// Filename: fltMeshPrimitive.h // Created by: drose (28Feb01) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://www.panda3d.org/license.txt . // // To contact the maintainers of this program write to // panda3d@yahoogroups.com . // //////////////////////////////////////////////////////////////////// #ifndef FLTMESHPRIMITIVE_H #define FLTMESHPRIMITIVE_H #include #include "fltBead.h" #include "fltHeader.h" #include #include //////////////////////////////////////////////////////////////////// // Class : FltMeshPrimitive // Description : A single primitive of a mesh, like a triangle strip // or fan. //////////////////////////////////////////////////////////////////// class FltMeshPrimitive : public FltBead { public: FltMeshPrimitive(FltHeader *header); enum PrimitiveType { PT_tristrip = 1, PT_trifan = 2, PT_quadstrip = 3, PT_polygon = 4, }; typedef vector_int Vertices; PrimitiveType _primitive_type; Vertices _vertices; protected: virtual bool extract_record(FltRecordReader &reader); virtual bool build_record(FltRecordWriter &writer) const; public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { FltBead::init_type(); register_type(_type_handle, "FltMeshPrimitive", FltBead::get_class_type()); } private: static TypeHandle _type_handle; }; #include "fltMeshPrimitive.I" #endif