// Filename: mouseAndKeyboard.h // Created by: drose (12Mar02) // //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved // // All use of this software is subject to the terms of the Panda 3d // Software license. You should have received a copy of this license // along with this source code; you will also find a current copy of // the license at http://etc.cmu.edu/panda3d/docs/license/ . // // To contact the maintainers of this program write to // panda3d-general@lists.sourceforge.net . // //////////////////////////////////////////////////////////////////// #ifndef MOUSEANDKEYBOARD_H #define MOUSEANDKEYBOARD_H #include "pandabase.h" #include "dataNode.h" #include "buttonEventList.h" #include "linmath_events.h" #include "pointerTo.h" #include "graphicsWindow.h" //////////////////////////////////////////////////////////////////// // Class : MouseAndKeyboard // Description : Reads the mouse and/or keyboard data sent from a // GraphicsWindow, and transmits it down the data graph. // // The mouse and keyboard devices are bundled together // into one device here, because they interrelate so // much. A mouse might be constrained by the holding // down of the shift key, for instance, or the clicking // of the mouse button might be handled in much the same // way as a keyboard key. // // Mouse data is sent down the data graph as an x,y // position as well as the set of buttons currently // being held down; keyboard data is sent down as a set // of keypress events in an EventDataTransition. To // throw these events to the system, you must attach an // EventThrower to the MouseAndKeyboard object; // otherwise, the events will be discarded. //////////////////////////////////////////////////////////////////// class EXPCL_PANDA MouseAndKeyboard : public DataNode { PUBLISHED: MouseAndKeyboard(GraphicsWindow *window, int device, const string &name); void set_source(GraphicsWindow *window, int device); protected: // Inherited from DataNode virtual void do_transmit_data(const DataNodeTransmit &input, DataNodeTransmit &output); private: // outputs int _pixel_xy_output; int _xy_output; int _button_events_output; PT(EventStoreVec2) _pixel_xy; PT(EventStoreVec2) _xy; PT(ButtonEventList) _button_events; PT(GraphicsWindow) _window; int _device; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { DataNode::init_type(); register_type(_type_handle, "MouseAndKeyboard", DataNode::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #endif