00b0, store_pixel_falpha_mcalpha_r0b0, store_pixel_falpha_mcalpha_0gb0, store_pixel_falpha_mcalpha_rgb0, store_pixel_falpha_mcalpha_000a, store_pixel_falpha_mcalpha_r00a, store_pixel_falpha_mcalpha_0g0a, store_pixel_falpha_mcalpha_rg0a, store_pixel_falpha_mcalpha_00ba, store_pixel_falpha_mcalpha_r0ba, store_pixel_falpha_mcalpha_0gba, store_pixel_falpha_mcalpha_rgba, }, }, { { store_pixel_mfalpha_zero_0000, store_pixel_mfalpha_zero_r000, store_pixel_mfalpha_zero_0g00, store_pixel_mfalpha_zero_rg00, store_pixel_mfalpha_zero_00b0, store_pixel_mfalpha_zero_r0b0, store_pixel_mfalpha_zero_0gb0, store_pixel_mfalpha_zero_rgb0, store_pixel_mfalpha_zero_000a, store_pixel_mfalpha_zero_r00a, store_pixel_mfalpha_zero_0g0a, store_pixel_mfalpha_zero_rg0a, store_pixel_mfalpha_zero_00ba, store_pixel_mfalpha_zero_r0ba, store_pixel_mfalpha_zero_0gba, store_pixel_mfalpha_zero_rgba, }, { store_pixel_mfalpha_one_0000, store_pixel_mfalpha_one_r000, store_pixel_mfalpha_one_0g00, store_pixel_mfalpha_one_rg00, store_pixel_mfalpha_one_00b0, store_pixel_mfalpha_one_r0b0, store_pixel_mfalpha_one_0gb0, store_pixel_mfalpha_one_rgb0, store_pixel_mfalpha_one_000a, store_pixel_mfalpha_one_r00a, store_pixel_mfalpha_one_0g0a, store_pixel_mfalpha_one_rg0a, store_pixel_mfalpha_one_00ba, store_pixel_mfalpha_one_r0ba, store_pixel_mfalpha_one_0gba, store_pixel_mfalpha_one_rgba, }, { store_pixel_mfalpha_icolor_0000, store_pixel_mfalpha_icolor_r000, store_pixel_mfalpha_icolor_0g00, store_pixel_mfalpha_icolor_rg00, store_pixel_mfalpha_icolor_00b0, store_pixel_mfalpha_icolor_r0b0, store_pixel_mfalpha_icolor_0gb0, store_pixel_mfalpha_icolor_rgb0, store_pixel_mfalpha_icolor_000a, store_pixel_mfalpha_icolor_r00a, store_pixel_mfalpha_icolor_0g0a, store_pixel_mfalpha_icolor_rg0a, store_pixel_mfalpha_icolor_00ba, store_pixel_mfalpha_icolor_r0ba, store_pixel_mfalpha_icolor_0gba, store_pixel_mfalpha_icolor_rgba, }, { store_pixel_mfalpha_micolor_0000, store_pixel_mfalpha_micolor_r000, store_pixel_mfalpha_micolor_0g00, store_pixel_mfalpha_micolor_rg00, store_pixel_mfalpha_micolor_00b0, store_pixel_mfalpha_micolor_r0b0, store_pixel_mfalpha_micolor_0gb0, store_pixel_mfalpha_micolor_rgb0, store_pixel_mfalpha_micolor_000a, store_pixel_mfalpha_micolor_r00a, store_pixel_mfalpha_micolor_0g0a, store_pixel_mfalpha_micolor_rg0a, store_pixel_mfalpha_micolor_00ba, store_pixel_mfalpha_micolor_r0ba, store_pixel_mfalpha_micolor_0gba, store_pixel_mfalpha_micolor_rgba, }, { store_pixel_mfalpha_fcolor_0000, store_pixel_mfalpha_fcolor_r000, store_pixel_mfalpha_fcolor_0g00, store_pixel_mfalpha_fcolor_rg00, store_pixel_mfalpha_fcolor_00b0, store_pixel_mfalpha_fcolor_r0b0, store_pixel_mfalpha_fcolor_0gb0, store_pixel_mfalpha_fcolor_rgb0, store_pixel_mfalpha_fcolor_000a, store_pixel_mfalpha_fcolor_r00a, store_pixel_mfalpha_fcolor_0g0a, store_pixel_mfalpha_fcolor_rg0a, store_pixel_mfalpha_fcolor_00ba, store_pixel_mfalpha_fcolor_r0ba, store_pixel_mfalpha_fcolor_0gba, store_pixel_mfalpha_fcolor_rgba, }, { store_pixel_mfalpha_mfcolor_0000, store_pixel_mfalpha_mfcolor_r000, store_pixel_mfalpha_mfcolor_0g00, store_pixel_mfalpha_mfcolor_rg00, store_pixel_mfalpha_mfcolor_00b0, store_pixel_mfalpha_mfcolor_r0b0, store_pixel_mfalpha_mfcolor_0gb0, store_pixel_mfalpha_mfcolor_rgb0, store_pixel_mfalpha_mfcolor_000a, store_pixel_mfalpha_mfcolor_r00a, store_pixel_mfalpha_mfcolor_0g0a, store_pixel_mfalpha_mfcolor_rg0a, store_pixel_mfalpha_mfcolor_00ba, store_pixel_mfalpha_mfcolor_r0ba, store_pixel_mfalpha_mfcolor_0gba, store_pixel_mfalpha_mfcolor_rgba, }, { store_pixel_mfalpha_ialpha_0000, store_pixel_mfalpha_ialpha_r000, store_pixel_mfalpha_ialpha_0g00, store_pixel_mfalpha_ialpha_rg00, store_pixel_mfalpha_ialpha_00b0, store_pixel_mfalpha_ialpha_r0b0, store_pixel_mfalpha_ialpha_0gb0, store_pixel_mfalpha_ialpha_rgb0, store_pixel_mfalpha_ialpha_000a, store_pixel_mfalpha_ialpha_r00a, store_pixel_mfalpha_ialpha_0g0a, store_pixel_mfalpha_ialpha_rg0a, store_pixel_mfalpha_ialpha_00ba, store_pixel_mfalpha_ialpha_r0ba, store_pixel_mfalpha_ialpha_0gba, store_pixel_mfalpha_ialpha_rgba, }, { store_pixel_mfalpha_mialpha_0000, store_pixel_mfalpha_mialpha_r000, store_pixel_mfalpha_mialpha_0g00, store_pixel_mfalpha_mialpha_rg00, store_pixel_mfalpha_mialpha_00b0, store_pixel_mfalpha_mialpha_r0b0, store_pixel_mfalpha_mialpha_0gb0, store_pixel_mfalpha_mialpha_rgb0, store_pixel_mfalpha_mialpha_000a, store_pixel_mfalpha_mialpha_r00a, store_pixel_mfalpha_mialpha_0g0a, store_pixel_mfalpha_mialpha_rg0a, store_pixel_mfalpha_mialpha_00ba, store_pixel_mfalpha_mialpha_r0ba, store_pixel_mfalpha_mialpha_0gba, store_pixel_mfalpha_mialpha_rgba, }, { store_pixel_mfalpha_falpha_0000, store_pixel_mfalpha_falpha_r000, store_pixel_mfalpha_falpha_0g00, store_pixel_mfalpha_falpha_rg00, store_pixel_mfalpha_falpha_00b0, store_pixel_mfalpha_falpha_r0b0, store_pixel_mfalpha_falpha_0gb0, store_pixel_mfalpha_falpha_rgb0, store_pixel_mfalpha_falpha_000a, store_pixel_mfalpha_falpha_r00a, store_pixel_mfalpha_falpha_0g0a, store_pixel_mfalpha_falpha_rg0a, store_pixel_mfalpha_falpha_00ba, store_pixel_mfalpha_falpha_r0ba, store_pixel_mfalpha_falpha_0gba, store_pixel_mfalpha_falpha_rgba, }, { store_pixel_mfalpha_mfalpha_0000, store_pixel_mfalpha_mfalpha_r000, store_pixel_mfalpha_mfalpha_0g00, store_pixel_mfalpha_mfalpha_rg00, store_pixel_mfalpha_mfalpha_00b0, store_pixel_mfalpha_mfalpha_r0b0, store_pixel_mfalpha_mfalpha_0gb0, store_pixel_mfalpha_mfalpha_rgb0, store_pixel_mfalpha_mfalpha_000a, store_pixel_mfalpha_mfalpha_r00a, store_pixel_mfalpha_mfalpha_0g0a, store_pixel_mfalpha_mfalpha_rg0a, store_pixel_mfalpha_mfalpha_00ba, store_pixel_mfalpha_mfalpha_r0ba, store_pixel_mfalpha_mfalpha_0gba, store_pixel_mfalpha_mfalpha_rgba, }, { store_pixel_mfalpha_ccolor_0000, store_pixel_mfalpha_ccolor_r000, store_pixel_mfalpha_ccolor_0g00, store_pixel_mfalpha_ccolor_rg00, store_pixel_mfalpha_ccolor_00b0, store_pixel_mfalpha_ccolor_r0b0, store_pixel_mfalpha_ccolor_0gb0, store_pixel_mfalpha_ccolor_rgb0, store_pixel_mfalpha_ccolor_000a, store_pixel_mfalpha_ccolor_r00a, store_pixel_mfalpha_ccolor_0g0a, store_pixel_mfalpha_ccolor_rg0a, store_pixel_mfalpha_ccolor_00ba, store_pixel_mfalpha_ccolor_r0ba, store_pixel_mfalpha_ccolor_0gba, store_pixel_mfalpha_ccolor_rgba, }, { store_pixel_mfalpha_mccolor_0000, store_pixel_mfalpha_mccolor_r000, store_pixel_mfalpha_mccolor_0g00, store_pixel_mfalpha_mccolor_rg00, store_pixel_mfalpha_mccolor_00b0, store_pixel_mfalpha_mccolor_r0b0, store_pixel_mfalpha_mccolor_0gb0, store_pixel_mfalpha_mccolor_rgb0, store_pixel_mfalpha_mccolor_000a, store_pixel_mfalpha_mccolor_r00a, store_pixel_mfalpha_mccolor_0g0a, store_pixel_mfalpha_mccolor_rg0a, store_pixel_mfalpha_mccolor_00ba, store_pixel_mfalpha_mccolor_r0ba, store_pixel_mfalpha_mccolor_0gba, store_pixel_mfalpha_mccolor_rgba, }, { store_pixel_mfalpha_calpha_0000, store_pixel_mfalpha_calpha_r000, store_pixel_mfalpha_calpha_0g00, store_pixel_mfalpha_calpha_rg00, store_pixel_mfalpha_calpha_00b0, store_pixel_mfalpha_calpha_r0b0, store_pixel_mfalpha_calpha_0gb0, store_pixel_mfalpha_calpha_rgb0, store_pixel_mfalpha_calpha_000a, store_pixel_mfalpha_calpha_r00a, store_pixel_mfalpha_calpha_0g0a, store_pixel_mfalpha_calpha_rg0a, store_pixel_mfalpha_calpha_00ba, store_pixel_mfalpha_calpha_r0ba, store_pixel_mfalpha_calpha_0gba, store_pixel_mfalpha_calpha_rgba, }, { store_pixel_mfalpha_mcalpha_0000, store_pixel_mfalpha_mcalpha_r000, store_pixel_mfalpha_mcalpha_0g00, store_pixel_mfalpha_mcalpha_rg00, store_pixel_mfalpha_mcalpha_00b0, store_pixel_mfalpha_mcalpha_r0b0, store_pixel_mfalpha_mcalpha_0gb0, store_pixel_mfalpha_mcalpha_rgb0, store_pixel_mfalpha_mcalpha_000a, store_pixel_mfalpha_mcalpha_r00a, store_pixel_mfalpha_mcalpha_0g0a, store_pixel_mfalpha_mcalpha_rg0a, store_pixel_mfalpha_mcalpha_00ba, store_pixel_mfalpha_mcalpha_r0ba, store_pixel_mfalpha_mcalpha_0gba, store_pixel_mfalpha_mcalpha_rgba, }, }, { { store_pixel_ccolor_zero_0000, store_pixel_ccolor_zero_r000, store_pixel_ccolor_zero_0g00, store_pixel_ccolor_zero_rg00, store_pixel_ccolor_zero_00b0, store_pixel_ccolor_zero_r0b0, store_pixel_ccolor_zero_0gb0, store_pixel_ccolor_zero_rgb0, store_pixel_ccolor_zero_000a, store_pixel_ccolor_zero_r00a, store_pixel_ccolor_zero_0g0a, store_pixel_ccolor_zero_rg0a, store_pixel_ccolor_zero_00ba, store_pixel_ccolor_zero_r0ba, store_pixel_ccolor_zero_0gba, store_pixel_ccolor_zero_rgba, }, { store_pixel_ccolor_one_0000, store_pixel_ccolor_one_r000, store_pixel_ccolor_one_0g00, store_pixel_ccolor_one_rg00, store_pixel_ccolor_one_00b0, store_pixel_ccolor_one_r0b0, store_pixel_ccolor_one_0gb0, store_pixel_ccolor_one_rgb0, store_pixel_ccolor_one_000a, store_pixel_ccolor_one_r00a, store_pixel_ccolor_one_0g0a, store_pixel_ccolor_one_rg0a, store_pixel_ccolor_one_00ba, store_pixel_ccolor_one_r0ba, store_pixel_ccolor_one_0gba, store_pixel_ccolor_one_rgba, }, { store_pixel_ccolor_icolor_0000, store_pixel_ccolor_icolor_r000, store_pixel_ccolor_icolor_0g00, store_pixel_ccolor_icolor_rg00, store_pixel_ccolor_icolor_00b0, store_pixel_ccolor_icolor_r0b0, store_pixel_ccolor_icolor_0gb0, store_pixel_ccolor_icolor_rgb0, store_pixel_ccolor_icolor_000a, store_pixel_ccolor_icolor_r00a, store_pixel_ccolor_icolor_0g0a, store_pixel_ccolor_icolor_rg0a, store_pixel_ccolor_icolor_00ba, store_pixel_ccolor_icolor_r0ba, store_pixel_ccolor_icolor_0gba, store_pixel_ccolor_icolor_rgba, }, { store