// Filename: pointerDataTransition.h // Created by: jason (07Aug00) // //////////////////////////////////////////////////////////////////// #ifndef POINTERDATATRANSITION_H #define POINTERDATATRANSITION_H #include #include //////////////////////////////////////////////////////////////////// // Class : PointerDataTransition // Description : A PointerDataAttribute is a special data graph // attribute that is used to pass around a single // pointer. //////////////////////////////////////////////////////////////////// template class PointerDataTransition : public NodeTransition { public: INLINE PointerDataTransition(); INLINE PointerDataTransition(PtrType* ptr); INLINE PointerDataTransition(const PointerDataTransition ©); INLINE void operator = (const PointerDataTransition ©); public: INLINE void set_value(PtrType* ptr); INLINE PtrType* get_value() const; virtual NodeTransition *compose(const NodeTransition *other) const; virtual NodeTransition *invert() const; virtual NodeAttribute *apply(const NodeAttribute *attrib) const; virtual void output(ostream &out) const; virtual void write(ostream &out, int indent_level = 0) const; protected: virtual int internal_compare_to(const NodeTransition *other) const; private: PtrType* _ptr; public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { NodeTransition::init_type(); register_type(_type_handle, string("PointerDataTransition<") + get_type_handle(PtrType).get_name() + ">", NodeTransition::get_class_type()); } private: static TypeHandle _type_handle; }; #include "pointerDataTransition.I" #endif