// Filename: plane_src.h // Created by: mike (09Jan97) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // Class : LPlane // Description : An abstract mathematical description of a plane. A // plane is defined by the equation Ax + By + Cz + D = 0. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA_MATHUTIL FLOATNAME(LPlane) : public FLOATNAME(LVecBase4) { PUBLISHED: INLINE_MATHUTIL FLOATNAME(LPlane)(); INLINE_MATHUTIL FLOATNAME(LPlane)(const FLOATNAME(LVecBase4) ©); INLINE_MATHUTIL FLOATNAME(LPlane)(const FLOATNAME(LPoint3) &a, const FLOATNAME(LPoint3) &b, const FLOATNAME(LPoint3) &c); INLINE_MATHUTIL FLOATNAME(LPlane)(const FLOATNAME(LVector3) &normal, const FLOATNAME(LPoint3) &point); INLINE_MATHUTIL FLOATNAME(LPlane)(FLOATTYPE a, FLOATTYPE b, FLOATTYPE c, FLOATTYPE d); INLINE_MATHUTIL FLOATNAME(LPlane) operator * (const FLOATNAME(LMatrix3) &mat) const; INLINE_MATHUTIL FLOATNAME(LPlane) operator * (const FLOATNAME(LMatrix4) &mat) const; INLINE_MATHUTIL void operator *= (const FLOATNAME(LMatrix4) &mat); INLINE_MATHUTIL void xform(const FLOATNAME(LMatrix4) &mat); INLINE_MATHUTIL FLOATNAME(LPlane) operator - () const; FLOATNAME(LMatrix4) get_reflection_mat() const; INLINE_MATHUTIL FLOATNAME(LVector3) get_normal() const; FLOATNAME(LPoint3) get_point() const; INLINE_MATHUTIL FLOATTYPE dist_to_plane(const FLOATNAME(LPoint3) &point) const; INLINE_MATHUTIL FLOATNAME(LPoint3) project(const FLOATNAME(LPoint3) &point) const; INLINE_MATHUTIL void flip(); INLINE_MATHUTIL bool intersects_line(FLOATNAME(LPoint3) &intersection_point, const FLOATNAME(LPoint3) &p1, const FLOATNAME(LPoint3) &p2) const; INLINE_MATHUTIL bool intersects_line(FLOATTYPE &t, const FLOATNAME(LPoint3) &from, const FLOATNAME(LVector3) &delta) const; bool intersects_plane(FLOATNAME(LPoint3) &from, FLOATNAME(LVector3) &delta, const FLOATNAME(LPlane) &other) const; bool intersects_parabola(FLOATTYPE &t1, FLOATTYPE &t2, const FLOATNAME(LParabola) ¶bola) const; void output(ostream &out) const; void write(ostream &out, int indent_level = 0) const; }; INLINE_MATHUTIL ostream & operator << (ostream &out, const FLOATNAME(LPlane) &p); #include "plane_src.I"