#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \ dtoolutil:c dtoolbase:c dtool:m #if $[eq $[USE_COMPILER], INTEL] #define USE_COMPILER MSVC #include $[DTOOL]/pptempl/compilerSettings.pp #endif #begin lib_target #define TARGET display #define LOCAL_LIBS \ putil gsgbase gobj linmath graph mathutil sgraph pstatclient #define SOURCES \ config_display.cxx config_display.h displayRegion.I \ displayRegion.cxx displayRegion.h graphicsChannel.I \ graphicsChannel.cxx graphicsChannel.h graphicsLayer.I \ graphicsLayer.cxx graphicsLayer.h graphicsPipe.I graphicsPipe.N \ graphicsPipe.cxx graphicsPipe.h graphicsStateGuardian.I \ graphicsStateGuardian.N graphicsStateGuardian.cxx \ graphicsStateGuardian.h graphicsWindow.I graphicsWindow.N \ graphicsWindow.cxx graphicsWindow.h graphicsWindowInputDevice.I \ graphicsWindowInputDevice.cxx graphicsWindowInputDevice.h \ hardwareChannel.I hardwareChannel.cxx hardwareChannel.h \ interactiveGraphicsPipe.I interactiveGraphicsPipe.cxx \ interactiveGraphicsPipe.h noninteractiveGraphicsPipe.I \ noninteractiveGraphicsPipe.cxx noninteractiveGraphicsPipe.h \ pipeSpec.I pipeSpec.cxx pipeSpec.h savedFrameBuffer.I \ savedFrameBuffer.cxx savedFrameBuffer.h textureContext.I \ textureContext.cxx textureContext.h #define INSTALL_HEADERS \ config_display.h \ displayRegion.I displayRegion.h displayRegionStack.I \ displayRegionStack.h frameBufferStack.I frameBufferStack.h \ graphicsChannel.I graphicsChannel.h graphicsLayer.I graphicsLayer.h \ graphicsPipe.I graphicsPipe.h graphicsStateGuardian.I \ graphicsStateGuardian.h graphicsWindow.I graphicsWindow.h \ graphicsWindowInputDevice.I graphicsWindowInputDevice.h \ hardwareChannel.I hardwareChannel.h interactiveGraphicsPipe.I \ interactiveGraphicsPipe.h noninteractiveGraphicsPipe.I \ noninteractiveGraphicsPipe.h pipeSpec.I pipeSpec.h renderBuffer.h \ savedFrameBuffer.I savedFrameBuffer.h textureContext.I \ textureContext.h #define IGATESCAN all #end lib_target #begin test_bin_target #define TARGET test_display #define LOCAL_LIBS \ display putil #define SOURCES \ test_display.cxx #end test_bin_target