_pixel_ccolor_micolor_0000, store_pixel_ccolor_micolor_r000, store_pixel_ccolor_micolor_0g00, store_pixel_ccolor_micolor_rg00, store_pixel_ccolor_micolor_00b0, store_pixel_ccolor_micolor_r0b0, store_pixel_ccolor_micolor_0gb0, store_pixel_ccolor_micolor_rgb0, store_pixel_ccolor_micolor_000a, store_pixel_ccolor_micolor_r00a, store_pixel_ccolor_micolor_0g0a, store_pixel_ccolor_micolor_rg0a, store_pixel_ccolor_micolor_00ba, store_pixel_ccolor_micolor_r0ba, store_pixel_ccolor_micolor_0gba, store_pixel_ccolor_micolor_rgba, }, { store_pixel_ccolor_fcolor_0000, store_pixel_ccolor_fcolor_r000, store_pixel_ccolor_fcolor_0g00, store_pixel_ccolor_fcolor_rg00, store_pixel_ccolor_fcolor_00b0, store_pixel_ccolor_fcolor_r0b0, store_pixel_ccolor_fcolor_0gb0, store_pixel_ccolor_fcolor_rgb0, store_pixel_ccolor_fcolor_000a, store_pixel_ccolor_fcolor_r00a, store_pixel_ccolor_fcolor_0g0a, store_pixel_ccolor_fcolor_rg0a, store_pixel_ccolor_fcolor_00ba, store_pixel_ccolor_fcolor_r0ba, store_pixel_ccolor_fcolor_0gba, store_pixel_ccolor_fcolor_rgba, }, { store_pixel_ccolor_mfcolor_0000, store_pixel_ccolor_mfcolor_r000, store_pixel_ccolor_mfcolor_0g00, store_pixel_ccolor_mfcolor_rg00, store_pixel_ccolor_mfcolor_00b0, store_pixel_ccolor_mfcolor_r0b0, store_pixel_ccolor_mfcolor_0gb0, store_pixel_ccolor_mfcolor_rgb0, store_pixel_ccolor_mfcolor_000a, store_pixel_ccolor_mfcolor_r00a, store_pixel_ccolor_mfcolor_0g0a, store_pixel_ccolor_mfcolor_rg0a, store_pixel_ccolor_mfcolor_00ba, store_pixel_ccolor_mfcolor_r0ba, store_pixel_ccolor_mfcolor_0gba, store_pixel_ccolor_mfcolor_rgba, }, { store_pixel_ccolor_ialpha_0000, store_pixel_ccolor_ialpha_r000, store_pixel_ccolor_ialpha_0g00, store_pixel_ccolor_ialpha_rg00, store_pixel_ccolor_ialpha_00b0, store_pixel_ccolor_ialpha_r0b0, store_pixel_ccolor_ialpha_0gb0, store_pixel_ccolor_ialpha_rgb0, store_pixel_ccolor_ialpha_000a, store_pixel_ccolor_ialpha_r00a, store_pixel_ccolor_ialpha_0g0a, store_pixel_ccolor_ialpha_rg0a, store_pixel_ccolor_ialpha_00ba, store_pixel_ccolor_ialpha_r0ba, store_pixel_ccolor_ialpha_0gba, store_pixel_ccolor_ialpha_rgba, }, { store_pixel_ccolor_mialpha_0000, store_pixel_ccolor_mialpha_r000, store_pixel_ccolor_mialpha_0g00, store_pixel_ccolor_mialpha_rg00, store_pixel_ccolor_mialpha_00b0, store_pixel_ccolor_mialpha_r0b0, store_pixel_ccolor_mialpha_0gb0, store_pixel_ccolor_mialpha_rgb0, store_pixel_ccolor_mialpha_000a, store_pixel_ccolor_mialpha_r00a, store_pixel_ccolor_mialpha_0g0a, store_pixel_ccolor_mialpha_rg0a, store_pixel_ccolor_mialpha_00ba, store_pixel_ccolor_mialpha_r0ba, store_pixel_ccolor_mialpha_0gba, store_pixel_ccolor_mialpha_rgba, }, { store_pixel_ccolor_falpha_0000, store_pixel_ccolor_falpha_r000, store_pixel_ccolor_falpha_0g00, store_pixel_ccolor_falpha_rg00, store_pixel_ccolor_falpha_00b0, store_pixel_ccolor_falpha_r0b0, store_pixel_ccolor_falpha_0gb0, store_pixel_ccolor_falpha_rgb0, store_pixel_ccolor_falpha_000a, store_pixel_ccolor_falpha_r00a, store_pixel_ccolor_falpha_0g0a, store_pixel_ccolor_falpha_rg0a, store_pixel_ccolor_falpha_00ba, store_pixel_ccolor_falpha_r0ba, store_pixel_ccolor_falpha_0gba, store_pixel_ccolor_falpha_rgba, }, { store_pixel_ccolor_mfalpha_0000, store_pixel_ccolor_mfalpha_r000, store_pixel_ccolor_mfalpha_0g00, store_pixel_ccolor_mfalpha_rg00, store_pixel_ccolor_mfalpha_00b0, store_pixel_ccolor_mfalpha_r0b0, store_pixel_ccolor_mfalpha_0gb0, store_pixel_ccolor_mfalpha_rgb0, store_pixel_ccolor_mfalpha_000a, store_pixel_ccolor_mfalpha_r00a, store_pixel_ccolor_mfalpha_0g0a, store_pixel_ccolor_mfalpha_rg0a, store_pixel_ccolor_mfalpha_00ba, store_pixel_ccolor_mfalpha_r0ba, store_pixel_ccolor_mfalpha_0gba, store_pixel_ccolor_mfalpha_rgba, }, { store_pixel_ccolor_ccolor_0000, store_pixel_ccolor_ccolor_r000, store_pixel_ccolor_ccolor_0g00, store_pixel_ccolor_ccolor_rg00, store_pixel_ccolor_ccolor_00b0, store_pixel_ccolor_ccolor_r0b0, store_pixel_ccolor_ccolor_0gb0, store_pixel_ccolor_ccolor_rgb0, store_pixel_ccolor_ccolor_000a, store_pixel_ccolor_ccolor_r00a, store_pixel_ccolor_ccolor_0g0a, store_pixel_ccolor_ccolor_rg0a, store_pixel_ccolor_ccolor_00ba, store_pixel_ccolor_ccolor_r0ba, store_pixel_ccolor_ccolor_0gba, store_pixel_ccolor_ccolor_rgba, }, { store_pixel_ccolor_mccolor_0000, store_pixel_ccolor_mccolor_r000, store_pixel_ccolor_mccolor_0g00, store_pixel_ccolor_mccolor_rg00, store_pixel_ccolor_mccolor_00b0, store_pixel_ccolor_mccolor_r0b0, store_pixel_ccolor_mccolor_0gb0, store_pixel_ccolor_mccolor_rgb0, store_pixel_ccolor_mccolor_000a, store_pixel_ccolor_mccolor_r00a, store_pixel_ccolor_mccolor_0g0a, store_pixel_ccolor_mccolor_rg0a, store_pixel_ccolor_mccolor_00ba, store_pixel_ccolor_mccolor_r0ba, store_pixel_ccolor_mccolor_0gba, store_pixel_ccolor_mccolor_rgba, }, { store_pixel_ccolor_calpha_0000, store_pixel_ccolor_calpha_r000, store_pixel_ccolor_calpha_0g00, store_pixel_ccolor_calpha_rg00, store_pixel_ccolor_calpha_00b0, store_pixel_ccolor_calpha_r0b0, store_pixel_ccolor_calpha_0gb0, store_pixel_ccolor_calpha_rgb0, store_pixel_ccolor_calpha_000a, store_pixel_ccolor_calpha_r00a, store_pixel_ccolor_calpha_0g0a, store_pixel_ccolor_calpha_rg0a, store_pixel_ccolor_calpha_00ba, store_pixel_ccolor_calpha_r0ba, store_pixel_ccolor_calpha_0gba, store_pixel_ccolor_calpha_rgba, }, { store_pixel_ccolor_mcalpha_0000, store_pixel_ccolor_mcalpha_r000, store_pixel_ccolor_mcalpha_0g00, store_pixel_ccolor_mcalpha_rg00, store_pixel_ccolor_mcalpha_00b0, store_pixel_ccolor_mcalpha_r0b0, store_pixel_ccolor_mcalpha_0gb0, store_pixel_ccolor_mcalpha_rgb0, store_pixel_ccolor_mcalpha_000a, store_pixel_ccolor_mcalpha_r00a, store_pixel_ccolor_mcalpha_0g0a, store_pixel_ccolor_mcalpha_rg0a, store_pixel_ccolor_mcalpha_00ba, store_pixel_ccolor_mcalpha_r0ba, store_pixel_ccolor_mcalpha_0gba, store_pixel_ccolor_mcalpha_rgba, }, }, { { store_pixel_mccolor_zero_0000, store_pixel_mccolor_zero_r000, store_pixel_mccolor_zero_0g00, store_pixel_mccolor_zero_rg00, store_pixel_mccolor_zero_00b0, store_pixel_mccolor_zero_r0b0, store_pixel_mccolor_zero_0gb0, store_pixel_mccolor_zero_rgb0, store_pixel_mccolor_zero_000a, store_pixel_mccolor_zero_r00a, store_pixel_mccolor_zero_0g0a, store_pixel_mccolor_zero_rg0a, store_pixel_mccolor_zero_00ba, store_pixel_mccolor_zero_r0ba, store_pixel_mccolor_zero_0gba, store_pixel_mccolor_zero_rgba, }, { store_pixel_mccolor_one_0000, store_pixel_mccolor_one_r000, store_pixel_mccolor_one_0g00, store_pixel_mccolor_one_rg00, store_pixel_mccolor_one_00b0, store_pixel_mccolor_one_r0b0, store_pixel_mccolor_one_0gb0, store_pixel_mccolor_one_rgb0, store_pixel_mccolor_one_000a, store_pixel_mccolor_one_r00a, store_pixel_mccolor_one_0g0a, store_pixel_mccolor_one_rg0a, store_pixel_mccolor_one_00ba, store_pixel_mccolor_one_r0ba, store_pixel_mccolor_one_0gba, store_pixel_mccolor_one_rgba, }, { store_pixel_mccolor_icolor_0000, store_pixel_mccolor_icolor_r000, store_pixel_mccolor_icolor_0g00, store_pixel_mccolor_icolor_rg00, store_pixel_mccolor_icolor_00b0, store_pixel_mccolor_icolor_r0b0, store_pixel_mccolor_icolor_0gb0, store_pixel_mccolor_icolor_rgb0, store_pixel_mccolor_icolor_000a, store_pixel_mccolor_icolor_r00a, store_pixel_mccolor_icolor_0g0a, store_pixel_mccolor_icolor_rg0a, store_pixel_mccolor_icolor_00ba, store_pixel_mccolor_icolor_r0ba, store_pixel_mccolor_icolor_0gba, store_pixel_mccolor_icolor_rgba, }, { store_pixel_mccolor_micolor_0000, store_pixel_mccolor_micolor_r000, store_pixel_mccolor_micolor_0g00, store_pixel_mccolor_micolor_rg00, store_pixel_mccolor_micolor_00b0, store_pixel_mccolor_micolor_r0b0, store_pixel_mccolor_micolor_0gb0, store_pixel_mccolor_micolor_rgb0, store_pixel_mccolor_micolor_000a, store_pixel_mccolor_micolor_r00a, store_pixel_mccolor_micolor_0g0a, store_pixel_mccolor_micolor_rg0a, store_pixel_mccolor_micolor_00ba, store_pixel_mccolor_micolor_r0ba, store_pixel_mccolor_micolor_0gba, store_pixel_mccolor_micolor_rgba, }, { store_pixel_mccolor_fcolor_0000, store_pixel_mccolor_fcolor_r000, store_pixel_mccolor_fcolor_0g00, store_pixel_mccolor_fcolor_rg00, store_pixel_mccolor_fcolor_00b0, store_pixel_mccolor_fcolor_r0b0, store_pixel_mccolor_fcolor_0gb0, store_pixel_mccolor_fcolor_rgb0, store_pixel_mccolor_fcolor_000a, store_pixel_mccolor_fcolor_r00a, store_pixel_mccolor_fcolor_0g0a, store_pixel_mccolor_fcolor_rg0a, store_pixel_mccolor_fcolor_00ba, store_pixel_mccolor_fcolor_r0ba, store_pixel_mccolor_fcolor_0gba, store_pixel_mccolor_fcolor_rgba, }, { store_pixel_mccolor_mfcolor_0000, store_pixel_mccolor_mfcolor_r000, store_pixel_mccolor_mfcolor_0g00, store_pixel_mccolor_mfcolor_rg00, store_pixel_mccolor_mfcolor_00b0, store_pixel_mccolor_mfcolor_r0b0, store_pixel_mccolor_mfcolor_0gb0, store_pixel_mccolor_mfcolor_rgb0, store_pixel_mccolor_mfcolor_000a, store_pixel_mccolor_mfcolor_r00a, store_pixel_mccolor_mfcolor_0g0a, store_pixel_mccolor_mfcolor_rg0a, store_pixel_mccolor_mfcolor_00ba, store_pixel_mccolor_mfcolor_r0ba, store_pixel_mccolor_mfcolor_0gba, store_pixel_mccolor_mfcolor_rgba, }, { store_pixel_mccolor_ialpha_0000, store_pixel_mccolor_ialpha_r000, store_pixel_mccolor_ialpha_0g00, store_pixel_mccolor_ialpha_rg00, store_pixel_mccolor_ialpha_00b0, store_pixel_mccolor_ialpha_r0b0, store_pixel_mccolor_ialpha_0gb0, store_pixel_mccolor_ialpha_rgb0, store_pixel_mccolor_ialpha_000a, store_pixel_mccolor_ialpha_r00a, store_pixel_mccolor_ialpha_0g0a, store_pixel_mccolor_ialpha_rg0a, store