// Filename: test_mathutil.cxx // Created by: drose (16Mar00) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All rights reserved. // // All use of this software is subject to the terms of the revised BSD // license. You should have received a copy of this license along // with this source code in a file named "LICENSE." // //////////////////////////////////////////////////////////////////// #include "luse.h" #include "rotate_to.h" #include "boundingLine.h" #include "boundingSphere.h" #include "plane.h" int main() { LPlane p1(LVector3(1, 0, 0), LPoint3(1, 0, 0)); LPlane p2(LVector3(0, 0, 1), LPoint3(1, 0, 0)); LPoint3 from; LVector3 delta; if (p1.intersects_plane(from, delta, p2)) { nout << "intersects, " << from << " to " << delta << "\n"; } else { nout << "no intersect\n"; } /* LVector3d a(1.0f, 0.0f, 0.0f); LVector3d b = normalize(LVector3d(0.5, 0.5, 0.0f)); LMatrix3d rot; rotate_to(rot, a, b); nout << "a = " << a << "\n" << "b = " << b << "\n" << "rot =\n"; rot.write(nout, 2); nout << "a * rot = " << a * rot << " length " << length(a * rot) << "\n" << "a * invert(rot) = " << a * invert(rot) << " length " << length(a * invert(rot)) << "\n" << "b * rot = " << b * rot << " length " << length(b * rot) << "\n" << "b * invert(rot) = " << b * invert(rot) << " length " << length(a * invert(rot)) << "\n"; */ /* BoundingLine line(LPoint3(0, 0, 1), LPoint3(0, 0, 0)); BoundingSphere s1(LPoint3(0, 0, 10), 1); BoundingSphere s2(LPoint3(10, 0, 10), 1); BoundingSphere s3(LPoint3(1, 0, 0), 1); BoundingSphere s4(LPoint3(-1, -1, -1), 1); line.contains(&s1); line.contains(&s2); line.contains(&s3); line.contains(&s4); */ /* s1.contains(LPoint3(0, 0, 1), LPoint3(0, 0, 0)); s2.contains(LPoint3(0, 0, 1), LPoint3(0, 0, 0)); s3.contains(LPoint3(0, 0, 1), LPoint3(0, 0, 0)); s4.contains(LPoint3(0, 0, 1), LPoint3(0, 0, 0)); */ return (0); }