// Filename: renderModeAttribute.h // Created by: drose (22Mar00) // //////////////////////////////////////////////////////////////////// #ifndef RENDERMODEATTRIBUTE_H #define RENDERMODEATTRIBUTE_H #include #include "renderModeProperty.h" #include //////////////////////////////////////////////////////////////////// // Class : RenderModeAttribute // Description : See RenderModeTransition. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA RenderModeAttribute : public OnAttribute { public: INLINE RenderModeAttribute(); INLINE void set_mode(RenderModeProperty::Mode); INLINE RenderModeProperty::Mode get_mode() const; INLINE void set_line_width(double line_width); INLINE double get_line_width() const; virtual TypeHandle get_handle() const; virtual NodeAttribute *make_copy() const; virtual NodeAttribute *make_initial() const; virtual void issue(GraphicsStateGuardianBase *gsgbase); protected: virtual void set_value_from(const OnTransition *other); virtual int compare_values(const OnAttribute *other) const; virtual void output_value(ostream &out) const; virtual void write_value(ostream &out, int indent_level) const; RenderModeProperty _value; public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { OnAttribute::init_type(); register_type(_type_handle, "RenderModeAttribute", OnAttribute::get_class_type()); } private: static TypeHandle _type_handle; }; #include "renderModeAttribute.I" #endif