from LevelEditorUIBase import * class LevelEditorUI(LevelEditorUIBase): """ Class for Panda3D LevelEditor """ frameWidth = 800 frameHeight = 600 appversion = '0.1' appname = 'Panda3D Level Editor' def __init__(self, editor, *args, **kw): if not kw.get('size'): kw['size'] = wx.Size(self.frameWidth, self.frameHeight) LevelEditorUIBase.__init__(self, editor)