// Filename: angularForce.h // Created by: charles (08Aug00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef ANGULARFORCE_H #define ANGULARFORCE_H #include "baseForce.h" //////////////////////////////////////////////////////////////////// // Class : AngularForce // Description : pure virtual parent of all quat-based forces. //////////////////////////////////////////////////////////////////// class EXPCL_PANDAPHYSICS AngularForce : public BaseForce { PUBLISHED: virtual ~AngularForce(); virtual AngularForce *make_copy() const = 0; LRotationf get_quat(const PhysicsObject *po); virtual bool is_linear() const; virtual void output(ostream &out) const; virtual void write(ostream &out, unsigned int indent=0) const; protected: AngularForce(); AngularForce(const AngularForce ©); private: virtual LRotationf get_child_quat(const PhysicsObject *po) = 0; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { BaseForce::init_type(); register_type(_type_handle, "AngularForce", BaseForce::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #endif // ANGULARFORCE_H