// Filename: linearVectorForce.h // Created by: charles (13Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef LINEARVECTORFORCE_H #define LINEARVECTORFORCE_H #include "linearForce.h" //////////////////////////////////////////////////////////////// // Class : LinearVectorForce // Description : Simple directed vector force. Suitable for // gravity, non-turbulent wind, etc... //////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSICS LinearVectorForce : public LinearForce { PUBLISHED: LinearVectorForce(const LVector3& vec, PN_stdfloat a = 1.0f, bool mass = false); LinearVectorForce(const LinearVectorForce ©); LinearVectorForce(PN_stdfloat x = 0.0f, PN_stdfloat y = 0.0f, PN_stdfloat z = 0.0f, PN_stdfloat a = 1.0f, bool mass = false); virtual ~LinearVectorForce(); INLINE void set_vector(const LVector3& v); INLINE void set_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z); INLINE LVector3 get_local_vector() const; virtual void output(ostream &out) const; virtual void write(ostream &out, unsigned int indent=0) const; public: INLINE LinearVectorForce& operator += (const LinearVectorForce &other); private: LVector3 _fvec; virtual LinearForce *make_copy(); virtual LVector3 get_child_vector(const PhysicsObject *po); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { LinearForce::init_type(); register_type(_type_handle, "LinearVectorForce", LinearForce::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "linearVectorForce.I" #endif // LINEARVECTORFORCE_H