// Filename: angularIntegrator.cxx // Created by: charles (09Aug00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #include "angularIntegrator.h" //////////////////////////////////////////////////////////////////// // Function : AngularIntegrator // Access : protected // Description : constructor //////////////////////////////////////////////////////////////////// AngularIntegrator:: AngularIntegrator(void) { } //////////////////////////////////////////////////////////////////// // Function : ~AngularIntegrator // Access : public, virtual // Description : destructor //////////////////////////////////////////////////////////////////// AngularIntegrator:: ~AngularIntegrator(void) { } //////////////////////////////////////////////////////////////////// // Function : Integrate // Access : public // Description : high-level integration. API. //////////////////////////////////////////////////////////////////// void AngularIntegrator:: integrate(Physical *physical, pvector< PT(AngularForce) >& forces, float dt) { // intercept in case we want to censor/adjust values if (dt > _max_angular_dt) dt = _max_angular_dt; // this actually does the integration. child_integrate(physical, forces, dt); }