_pixel_mccolor_ialpha_00ba, store_pixel_mccolor_ialpha_r0ba, store_pixel_mccolor_ialpha_0gba, store_pixel_mccolor_ialpha_rgba, }, { store_pixel_mccolor_mialpha_0000, store_pixel_mccolor_mialpha_r000, store_pixel_mccolor_mialpha_0g00, store_pixel_mccolor_mialpha_rg00, store_pixel_mccolor_mialpha_00b0, store_pixel_mccolor_mialpha_r0b0, store_pixel_mccolor_mialpha_0gb0, store_pixel_mccolor_mialpha_rgb0, store_pixel_mccolor_mialpha_000a, store_pixel_mccolor_mialpha_r00a, store_pixel_mccolor_mialpha_0g0a, store_pixel_mccolor_mialpha_rg0a, store_pixel_mccolor_mialpha_00ba, store_pixel_mccolor_mialpha_r0ba, store_pixel_mccolor_mialpha_0gba, store_pixel_mccolor_mialpha_rgba, }, { store_pixel_mccolor_falpha_0000, store_pixel_mccolor_falpha_r000, store_pixel_mccolor_falpha_0g00, store_pixel_mccolor_falpha_rg00, store_pixel_mccolor_falpha_00b0, store_pixel_mccolor_falpha_r0b0, store_pixel_mccolor_falpha_0gb0, store_pixel_mccolor_falpha_rgb0, store_pixel_mccolor_falpha_000a, store_pixel_mccolor_falpha_r00a, store_pixel_mccolor_falpha_0g0a, store_pixel_mccolor_falpha_rg0a, store_pixel_mccolor_falpha_00ba, store_pixel_mccolor_falpha_r0ba, store_pixel_mccolor_falpha_0gba, store_pixel_mccolor_falpha_rgba, }, { store_pixel_mccolor_mfalpha_0000, store_pixel_mccolor_mfalpha_r000, store_pixel_mccolor_mfalpha_0g00, store_pixel_mccolor_mfalpha_rg00, store_pixel_mccolor_mfalpha_00b0, store_pixel_mccolor_mfalpha_r0b0, store_pixel_mccolor_mfalpha_0gb0, store_pixel_mccolor_mfalpha_rgb0, store_pixel_mccolor_mfalpha_000a, store_pixel_mccolor_mfalpha_r00a, store_pixel_mccolor_mfalpha_0g0a, store_pixel_mccolor_mfalpha_rg0a, store_pixel_mccolor_mfalpha_00ba, store_pixel_mccolor_mfalpha_r0ba, store_pixel_mccolor_mfalpha_0gba, store_pixel_mccolor_mfalpha_rgba, }, { store_pixel_mccolor_ccolor_0000, store_pixel_mccolor_ccolor_r000, store_pixel_mccolor_ccolor_0g00, store_pixel_mccolor_ccolor_rg00, store_pixel_mccolor_ccolor_00b0, store_pixel_mccolor_ccolor_r0b0, store_pixel_mccolor_ccolor_0gb0, store_pixel_mccolor_ccolor_rgb0, store_pixel_mccolor_ccolor_000a, store_pixel_mccolor_ccolor_r00a, store_pixel_mccolor_ccolor_0g0a, store_pixel_mccolor_ccolor_rg0a, store_pixel_mccolor_ccolor_00ba, store_pixel_mccolor_ccolor_r0ba, store_pixel_mccolor_ccolor_0gba, store_pixel_mccolor_ccolor_rgba, }, { store_pixel_mccolor_mccolor_0000, store_pixel_mccolor_mccolor_r000, store_pixel_mccolor_mccolor_0g00, store_pixel_mccolor_mccolor_rg00, store_pixel_mccolor_mccolor_00b0, store_pixel_mccolor_mccolor_r0b0, store_pixel_mccolor_mccolor_0gb0, store_pixel_mccolor_mccolor_rgb0, store_pixel_mccolor_mccolor_000a, store_pixel_mccolor_mccolor_r00a, store_pixel_mccolor_mccolor_0g0a, store_pixel_mccolor_mccolor_rg0a, store_pixel_mccolor_mccolor_00ba, store_pixel_mccolor_mccolor_r0ba, store_pixel_mccolor_mccolor_0gba, store_pixel_mccolor_mccolor_rgba, }, { store_pixel_mccolor_calpha_0000, store_pixel_mccolor_calpha_r000, store_pixel_mccolor_calpha_0g00, store_pixel_mccolor_calpha_rg00, store_pixel_mccolor_calpha_00b0, store_pixel_mccolor_calpha_r0b0, store_pixel_mccolor_calpha_0gb0, store_pixel_mccolor_calpha_rgb0, store_pixel_mccolor_calpha_000a, store_pixel_mccolor_calpha_r00a, store_pixel_mccolor_calpha_0g0a, store_pixel_mccolor_calpha_rg0a, store_pixel_mccolor_calpha_00ba, store_pixel_mccolor_calpha_r0ba, store_pixel_mccolor_calpha_0gba, store_pixel_mccolor_calpha_rgba, }, { store_pixel_mccolor_mcalpha_0000, store_pixel_mccolor_mcalpha_r000, store_pixel_mccolor_mcalpha_0g00, store_pixel_mccolor_mcalpha_rg00, store_pixel_mccolor_mcalpha_00b0, store_pixel_mccolor_mcalpha_r0b0, store_pixel_mccolor_mcalpha_0gb0, store_pixel_mccolor_mcalpha_rgb0, store_pixel_mccolor_mcalpha_000a, store_pixel_mccolor_mcalpha_r00a, store_pixel_mccolor_mcalpha_0g0a, store_pixel_mccolor_mcalpha_rg0a, store_pixel_mccolor_mcalpha_00ba, store_pixel_mccolor_mcalpha_r0ba, store_pixel_mccolor_mcalpha_0gba, store_pixel_mccolor_mcalpha_rgba, }, }, { { store_pixel_calpha_zero_0000, store_pixel_calpha_zero_r000, store_pixel_calpha_zero_0g00, store_pixel_calpha_zero_rg00, store_pixel_calpha_zero_00b0, store_pixel_calpha_zero_r0b0, store_pixel_calpha_zero_0gb0, store_pixel_calpha_zero_rgb0, store_pixel_calpha_zero_000a, store_pixel_calpha_zero_r00a, store_pixel_calpha_zero_0g0a, store_pixel_calpha_zero_rg0a, store_pixel_calpha_zero_00ba, store_pixel_calpha_zero_r0ba, store_pixel_calpha_zero_0gba, store_pixel_calpha_zero_rgba, }, { store_pixel_calpha_one_0000, store_pixel_calpha_one_r000, store_pixel_calpha_one_0g00, store_pixel_calpha_one_rg00, store_pixel_calpha_one_00b0, store_pixel_calpha_one_r0b0, store_pixel_calpha_one_0gb0, store_pixel_calpha_one_rgb0, store_pixel_calpha_