// Filename: textGlyph.h // Created by: drose (08Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef TEXTGLYPH_H #define TEXTGLYPH_H #include "pandabase.h" #include "renderState.h" #include "referenceCount.h" #include "geom.h" #include "pointerTo.h" #include "dcast.h" //////////////////////////////////////////////////////////////////// // Class : TextGlyph // Description : A representation of a single glyph (character) from a // font. This is a piece of renderable geometry of some // kind. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA TextGlyph : public ReferenceCount { public: INLINE TextGlyph(int character); INLINE TextGlyph(int character, const Geom *geom, const RenderState *state, float advance); INLINE TextGlyph(const TextGlyph ©); INLINE void operator = (const TextGlyph ©); virtual ~TextGlyph(); INLINE int get_character() const; INLINE PT(Geom) get_geom(Geom::UsageHint usage_hint) const; INLINE const RenderState *get_state() const; INLINE float get_advance() const; protected: int _character; CPT(Geom) _geom; CPT(RenderState) _state; float _advance; }; #include "textGlyph.I" #endif