// Filename: cullBinBackToFront.h // Created by: drose (28Feb02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #ifndef CULLBINBACKTOFRONT_H #define CULLBINBACKTOFRONT_H #include "pandabase.h" #include "cullBin.h" #include "geom.h" #include "transformState.h" #include "renderState.h" #include "pointerTo.h" //////////////////////////////////////////////////////////////////// // Class : CullBinBackToFront // Description : A specific kind of CullBin that sorts geometry in // order from furthest to nearest based on the center of // its bounding volume. This is primarily intended for // rendering transparent and semi-transparent geometry // that must be sorted from back to front. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA_CULL CullBinBackToFront : public CullBin { public: INLINE CullBinBackToFront(const string &name, GraphicsStateGuardianBase *gsg, const PStatCollector &draw_region_pcollector); virtual ~CullBinBackToFront(); static CullBin *make_bin(const string &name, GraphicsStateGuardianBase *gsg, const PStatCollector &draw_region_pcollector); virtual void add_object(CullableObject *object, Thread *current_thread); virtual void finish_cull(SceneSetup *scene_setup, Thread *current_thread); virtual void draw(bool force, Thread *current_thread); protected: virtual void fill_result_graph(ResultGraphBuilder &builder); private: class ObjectData { public: INLINE ObjectData(CullableObject *object, float dist); INLINE bool operator < (const ObjectData &other) const; CullableObject *_object; float _dist; }; typedef pvector Objects; Objects _objects; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { CullBin::init_type(); register_type(_type_handle, "CullBinBackToFront", CullBin::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "cullBinBackToFront.I" #endif