// Filename: nativeNumericData.I // Created by: drose (09May01) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Function: NativeNumericData::Constructor // Access: Public // Description: This constructor accepts the address of a numeric // variable, and its sizeof. //////////////////////////////////////////////////////////////////// INLINE NativeNumericData:: NativeNumericData(const void *data, size_t) : _source(data) { } //////////////////////////////////////////////////////////////////// // Function: NativeNumericData::Constructor // Access: Public // Description: This constructor accepts a pointer to a data array // containing a packed numeric value, the offset within // the array at which the numeric value starts, and the // size of the numeric value. // // It is essential that the array not be destructed or // modified as long as the NumericData object remains; // it may just store a pointer into that string's // internal buffer. //////////////////////////////////////////////////////////////////// INLINE NativeNumericData:: NativeNumericData(const void *data, size_t start, size_t) { _source = (void *)((const char *)data + start); } //////////////////////////////////////////////////////////////////// // Function: NativeNumericData::store_value // Access: Public // Description: Copies the data, with byte reversal if appropriate, // into the indicated numeric variable, whose address // and sizeof are given. //////////////////////////////////////////////////////////////////// INLINE void NativeNumericData:: store_value(void *dest, size_t length) const { memcpy(dest, _source, length); } //////////////////////////////////////////////////////////////////// // Function: NativeNumericData::get_data // Access: Public // Description: Returns the pointer to the first byte of the data, // either reversed or nonreversed, as appropriate. //////////////////////////////////////////////////////////////////// INLINE const void *NativeNumericData:: get_data() const { return _source; }