// Filename: pdeque.h // Created by: drose (05Jun01) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef PDEQUE_H #define PDEQUE_H #include "dtoolbase.h" #include "pallocator.h" #include "register_type.h" #include #ifndef USE_STL_ALLOCATOR // If we're not using custom allocators, just use the standard class // definition. #define pdeque deque #else //////////////////////////////////////////////////////////////////// // Class : pdeque // Description : This is our own Panda specialization on the default // STL deque. Its main purpose is to call the hooks // for MemoryUsage to properly track STL-allocated // memory. //////////////////////////////////////////////////////////////////// template class pdeque : public deque > { public: typedef pallocator_array allocator; typedef TYPENAME deque::size_type size_type; pdeque(TypeHandle type_handle = pdeque_type_handle) : deque >(allocator(type_handle)) { } pdeque(const pdeque ©) : deque >(copy) { } pdeque(size_type n, TypeHandle type_handle = pdeque_type_handle) : deque >(n, Type(), allocator(type_handle)) { } pdeque(size_type n, const Type &value, TypeHandle type_handle = pdeque_type_handle) : deque >(n, value, allocator(type_handle)) { } }; #endif // USE_STL_ALLOCATOR #endif