one_000a, store_pixel_calpha_one_r00a, store_pixel_calpha_one_0g0a, store_pixel_calpha_one_rg0a, store_pixel_calpha_one_00ba, store_pixel_calpha_one_r0ba, store_pixel_calpha_one_0gba, store_pixel_calpha_one_rgba, }, { store_pixel_calpha_icolor_0000, store_pixel_calpha_icolor_r000, store_pixel_calpha_icolor_0g00, store_pixel_calpha_icolor_rg00, store_pixel_calpha_icolor_00b0, store_pixel_calpha_icolor_r0b0, store_pixel_calpha_icolor_0gb0, store_pixel_calpha_icolor_rgb0, store_pixel_calpha_icolor_000a, store_pixel_calpha_icolor_r00a, store_pixel_calpha_icolor_0g0a, store_pixel_calpha_icolor_rg0a, store_pixel_calpha_icolor_00ba, store_pixel_calpha_icolor_r0ba, store_pixel_calpha_icolor_0gba, store_pixel_calpha_icolor_rgba, }, { store_pixel_calpha_micolor_0000, store_pixel_calpha_micolor_r000, store_pixel_calpha_micolor_0g00, store_pixel_calpha_micolor_rg00, store_pixel_calpha_micolor_00b0, store_pixel_calpha_micolor_r0b0, store_pixel_calpha_micolor_0gb0, store_pixel_calpha_micolor_rgb0, store_pixel_calpha_micolor_000a, store_pixel_calpha_micolor_r00a, store_pixel_calpha_micolor_0g0a, store_pixel_calpha_micolor_rg0a, store_pixel_calpha_micolor_00ba, store_pixel_calpha_micolor_r0ba, store_pixel_calpha_micolor_0gba, store_pixel_calpha_micolor_rgba, }, { store_pixel_calpha_fcolor_0000, store_pixel_calpha_fcolor_r000, store_pixel_calpha_fcolor_0g00, store_pixel_calpha_fcolor_rg00, store_pixel_calpha_fcolor_00b0, store_pixel_calpha_fcolor_r0b0, store_pixel_calpha_fcolor_0gb0, store_pixel_calpha_fcolor_rgb0, store_pixel_calpha_fcolor_000a, store_pixel_calpha_fcolor_r00a, store_pixel_calpha_fcolor_0g0a, store_pixel_calpha_fcolor_rg0a, store_pixel_calpha_fcolor_00ba, store_pixel_calpha_fcolor_r0ba, store_pixel_calpha_fcolor_0gba, store_pixel_calpha_fcolor_rgba, }, { store_pixel_calpha_mfcolor_0000, store_pixel_calpha_mfcolor_r000, store_pixel_calpha_mfcolor_0g00, store_pixel_calpha_mfcolor_rg00, store_pixel_calpha_mfcolor_00b0, store_pixel_calpha_mfcolor_r0b0, store_pixel_calpha_mfcolor_0gb0, store_pixel_calpha_mfcolor_rgb0, store_pixel_calpha_mfcolor_000a, store_pixel_calpha_mfcolor_r00a, store_pixel_calpha_mfcolor_0g0a, store_pixel_calpha_mfcolor_rg0a, store_pixel_calpha_mfcolor_00ba, store_pixel_calpha_mfcolor_r0ba, store_pixel_calpha_mfcolor_0gba, store_pixel_calpha_mfcolor_rgba, }, { store_pixel_calpha_ialpha_0000, store_pixel_calpha_ialpha_r000, store_pixel_calpha_ialpha_0g00, store_pixel_calpha_ialpha_rg00, store_pixel_calpha_ialpha_00b0, store_pixel_calpha_ialpha_r0b0, store_pixel_calpha_ialpha_0gb0, store_pixel_calpha_ialpha_rgb0, store_pixel_calpha_ialpha_000a, store_pixel_calpha_ialpha_r00a, store_pixel_calpha_ialpha_0g0a, store_pixel_calpha_ialpha_rg0a, store_pixel_calpha_ialpha_00ba, store_pixel_calpha_ialpha_r0ba, store_pixel_calpha_ialpha_0gba, store_pixel_calpha_ialpha_rgba, }, { store_pixel_calpha_mialpha_0000, store_pixel_calpha_mialpha_r000, store_pixel_calpha_mialpha_0g00, store_pixel_calpha_mialpha_rg00, store_pixel_calpha_mialpha_00b0, store_pixel_calpha_mialpha_r0b0, store_pixel_calpha_mialpha_0gb0, store_pixel_calpha_mialpha_rgb0, store_pixel_calpha_mialpha_000a, store_pixel_calpha_mialpha_r00a, store_pixel_calpha_mialpha_0g0a, store_pixel_calpha_mialpha_rg0a, store_pixel_calpha_mialpha_00ba, store_pixel_calpha_mialpha_r0ba, store_pixel_calpha_mialpha_0gba, store_pixel_calpha_mialpha_rgba, }, { store_pixel_calpha_falpha_0000, store_pixel_calpha_falpha_r000, store_pixel_calpha_falpha_0g00, store_pixel_calpha_falpha_rg00, store_pixel_calpha_falpha_00b0, store_pixel_calpha_falpha_r0b0, store_pixel_calpha_falpha_0gb0, store_pixel_calpha_falpha_rgb0, store_pixel_calpha_falpha_000a, store_pixel_calpha_falpha_r00a, store_pixel_calpha_falpha_0g0a, store_pixel_calpha_falpha_rg0a, store_pixel_calpha_falpha_00ba, store_pixel_calpha_falpha_r0ba, store_pixel_calpha_falpha_0gba, store_pixel_calpha_falpha_rgba, }, { store_pixel_calpha_mfalpha_0000, store_pixel_calpha_mfalpha_r000, store_pixel_calpha_mfalpha_0g00, store_pixel_calpha_mfalpha_rg00, store_pixel_calpha_mfalpha_00b0, store_pixel_calpha_mfalpha_r0b0, store_pixel_calpha_mfalpha_0gb0, store_pixel_calpha_mfalpha_rgb0, store_pixel_calpha_mfalpha_000a, store_pixel_calpha_mfalpha_r00a, store_pixel_calpha_mfalpha_0g0a, store_pixel_calpha_mfalpha_rg0a, store_pixel_calpha_mfalpha_00ba, store_pixel_calpha_mfalpha_r0ba, store_pixel_calpha_mfalpha_0gba, store_pixel_calpha_mfalpha_rgba, }, { store_pixel_calpha_ccolor_0000, store_pixel_calpha_ccolor_r000, store_pixel_calpha_ccolor_0g00, store_pixel_calpha_ccolor_rg00, store_pixel_calpha_ccolor_00b0, store_pixel_calpha_ccolor_r0b0, store_pixel_calpha_ccolor_0gb0, store_pixel_calpha_ccolor_