/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file tinyXGraphicsPipe.cxx * @author drose * @date 2008-05-03 */ #include "pandabase.h" #ifdef HAVE_X11 #include "tinyXGraphicsPipe.h" #include "tinyXGraphicsWindow.h" #include "tinyGraphicsStateGuardian.h" #include "tinyGraphicsBuffer.h" #include "config_tinydisplay.h" #include "frameBufferProperties.h" TypeHandle TinyXGraphicsPipe::_type_handle; /** * */ TinyXGraphicsPipe:: TinyXGraphicsPipe(const string &display) : x11GraphicsPipe(display) { } /** * */ TinyXGraphicsPipe:: ~TinyXGraphicsPipe() { } /** * Returns the name of the rendering interface associated with this * GraphicsPipe. This is used to present to the user to allow him/her to * choose between several possible GraphicsPipes available on a particular * platform, so the name should be meaningful and unique for a given platform. */ string TinyXGraphicsPipe:: get_interface_name() const { return "TinyPanda"; } /** * This function is passed to the GraphicsPipeSelection object to allow the * user to make a default TinyXGraphicsPipe. */ PT(GraphicsPipe) TinyXGraphicsPipe:: pipe_constructor() { return new TinyXGraphicsPipe; } /** * Creates a new window on the pipe, if possible. */ PT(GraphicsOutput) TinyXGraphicsPipe:: make_output(const string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsEngine *engine, GraphicsStateGuardian *gsg, GraphicsOutput *host, int retry, bool &precertify) { TinyGraphicsStateGuardian *tinygsg = 0; if (gsg != 0) { DCAST_INTO_R(tinygsg, gsg, NULL); } // First thing to try: a TinyXGraphicsWindow // We check _is_valid only in this case. The pipe will be invalid if it // can't contact the X server, but that shouldn't prevent the creation of an // offscreen buffer. if (retry == 0 && _is_valid) { if (((flags&BF_require_parasite)!=0)|| ((flags&BF_refuse_window)!=0)|| ((flags&BF_resizeable)!=0)|| ((flags&BF_size_track_host)!=0)|| ((flags&BF_rtt_cumulative)!=0)|| ((flags&BF_can_bind_color)!=0)|| ((flags&BF_can_bind_every)!=0)) { return NULL; } return new TinyXGraphicsWindow(engine, this, name, fb_prop, win_prop, flags, gsg, host); } // Second thing to try: a TinyGraphicsBuffer // No need to check _is_valid here. We can create an offscreen buffer even // if the pipe is not technically valid. if (retry == 1) { if (((flags&BF_require_parasite)!=0)|| ((flags&BF_require_window)!=0)) { return NULL; } return new TinyGraphicsBuffer(engine, this, name, fb_prop, win_prop, flags, gsg, host); } // Nothing else left to try. return NULL; } #endif // HAVE_X11