/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file glLatencyQueryContext_src.cxx * @author rdb * @date 2014-09-24 */ #ifndef OPENGLES // Timer queries not supported by OpenGL ES. TypeHandle CLP(LatencyQueryContext)::_type_handle; /** * */ CLP(LatencyQueryContext):: CLP(LatencyQueryContext)(CLP(GraphicsStateGuardian) *glgsg, int pstats_index) : CLP(TimerQueryContext)(glgsg, pstats_index), _timestamp(0) { glgsg->_glGetInteger64v(GL_TIMESTAMP, &_timestamp); } /** * Returns the timestamp that is the result of this timer query. There's no * guarantee about which clock this uses, the only guarantee is that * subtracting a start time from an end time should yield a time in seconds. * If is_answer_ready() did not return true, this function may block before it * returns. * * It is only valid to call this from the draw thread. */ double CLP(LatencyQueryContext):: get_timestamp() const { GLint64 time_ns; _glgsg->_glGetQueryObjecti64v(_index, GL_QUERY_RESULT, &time_ns); return (time_ns - _timestamp) * 0.000000001; } #endif // OPENGLES