// Filename: baseForce.h // Created by: charles (08Aug00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef BASEFORCE_H #define BASEFORCE_H #include "pandabase.h" #include "typedReferenceCount.h" #include "luse.h" #include "physicsObject.h" class ForceNode; //////////////////////////////////////////////////////////////////// // Class : BaseForce // Description : pure virtual base class for all forces that could // POSSIBLY exist. //////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSICS BaseForce : public TypedReferenceCount { PUBLISHED: virtual ~BaseForce(); INLINE bool get_active() const; INLINE void set_active(bool active); virtual bool is_linear() const = 0; INLINE ForceNode *get_force_node() const; virtual void output(ostream &out) const; virtual void write(ostream &out, unsigned int indent=0) const; protected: BaseForce(bool active = true); BaseForce(const BaseForce ©); private: ForceNode *_force_node; bool _active; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TypedReferenceCount::init_type(); register_type(_type_handle, "BaseForce", TypedReferenceCount::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; friend class ForceNode; }; #include "baseForce.I" #endif // BASEFORCE_H