rgb0, store_pixel_calpha_ccolor_000a, store_pixel_calpha_ccolor_r00a, store_pixel_calpha_ccolor_0g0a, store_pixel_calpha_ccolor_rg0a, store_pixel_calpha_ccolor_00ba, store_pixel_calpha_ccolor_r0ba, store_pixel_calpha_ccolor_0gba, store_pixel_calpha_ccolor_rgba, }, { store_pixel_calpha_mccolor_0000, store_pixel_calpha_mccolor_r000, store_pixel_calpha_mccolor_0g00, store_pixel_calpha_mccolor_rg00, store_pixel_calpha_mccolor_00b0, store_pixel_calpha_mccolor_r0b0, store_pixel_calpha_mccolor_0gb0, store_pixel_calpha_mccolor_rgb0, store_pixel_calpha_mccolor_000a, store_pixel_calpha_mccolor_r00a, store_pixel_calpha_mccolor_0g0a, store_pixel_calpha_mccolor_rg0a, store_pixel_calpha_mccolor_00ba, store_pixel_calpha_mccolor_r0ba, store_pixel_calpha_mccolor_0gba, store_pixel_calpha_mccolor_rgba, }, { store_pixel_calpha_calpha_0000, store_pixel_calpha_calpha_r000, store_pixel_calpha_calpha_0g00, store_pixel_calpha_calpha_rg00, store_pixel_calpha_calpha_00b0, store_pixel_calpha_calpha_r0b0, store_pixel_calpha_calpha_0gb0, store_pixel_calpha_calpha_rgb0, store_pixel_calpha_calpha_000a, store_pixel_calpha_calpha_r00a, store_pixel_calpha_calpha_0g0a, store_pixel_calpha_calpha_rg0a, store_pixel_calpha_calpha_00ba, store_pixel_calpha_calpha_r0ba, store_pixel_calpha_calpha_0gba, store_pixel_calpha_calpha_rgba, }, { store_pixel_calpha_mcalpha_0000, store_pixel_calpha_mcalpha_r000, store_pixel_calpha_mcalpha_0g00, store_pixel_calpha_mcalpha_rg00, store_pixel_calpha_mcalpha_00b0, store_pixel_calpha_mcalpha_r0b0, store_pixel_calpha_mcalpha_0gb0, store_pixel_calpha_mcalpha_rgb0, store_pixel_calpha_mcalpha_000a, store_pixel_calpha_mcalpha_r00a, store_pixel_calpha_mcalpha_0g0a, store_pixel_calpha_mcalpha_rg0a, store_pixel_calpha_mcalpha_00ba, store_pixel_calpha_mcalpha_r0ba, store_pixel_calpha_mcalpha_0gba, store_pixel_calpha_mcalpha_rgba, }, }, { { store_pixel_mcalpha_zero_0000, store_pixel_mcalpha_zero_r000, store_pixel_mcalpha_zero_0g00, store_pixel_mcalpha_zero_rg00, store_pixel_mcalpha_zero_00b0, store_pixel_mcalpha_zero_r0b0, store_pixel_mcalpha_zero_0gb0, store_pixel_mcalpha_zero_rgb0, store_pixel_mcalpha_zero_000a, store_pixel_mcalpha_zero_r00a, store_pixel_mcalpha_zero_0g0a, store_pixel_mcalpha_zero_rg0a, store_pixel_mcalpha_zero_00ba, store_pixel_mcalpha_zero_r0ba, store_pixel_mcalpha_zero_0gba, store_pixel_mcalpha_zero_rgba, }, { store_pixel_mcalpha_one_0000, store_pixel_mcalpha_one_r000, store_pixel_mcalpha_one_0g00, store_pixel_mcalpha_one_rg00, store_pixel_mcalpha_one_00b0, store_pixel_mcalpha_one_r0b0, store_pixel_mcalpha_one_0gb0, store_pixel_mcalpha_one_rgb0, store_pixel_mcalpha_one_000a, store_pixel_mcalpha_one_r00a, store_pixel_mcalpha_one_0g0a, store_pixel_mcalpha_one_rg0a, store_pixel_mcalpha_one_00ba, store_pixel_mcalpha_one_r0ba, store_pixel_mcalpha_one_0gba, store_pixel_mcalpha_one_rgba, }, { store_pixel_mcalpha_icolor_0000, store_pixel_mcalpha_icolor_r000, store_pixel_mcalpha_icolor_0g00, store_pixel_mcalpha_icolor_rg00, store_pixel_mcalpha_icolor_00b0, store_pixel_mcalpha_icolor_r0b0, store_pixel_mcalpha_icolor_0gb0, store_pixel_mcalpha_icolor_rgb0, store_pixel_mcalpha_icolor_000a, store_pixel_mcalpha_icolor_r00a, store_pixel_mcalpha_icolor_0g0a, store_pixel_mcalpha_icolor_rg0a, store_pixel_mcalpha_icolor_00ba, store_pixel_mcalpha_icolor_r0ba, store_pixel_mcalpha_icolor_0gba, store_pixel_mcalpha_icolor_rgba, }, { store_pixel_mcalpha_micolor_0000, store_pixel_mcalpha_micolor_r000, store_pixel_mcalpha_micolor_0g00, store_pixel_mcalpha_micolor_rg00, store_pixel_mcalpha_micolor_00b0, store_pixel_mcalpha_micolor_r0b0, store_pixel_mcalpha_micolor_0gb0, store_pixel_mcalpha_micolor_rgb0, store_pixel_mcalpha_micolor_000a, store_pixel_mcalpha_micolor_r00a, store_pixel_mcalpha_micolor_0g0a, store_pixel_mcalpha_micolor_rg0a, store_pixel_mcalpha_micolor_00ba, store_pixel_mcalpha_micolor_r0ba, store_pixel_mcalpha_micolor_0gba, store_pixel_mcalpha_micolor_rgba, }, { store_pixel_mcalpha_fcolor_0000, store_pixel_mcalpha_fcolor_r000, store_pixel_mcalpha_fcolor_0g00, store_pixel_mcalpha_fcolor_rg00, store_pixel_mcalpha_fcolor_00b0, store_pixel_mcalpha_fcolor_r0b0, store_pixel_mcalpha_fcolor_0gb0, store_pixel_mcalpha_fcolor_rgb0, store_pixel_mcalpha_fcolor_000a, store_pixel_mcalpha_fcolor_r00a, store_pixel_mcalpha_fcolor_0g0a, store_pixel_mcalpha_fcolor_rg0a, store_pixel_mcalpha_fcolor_00ba, store_pixel_mcalpha_fcolor_r0ba, store_pixel_mcalpha_fcolor_0gba, store_pixel_mcalpha_fcolor_rgba, }, { store_pixel_mcalpha_mfcolor_0000, store_pixel_mcalpha_mfcolor_r000, store_pixel_mcalpha_mfcolor_0g00, store_pixel_mcalpha_mfcolor_rg00, store_pixel_mcalpha_mfcolor_00b0, store_pixel_mcalpha_mfcolor_r0b0, store_pixel_mcalpha_mfcolor_0gb0, store_pixel_mcalpha_mfcolor_rgb0, store_pixel_mcalpha_mfcolor_000a, store_pixel_mcalpha_mfcolor_r00a, store_pixel_mcalpha_mfcolor_0g0a, store_pixel_mcalpha_mfcolor_rg0a, store_pixel_mcalpha_mfcolor_00ba, store_pixel_mcalpha_mfcolor_r0ba, store_pixel_mcalpha_mfcolor_0gba, store_pixel_mcalpha_mfcolor_rgba, }, { store_pixel_mcalpha_ialpha_0000, store_pixel_mcalpha_ialpha_r000, store_pixel_mcalpha_ialpha_0g00, store_pixel_mcalpha_ialpha_rg00, store_pixel_mcalpha_ialpha_00b0, store_pixel_mcalpha_ialpha_r0b0, store_pixel_mcalpha_ialpha_0gb0, store_pixel_mcalpha_ialpha_rgb0, store_pixel_mcalpha_ialpha_000a, store_pixel_mcalpha_ialpha_r00a, store_pixel_mcalpha_ialpha_0g0a, store_pixel_mcalpha_ialpha_rg0a, store_pixel_mcalpha_ialpha_00ba, store_pixel_mcalpha_ialpha_r0ba, store_pixel_mcalpha_ialpha_0gba, store_pixel_mcalpha_ialpha_rgba, }, { store_pixel_mcalpha_mialpha_0000, store_pixel_mcalpha_mialpha_r000, store_pixel_mcalpha_mialpha_0g00, store_pixel_mcalpha_mialpha_rg00, store_pixel_mcalpha_mialpha_00b0, store_pixel_mcalpha_mialpha_r0b0, store_pixel_mcalpha_mialpha_0gb0, store_pixel_mcalpha_mialpha_rgb0, store_pixel_mcalpha_mialpha_000a, store_pixel_mcalpha_mialpha_r00a, store_pixel_mcalpha_mialpha_0g0a, store_pixel_mcalpha_mialpha_rg0a, store_pixel_mcalpha_mialpha_00ba, store_pixel_mcalpha_mialpha_r0ba, store_pixel_mcalpha_mialpha_0gba, store_pixel_mcalpha_mialpha_rgba, }, { store_pixel_mcalpha_falpha_0000, store_pixel_mcalpha_falpha_r000, store_pixel_mcalpha_falpha_0g00, store_pixel_mcalpha_falpha_rg00, store_pixel_mcalpha_falpha_00b0, store_pixel_mcalpha_falpha_r0b0, store_pixel_mcalpha_falpha_0gb0, store_pixel_mcalpha_falpha_rgb0, store_pixel_mcalpha_falpha_000a, store_pixel_mcalpha_falpha_r00a, store_pixel_mcalpha_falpha_0g0a, store_pixel_mcalpha_falpha_rg0a, store_pixel_mcalpha_falpha_00ba, store_pixel_mcalpha_falpha_r0ba, store_pixel_mcalpha_falpha_0gba, store_pixel_mcalpha_falpha_rgba, }, { store_pixel_mcalpha_mfalpha_0000, store_pixel_mcalpha_mfalpha_r000, store_pixel_mcalpha_mfalpha_0g00, store_pixel_mcalpha_mfalpha_rg00, store_pixel_mcalpha_mfalpha_00b0, store_pixel_mcalpha_mfalpha_r0b0, store_pixel_mcalpha_mfalpha_0gb0, store_pixel_mcalpha_mfalpha_rgb0, store_pixel_mcalpha_mfalpha_000a, store_pixel_mcalpha_mfalpha_r00a, store_pixel_mcalpha_mfalpha_0g0a, store_pixel_mcalpha_mfalpha_rg0a, store_pixel_mcalpha_mfalpha_00ba, store_pixel_mcalpha_mfalpha_r0ba, store_pixel_mcalpha_mfalpha_0gba, store_pixel_mcalpha_mfalpha_rgba, }, { store_pixel_mcalpha_ccolor_0000, store_pixel_mcalpha_ccolor_r000, store_pixel_mcalpha_ccolor_0g00, store_pixel_mcalpha_ccolor_rg00, store_pixel_mcalpha_ccolor_00b0, store_pixel_mcalpha_ccolor_r0b0, store_pixel_mcalpha_ccolor_0gb0, store_pixel_mcalpha_ccolor_rgb0, store_pixel_mcalpha_ccolor_000a, store_pixel_mcalpha_ccolor_r00a, store_pixel_mcalpha_ccolor_0g0a, store_pixel_mcalpha_ccolor_rg0a, store_pixel_mcalpha_ccolor_00ba, store_pixel_mcalpha_ccolor_r0ba, store_pixel_mcalpha_ccolor_0gba, store_pixel_mcalpha_ccolor_rgba, }, { store_pixel_mcalpha_mccolor_0000, store_pixel_mcalpha_mccolor_r000, store_pixel_mcalpha_mccolor_0g00, store_pixel_mcalpha_mccolor_rg00, store_pixel_mcalpha_mccolor_00b0, store_pixel_mcalpha_mccolor_r0b0, store_pixel_mcalpha_mccolor_0gb0, store_pixel_mcalpha_mccolor_rgb0, store_pixel_mcalpha_mccolor_000a, store_pixel_mcalpha_mccolor_r00a, store_pixel_mcalpha_mccolor_0g0a, store_pixel_mcalpha_mccolor_rg0a, store_pixel_mcalpha_mccolor_00ba, store_pixel_mcalpha_mccolor_r0ba, store_pixel_mcalpha_mccolor_0gba, store_pixel_mcalpha_mccolor_rgba, }, { store_pixel_mcalpha_calpha_0000, store_pixel_mcalpha_calpha_r000, store_pixel_mcalpha_calpha_0g00, store_pixel_mcalpha_calpha_rg00, store_pixel_mcalpha_calpha_00b0, store_pixel_mcalpha_calpha_r0b0, store_pixel_mcalpha_calpha_0gb0, store_pixel_mcalpha_calpha_rgb0, store_pixel_mcalpha_calpha_000a, store_pixel_mcalpha_calpha_r00a, store_pixel_mcalpha_calpha_0g0a, store_pixel_mcalpha_calpha_rg0a, store_pixel_mcalpha_calpha_00ba, store_pixel_mcalpha_calpha_r0ba, store_pixel_mcalpha_calpha_0gba, store_pixel_mcalpha_calpha_rgba, }, { store_pixel_mcalpha_mcalpha_0000, store_pixel_mcalpha_mcalpha_r000, store_pixel_mcalpha_mcalpha_0g00, store_pixel_mcalpha_mcalpha_rg00, store_pixel_mcalpha_mcalpha_00b0, store_pixel_mcalpha_mcalpha_r0b0, store_pixel_mcalpha_mcalpha_0gb0, store_pixel_mcalpha_mcalpha_rgb0, store_pixel_mcalpha_mcalpha_000a, store_pixel_mcalpha_mcalpha_r00a, store_pixel_mcalpha_mcalpha_0g0a, store_pixel_mcalpha_mcalpha_rg0a, store_pixel_mcalpha_mcalpha_00ba, store_pixel_mcalpha_mcalpha_r0ba, store_pixel_mcalpha_mcalpha_0gba, store_pixel_mcalpha_mcalpha_rgba, }, }, };