/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file mathNumbers.cxx * @author mike * @date 1999-09-24 */ #include "mathNumbers.h" #include const double MathNumbers::pi_d = 4.0 * atan(1.0); const double MathNumbers::ln2_d = log(2.0); const double MathNumbers::rad_2_deg_d = 180.0 / MathNumbers::pi_d; const double MathNumbers::deg_2_rad_d = MathNumbers::pi_d / 180.0; const float MathNumbers::pi_f = 4.0 * atan(1.0); const float MathNumbers::ln2_f = log(2.0); const float MathNumbers::rad_2_deg_f = 180.0 / MathNumbers::pi_d; const float MathNumbers::deg_2_rad_f = MathNumbers::pi_d / 180.0; const PN_stdfloat MathNumbers::pi = 4.0 * atan(1.0); const PN_stdfloat MathNumbers::ln2 = log(2.0); const PN_stdfloat MathNumbers::rad_2_deg = 180.0 / MathNumbers::pi_d; const PN_stdfloat MathNumbers::deg_2_rad = MathNumbers::pi_d / 180.0;