// Filename: vertexDataBlock.h // Created by: drose (04Jun07) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef VERTEXDATABLOCK_H #define VERTEXDATABLOCK_H #include "pandabase.h" #include "simpleAllocator.h" #include "referenceCount.h" class VertexDataPage; class VertexDataBlock; //////////////////////////////////////////////////////////////////// // Class : VertexDataBlock // Description : A block of bytes that stores the actual raw vertex // data referenced by a GeomVertexArrayData object. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA_GOBJ VertexDataBlock : public SimpleAllocatorBlock, public ReferenceCount { protected: INLINE VertexDataBlock(VertexDataPage *page, size_t start, size_t size); PUBLISHED: INLINE VertexDataPage *get_page() const; INLINE VertexDataBlock *get_next_block() const; public: INLINE unsigned char *get_pointer(bool force) const; friend class VertexDataPage; }; #include "vertexDataBlock.I" #endif