// Filename: baseForce.I // Created by: charles (08Aug00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function : get_force_node // Access : Public //////////////////////////////////////////////////////////////////// INLINE ForceNode *BaseForce:: get_force_node() const { return _force_node; } //////////////////////////////////////////////////////////////////// // Function : get_force_node_path // Access : Public //////////////////////////////////////////////////////////////////// INLINE NodePath BaseForce:: get_force_node_path() const { return _force_node_path; } //////////////////////////////////////////////////////////////////// // Function : set_active // Access : Public //////////////////////////////////////////////////////////////////// INLINE void BaseForce:: set_active(bool active) { _active = active; } //////////////////////////////////////////////////////////////////// // Function : get_active // Access : Public //////////////////////////////////////////////////////////////////// INLINE bool BaseForce:: get_active() const { return _active; }