// Filename: nodeVertexTransform.I // Created by: drose (22Feb07) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: NodeVertexTransform::get_node // Access: Published // Description: Returns the PandaNode whose transform supplies this // object. //////////////////////////////////////////////////////////////////// INLINE const PandaNode *NodeVertexTransform:: get_node() const { return _node; } //////////////////////////////////////////////////////////////////// // Function: NodeVertexTransform::get_prev // Access: Published // Description: Returns the VertexTransform object whose matrix will // be composed with the result of this node's transform. //////////////////////////////////////////////////////////////////// INLINE const VertexTransform *NodeVertexTransform:: get_prev() const { return _prev; }