// Filename: baseParticleRenderer.h // Created by: charles (20Jun00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef BASEPARTICLERENDERER_H #define BASEPARTICLERENDERER_H #include "pandabase.h" #include "referenceCount.h" #include "physicsObject.h" #include "renderState.h" #include "qpgeomNode.h" #include "particleCommonFuncs.h" #include "baseParticle.h" #include "pvector.h" //////////////////////////////////////////////////////////////////// // Class : BaseParticleRenderer // Description : Pure virtual particle renderer base class //////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSICS BaseParticleRenderer : public ReferenceCount { private: PT(qpGeomNode) _render_node; float _user_alpha; // birth and kill particle are for renderers that might do maintenance // faster if it was notified on a per-event basis. An example: // geomParticleRenderer maintains an arc for every particle. Instead // of visiting EVERY entry in the arc array, individual arcs are // changed on birth and death. Brings it down a little from O(N) every // update. virtual void birth_particle(int index) = 0; virtual void kill_particle(int index) = 0; virtual void init_geoms(void) = 0; virtual void render(pvector< PT(PhysicsObject) >& po_vector, int ttl_particles) = 0; PUBLISHED: enum ParticleRendererAlphaMode { PR_ALPHA_NONE, PR_ALPHA_OUT, PR_ALPHA_IN, PR_ALPHA_USER, PR_NOT_INITIALIZED_YET }; enum ParticleRendererBlendMethod { PP_NO_BLEND, PP_BLEND_LINEAR, PP_BLEND_CUBIC }; virtual ~BaseParticleRenderer(void); INLINE qpGeomNode *get_render_node(void) const; INLINE void set_alpha_mode(ParticleRendererAlphaMode am); INLINE ParticleRendererAlphaMode get_alpha_mode(void) const; INLINE void set_user_alpha(float ua); INLINE float get_user_alpha(void) const; protected: ParticleRendererAlphaMode _alpha_mode; BaseParticleRenderer(ParticleRendererAlphaMode alpha_decay = PR_ALPHA_NONE); BaseParticleRenderer(const BaseParticleRenderer& copy); void update_alpha_mode(ParticleRendererAlphaMode am); void enable_alpha(void); void disable_alpha(void); INLINE float get_cur_alpha(BaseParticle* bp); virtual void resize_pool(int new_size) = 0; CPT(RenderState) _render_state; public: virtual BaseParticleRenderer *make_copy(void) = 0; friend class ParticleSystem; }; #include "baseParticleRenderer.I" #endif // BASEPARTICLERENDERER_H