// Filename: physxForceFieldShapeGroup.h // Created by: enn0x (11Nov09) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef PHYSXFORCEFIELDSHAPEGROUP_H #define PHYSXFORCEFIELDSHAPEGROUP_H #include "pandabase.h" #include "physxObject.h" #include "physxEnums.h" #include "physx_includes.h" class PhysxScene; class PhysxForceField; class PhysxForceFieldShape; class PhysxForceFieldShapeDesc; class PhysxForceFieldShapeGroupDesc; //////////////////////////////////////////////////////////////////// // Class : PhysxForceFieldShapeGroup // Description : //////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSX PhysxForceFieldShapeGroup : public PhysxObject, public PhysxEnums { PUBLISHED: INLINE PhysxForceFieldShapeGroup(); INLINE ~PhysxForceFieldShapeGroup(); void save_to_desc(PhysxForceFieldShapeGroupDesc &groupDesc) const; PhysxScene *get_scene() const; PhysxForceField *get_force_field() const; const char *get_name() const; void set_name(const char *name); // Shapes unsigned int get_num_shapes() const; PhysxForceFieldShape *create_shape(PhysxForceFieldShapeDesc &desc); PhysxForceFieldShape *get_shape(unsigned int idx) const; MAKE_SEQ(get_shapes, get_num_shapes, get_shape); //////////////////////////////////////////////////////////////////// PUBLISHED: void release(); INLINE void ls() const; INLINE void ls(ostream &out, int indent_level=0) const; public: INLINE NxForceFieldShapeGroup *ptr() const { return _ptr; }; void link(NxForceFieldShapeGroup *ptr); void unlink(); PhysxObjectCollection _shapes; private: NxForceFieldShapeGroup *_ptr; //////////////////////////////////////////////////////////////////// public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { PhysxObject::init_type(); register_type(_type_handle, "PhysxForceFieldShapeGroup", PhysxObject::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() { init_type(); return get_class_type(); } private: static TypeHandle _type_handle; }; #include "physxForceFieldShapeGroup.I" #endif // PHYSXFORCEFIELDSHAPEGROUP_H