// Filename: mutexImpl.h // Created by: drose (08Aug02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef MUTEXIMPL_H #define MUTEXIMPL_H #include "dtoolbase.h" #include "selectThreadImpl.h" #if defined(THREAD_DUMMY_IMPL)||defined(THREAD_SIMPLE_IMPL) #include "mutexDummyImpl.h" typedef MutexDummyImpl MutexImpl; typedef MutexDummyImpl ReMutexImpl; #define HAVE_REMUTEXIMPL 1 #elif defined(MUTEX_SPINLOCK) #include "mutexSpinlockImpl.h" typedef MutexSpinlockImpl MutexImpl; #undef HAVE_REMUTEXIMPL #elif defined(THREAD_WIN32_IMPL) #include "mutexWin32Impl.h" typedef MutexWin32Impl MutexImpl; typedef MutexWin32Impl ReMutexImpl; // Win32 Mutexes are always reentrant. #define HAVE_REMUTEXIMPL 1 #elif defined(THREAD_POSIX_IMPL) #include "mutexPosixImpl.h" typedef MutexPosixImpl MutexImpl; typedef ReMutexPosixImpl ReMutexImpl; #define HAVE_REMUTEXIMPL 1 #endif // Also define what a true OS-provided lock will be, even if we don't // have threading enabled in the build. Sometimes we need to // interface with an external program or something that wants real // locks. #if defined(WIN32_VC) #include "mutexWin32Impl.h" typedef MutexWin32Impl TrueMutexImpl; #elif defined(HAVE_POSIX_THREADS) #include "mutexPosixImpl.h" typedef MutexPosixImpl TrueMutexImpl; #else // No true threads, sorry. Better not try to use 'em. #endif #endif