// Filename: fadeLodNodeData.h // Created by: drose (29Sep04) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef FADELODNODEDATA_H #define FADELODNODEDATA_H #include "pandabase.h" #include "auxSceneData.h" //////////////////////////////////////////////////////////////////// // Class : FadeLODNodeData // Description : This is the data that is associated with a particular // instance of the FadeLODNode for the scene graph. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA FadeLODNodeData : public AuxSceneData { public: bool _fade_mode; float _fade_start; int _fade_out; int _fade_in; virtual void output(ostream &out) const; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { AuxSceneData::init_type(); register_type(_type_handle, "FadeLODNodeData", AuxSceneData::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #endif