#include "eggObject.cxx" #include "eggParameters.cxx" #include "eggPoint.cxx" #include "eggPolygon.cxx" #include "eggPolysetMaker.cxx" #include "eggPoolUniquifier.cxx" #include "eggPrimitive.cxx" #include "eggRenderMode.cxx" #include "eggSAnimData.cxx" #include "eggSurface.cxx" #include "eggSwitchCondition.cxx" #include "eggTable.cxx" #include "eggTexture.cxx" #include "eggTextureCollection.cxx" #include "eggTransform3d.cxx" #include "eggUserData.cxx" #include "eggUtilities.cxx" #include "eggVertex.cxx" #include "eggVertexPool.cxx" #include "eggXfmAnimData.cxx" #include "eggXfmSAnim.cxx" #include "pt_EggMaterial.cxx" #include "vector_PT_EggMaterial.cxx" #include "pt_EggTexture.cxx" #include "vector_PT_EggTexture.cxx" #include "pt_EggVertex.cxx" #include "vector_PT_EggVertex.cxx"